Difference between revisions of "Zombie Fortress"

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===The Undead===
 
===The Undead===
As of build version 319 only a few zombies have been implemented in the full version of the game. More to come in later updates.
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Since build version 319, a few Zombies were implemented. Right now there are following types of Zombies:
 
*[[Zombie#Skeleton|Skeleton]]: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
 
*[[Zombie#Skeleton|Skeleton]]: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
 
*[[Zombie#Basic_Zombie|Basic Zombie]]: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
 
*[[Zombie#Basic_Zombie|Basic Zombie]]: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
*[[Zombie#Wraith|Wraith]]: Only enemy able to fly around and self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a [[keg]].
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*[[Zombie#Wraith|Wraith]]: Only enemy able to self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a [[keg]].
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*[[Zombie#Greg|Greg]]: The only enemy that actually doesn't hurt you. It catch you and carry you to the top of the map and then he release you, so you get fall damage.
 
*[[Zombie#Zombie Knight|Zombie Knight]]: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.
 
*[[Zombie#Zombie Knight|Zombie Knight]]: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.
 
[[File:Kag_zombies.png|frame|left|alt=Zombies|A screenshot of the game-mode. Originally posted from [http://devlog.kag2d.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your blog]]]
 
[[File:Kag_zombies.png|frame|left|alt=Zombies|A screenshot of the game-mode. Originally posted from [http://devlog.kag2d.com/post/17669679470/kag-is-one-of-the-essential-free-indie-games-for-your blog]]]

Revision as of 11:02, 22 May 2012

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This page might not be up-to-date (build 394).
Zombies Icon
Zombie Fortress
Solo Game Mode

Zombie Fortress is a solo game mode, available for full members of KAG, in which players attempt to survive in a randomly generated world against a never-ending undead horde. The zombies spawn naturally in randomly generated dungeons and underground expanses, as well as during the night. The Single-Player Version was released on March 2nd, 2012, as the developers left for GDC in San Francisco and did not want to delay the release while completing the multiplayer version [1].

Zombies Features

  • Multiple Undead Classes
  • Randomly Generated Dungeons/Castles
  • Day/Night Cycles

The Undead

Since build version 319, a few Zombies were implemented. Right now there are following types of Zombies:

  • Skeleton: Easiest to kill and only deal half a heart of damage. Skeletons will "stack" on each other or on zombies to get over walls.
  • Basic Zombie: Deals one heart of damage but move slow. The corpse of a killed zombie will resurrect if not destroyed.
  • Wraith: Only enemy able to self destruct. The wraith will fly around until aggravated, after which it will catch fire and explode with the destructive power of a keg.
  • Greg: The only enemy that actually doesn't hurt you. It catch you and carry you to the top of the map and then he release you, so you get fall damage.
  • Zombie Knight: The toughest undead, able to destroy all blocks. Close quarters combat is not recommended because it is very powerful and has a high health and regeneration rate.
Zombies
A screenshot of the game-mode. Originally posted from blog