Difference between revisions of "Archer"
m |
|||
Line 12: | Line 12: | ||
* [Left click] - Aim, click and hold, release to shoot. | * [Left click] - Aim, click and hold, release to shoot. | ||
* [Right click] - Knife. The knife is an extremely short melee weapon, it will deal 1/4 heart of damage if it hits the front of an enemy, and 3 hearts of damage if it hit the back. The knife can also be used to make arrows out of trees. | * [Right click] - Knife. The knife is an extremely short melee weapon, it will deal 1/4 heart of damage if it hits the front of an enemy, and 3 hearts of damage if it hit the back. The knife can also be used to make arrows out of trees. | ||
− | * [Right Click (hold)] Will stab with knife. After stab animation, you | + | * [Right Click (hold)] Will stab with knife. After stab animation, you can pick up arrows stuck to the enviroment. |
* [S] - The archer drops to the ground making him harder to target for enemy archers; this is also a method to play dead, as enemy players can walk right past him if not paying attention. | * [S] - The archer drops to the ground making him harder to target for enemy archers; this is also a method to play dead, as enemy players can walk right past him if not paying attention. | ||
* [W] (on a tree) - The archer can climb trees to get a better view of the battlefield, hide himself among the foliage, and snipe enemies from a different vantage point. This only last as long as you hold [W] as releasing it will start dropping you down. | * [W] (on a tree) - The archer can climb trees to get a better view of the battlefield, hide himself among the foliage, and snipe enemies from a different vantage point. This only last as long as you hold [W] as releasing it will start dropping you down. |
Revision as of 21:27, 12 August 2013
The Archer is a skilled warrior in ranged combat, using a bow to rain death from afar. The archer does not start with any arrows by default (unless enabled by the server), but has the ability to make them from trees or to buy them from an arrow workshop.
- [Left click] - Aim, click and hold, release to shoot.
- [Right click] - Knife. The knife is an extremely short melee weapon, it will deal 1/4 heart of damage if it hits the front of an enemy, and 3 hearts of damage if it hit the back. The knife can also be used to make arrows out of trees.
- [Right Click (hold)] Will stab with knife. After stab animation, you can pick up arrows stuck to the enviroment.
- [S] - The archer drops to the ground making him harder to target for enemy archers; this is also a method to play dead, as enemy players can walk right past him if not paying attention.
- [W] (on a tree) - The archer can climb trees to get a better view of the battlefield, hide himself among the foliage, and snipe enemies from a different vantage point. This only last as long as you hold [W] as releasing it will start dropping you down.
- [F] - Tap to quickly switch between arrow types. Hold to access the inventory and pick the arrow specifically.
Bow
The bow is the archer's weapon of choice. It requires arrows as ammunition.
Aim with cursor by pressing left mouse. Holding the left mouse button will charge your bow. If you do not charge your bow your arrow will only go a few blocks and deal minimal damage. Charging the bow to the second level will make the arrow go considerably farther and deal a good amount of damage. Charging to the third level will make your arrows travel their maximum distance and deal a considerable amount of damage. Continuing to charge the bow after the third level will reset the charge, forcing you to start again.
Arrows
Arrows are one of the items of the game. They are used as ammunition by the archer, who can make them by chopping a tree (by right-clicking it). This yields one arrow for every hit, with an average of 20 arrows per tree. Arrows stuck in terrain, buildings, or players can be taken by holding right-click. You may also buy arrows and special arrows via the trader, or you get them on spawn via research.
An arrow stuck in a wall at a roughly horizontal position can be used as a temporary ladder for archers to jump on, which allows them to climb over high structures.
Archers can only carry a maximum of 80 regular arrows, 8 fire arrows, 4 bomb arrows or 4 water bomb arrows. This is because regular arrows stack up 20 per inventory slot, fire arrows stack up to 2, and bomb/water bomb arrows only stack up to 1 per slot.
Item reference
Image | Item Name | Obtained from |
---|---|---|
Arrow | 1⁄3 x Tree Block |
Gameplay Tips
- On most servers, archers cannot damage themselves or teammates with arrows. They can, however, damage enemy structures or siege equipment with fire and bomb arrows. Archers can also stun enemies using water arrows.
- Archers don't jump as high when charging a shot, but jumping when releasing the shot will increase the height of the arrow.
- The faster an arrow flies the more damage it inflicts, to a maximum of 2 hearts. Distance does not effect arrow damage, velocity does on the other hand. This means that an arrow does not have to be fully charged to do max damage, but it also means that arrows lose power the slower they are.
- Fire arrows at a wall while jumping against it to quickly scale it. If you wish to go around an overhang, you can pre-shoot arrows at the bottom part of the overhang and 1 additional arrow around the corner. With the correct movement, you'll be able to climb striaght up, across the ceiling and then climb over the overhang. You must be fast however because arrows decay overtime.
- Archers can only destroy bushes and trees with knives. If they wish to destroy any type of block, they must have either fire arrows (which will burn only wooden blocks) or bomb arrows (which will damage blocks that the arrow attaches to). They can cause damage to siege equipment with regular arrows, but the damage is minimal. As such, they aren't suited for assualt all by themselves as it's to expensive to do effectively, they can however provide great support in dealing with enemies.
- Laying prone with [S] allows the archer to hide in bushes for an ambush, feign death, or avoid being targeted. Enemies do not collide with the archer when lying down.
- Because the archer is able to collect fired arrows by right clicking, it is also possible to 'catch' arrows mid flight, but is very difficult to achieve due to latency and arrow speed.
- When making arrows from trees, every right-click makes one arrow. Right-clicking when climbing the tree stuns the archer.
- While it may not seem readily obvious, archers can be very deadly underground in the company of knights and builders, supplying suppressing fire to allow your team to advance.
- Archers are great for picking off targets in water from a distance. However arrows lose almost all momentum after hitting water, so this is generally useful for only targets on the surface. Arrows shot from within water also lose a significant amount of momentum, so if you are in water, stick to the surface and lob your arrows.
Update History
- Archers can damage enemies by falling on top of them again.
- Archers no longer fully fall from the tree when it's been attacked. They re-grab the tree soon enough.
- Archer can pick up rubble rocks as arrows again
- Fixed archer can pick up rubble rocks as arrows
- Arrows are even faster now.
- Arrows are now stopped by bridges (if more then 1 at full charge)
- Full zoom is taken out.
- Arrows don't stick to shields
- Arrows stick to bodies
- Arrows now go through bridges
- Archer doesn't draw arrow if no arrows
- Wood, stone, gold is automatically picked up only by builder; arrows by Archer; bombs by knight
- Only 50% of arrows drop drom dead Archer
- Bomb can destroy dropped arrows
- Archers can climb trees
- Archer has 3 firing options (indicated by cursor color): slow, normal and charged
- Arrows are generally faster but have a lot more drag
- Arrows damage is based on velocity (dragged/out of screen arrows are weaker)
- Archer can cancel shot with [right mouse] click
- Fixed arrows losing effectiveness when lobbying them
- Archer stomp doesn't do damage
- Archer charge cursor appears only after arrow is drawn
- Fixed killed Archer arrow not firing
- Moved arrow origin 2 pixel higher
- Fixed 3 heart Archer
- Slow arrows give half damage
- Improved arrow collisions (from circle to line)
- Fixed arrow map collisions
- Added fast arrow springy sound hit
- Added picking up old arrows
- Start arrows increased to 10
- Arrows can’t be fired immediately
- Arrows are faster
Classes |
---|
Archer • Builder • Knight |