Difference between revisions of "Dirt"

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m (Undo revision 7836 by ParaLogia (talk))
m (No changes in build 319 with dirt in it right?)
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{{Build
 
{{Build
|Version = 281
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|Version = 319
 
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{{Dirt|Block_overview}}
 
{{Dirt|Block_overview}}

Revision as of 21:59, 20 March 2012

This page might not be up-to-date (build 319).
Dirt
Dirtblock1.png Dirtblock2.png Dirtblock3.png Dirtblock4.png Dirtblock5.png Dirtblock6.png Dirtblock7.png
Breaking yields Nothing
Hits to break 4 hits


Dirt Wall
Dirtwall.png
Hits to break Indestructible

Dirt is one of the natural block types of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three classes and as such one of the few block types that can be destroyed by an archer.

Bombs will only do minor damage to a dirt block (about 1 "hit").

Destroying dirt leaves behind an indestructible dirt wall similar to the castle back wall. Both dirt and dirt walls add stability and support to fortifications.

Bugs

If a trap bridge is placed over a castle back wall, it will leave behind a dirt back wall when destroyed. This can be exploited to allow for structures that will not collapse, since a dirt wall will hold any structure up.

Update History

Build 228

  • bridges and ladders can't be built only against dirt background

Build 200

  • bridges can be built on dirt background

Build 142

  • bombs just damage dirt blocks instead of destroying

Build 123

  • added big dirt pieces fallout of dug ground
  • added natural background dirt tiling

Build 90

  • more dirt particles velocity
  • fixed background dirt bugs

Build 57

  • added dirt block [experimental]
  • ground digging takes 3 hits

Build 51

  • fixed grass tile appearing as dirt

Build 24

  • archer & knight can now dig in dirt

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