This page
might not be up-to-date (
build 590).
Gameplay Basics
Here is a small controls guide that can also be found on the KAG Website.
Default Controls
These are the default controls for the game on a Windows computer. Keys in bold can be rebound to different keys in the settings menu.
Mouse
|
Function
|
Left mouse button
|
Action 1
Knight: Jab with the sword, hold to charge slash, destroy blocks/doors
Archer: Aim, click and hold, release to shoot
Builder: Build blocks and repair blocks
Fire catapult
|
Right mouse button
|
Action 2
Knight: Defend with the shield and shield bash.
Archer: Shoots out a grappling hook, hold to latch onto blocks and trees
Builder: Cut down trees, mine resources, attack with hammer, break blocks
|
Mouse wheel up/down
|
Zoom in/out
Zooming all the way out sets Aim Mode
|
Mouse cursor
|
Aim
|
Key
|
Function
|
A
|
Move left
|
D
|
Move right
|
W
|
Jump
Climb a ladder (Archer can also climb trees)
|
S
|
Crouch/Lay down
Down a ladder or bridge
|
F
|
Change
Knight: Arm bomb, throw bomb
Builder: Tap to cycle through or hold to select blocks to build
|
E
|
Use
Change classes (at tent/outpost)
Build/buy from workshops
Enter Siege Menu (at catapult)
|
C
|
Drop and pick up items/objects
|
M
|
Minimap (if enabled)
|
Q
|
Emoticons
Tap for the first emote ()
Hold to open the emoticon selection
|
V
|
Taunts
Tap to shout "MOVE!"
Hold to open Taunts/Quick Commands selection
|
Backspace
|
Misc Menu
Suicide
Team selection
Spectator Mode
|
R
|
Party menu
Tap to change characters in Zombie Fortress
Hold and drag mouse to order allies
|
Esc
|
Settings menu
Hat/Gender customization
Clantag customization
Quit to menu
Voting next map
|
1/2/3/4/5/6/7/8/9/0
|
Emotes (/////////)
|
Enter/T
|
Public Chat
|
Y
|
Team Chat
|
Tab
|
Scoreboard
Vote to kick players
|
Home
|
Command console
|
F1
|
Toggle help
|
F4
|
Take a screenshot (saved in KAG folder /screenshots)
|
F5
|
Report a bug with the in-game bugreporter tool (takes a screenshot)
|
F6
|
Toggles interface (hides GUI including chat and emotes)
|
F11/F12
|
Vote yes/no for next map
|
See also