Dirt
Dirt | |
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Breaking yields | Nothing |
Hits to break | 4 hits |
Dirt Wall | |
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Hits to break | Indestructible |
Dirt is one of the natural blocks of the game. It has low durability, breaking after four hits, and drops no resources when mined.
Bombs will do negligible damage to dirt, doing damage equal to a couple of "hits". Kegs do much more damage, naturally. Destroying dirt leaves behind an indestructible dirt wall similar to the castle back wall. Both dirt and dirt walls add stability and support to fortifications.
Grass
Dirt blocks that appear at the surface of a map normally have grass growing both on the block and above it. Grass on the block is purely decorative and does not change the block at all. The grass above can be used as cover to hide a crouching archer. Grass has three levels of height, and will naturally grow over time. Knights can cut grass by jabbing or slashing the block with grass over it, builders can mine it like any other block to remove the grass.
Update History
- dirt no longer created for infinite support
- world.png work *wood is much more visible (still need to change dirt backwall)
- grass removed from tent front
- grass is destroyed if tile beneath is destroyed
- bomb explosion radius has been increased, resulting in much higher damage to dirt masses
- bridges and ladders can't be built only against dirt background
- bridges can be built on dirt background
- bombs just damage dirt blocks instead of destroying
- added big dirt pieces fallout of dug ground
- added natural background dirt tiling
- more dirt particles velocity
- fixed background dirt bugs
- added dirt block [experimental]
- ground digging takes 3 hits
- fixed grass tile appearing as dirt
- archer & knight can now dig in dirt
Blocks |
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Bedrock • Dirt • Gold Nugget • Rock • Thick Rock Back Stone Wall • Back Wood Wall • Ladder • Spikes • Stone Block • Stone Door • Trap Block • Wooden Door • Wooden Platform • Wood Block |