Difference between revisions of "Dirt"

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==Update History==
 
==Update History==
 
{{Update History|
 
{{Update History|
''[[Version_history#Build_319|Build 319]]''
+
''[[Version_history#319|Build 319]]''
 
*bomb explosion radius has been increased, resulting in much higher damage to dirt masses
 
*bomb explosion radius has been increased, resulting in much higher damage to dirt masses
''[[Version_history#Build_228|Build 228]]''
+
''[[Version_history#228|Build 228]]''
 
*bridges and ladders can't be built only against dirt background  
 
*bridges and ladders can't be built only against dirt background  
''[[Version_history#Build_200|Build 200]]''
+
''[[Version_history#200|Build 200]]''
 
* bridges can be built on dirt background
 
* bridges can be built on dirt background
''[[Version_history#Build_142|Build 142]]''
+
''[[Version_history#142|Build 142]]''
 
*bombs just damage dirt blocks instead of destroying
 
*bombs just damage dirt blocks instead of destroying
''[[Version_history#Build_123|Build 123]]''
+
''[[Version_history#123|Build 123]]''
 
*added big dirt pieces fallout of dug ground  
 
*added big dirt pieces fallout of dug ground  
 
*added natural background dirt tiling  
 
*added natural background dirt tiling  
''[[Version_history#Build_90|Build 90]]''
+
''[[Version_history#90|Build 90]]''
 
*more dirt particles velocity  
 
*more dirt particles velocity  
 
*fixed background dirt bugs  
 
*fixed background dirt bugs  
''[[Version_history#Build_57|Build 57]]''
+
''[[Version_history#57|Build 57]]''
 
* added dirt block [experimental]  
 
* added dirt block [experimental]  
 
* ground digging takes 3 hits  
 
* ground digging takes 3 hits  
''[[Version_history#Build_51|Build 51]]''
+
''[[Version_history#51|Build 51]]''
 
* fixed grass tile appearing as dirt  
 
* fixed grass tile appearing as dirt  
''[[Version_history#Build_24|Build 24]]''
+
''[[Version_history#24|Build 24]]''
 
* archer & knight can now dig in dirt  
 
* archer & knight can now dig in dirt  
 
|}}
 
|}}

Revision as of 01:29, 13 June 2012

This page might not be up-to-date (build 360).
Dirt
Dirtblock1.png Dirtblock2.png Dirtblock3.png Dirtblock4.png Dirtblock5.png Dirtblock6.png Dirtblock7.png
Breaking yields Nothing
Hits to break 4 hits


Dirt Wall
Dirtwall.png
Hits to break Indestructible

Dirt is one of the natural blocks of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three classes, and as such one of the few block types that can be destroyed by an archer.

Bombs will do negligible damage to dirt, doing damage equal to a couple of "hits". Kegs do much more damage, naturally.

Destroying dirt leaves behind an indestructible dirt wall similar to the castle back wall. Both dirt and dirt walls add stability and support to fortifications.

Bugs

If a Trap Bridge is placed over a castle back wall, it will leave behind a dirt back wall when destroyed. This can be exploited to allow for structures that will not collapse, since a dirt wall will hold any structure up.

Update History

Build 319

  • bomb explosion radius has been increased, resulting in much higher damage to dirt masses

Build 228

  • bridges and ladders can't be built only against dirt background

Build 200

  • bridges can be built on dirt background

Build 142

  • bombs just damage dirt blocks instead of destroying

Build 123

  • added big dirt pieces fallout of dug ground
  • added natural background dirt tiling

Build 90

  • more dirt particles velocity
  • fixed background dirt bugs

Build 57

  • added dirt block [experimental]
  • ground digging takes 3 hits

Build 51

  • fixed grass tile appearing as dirt

Build 24

  • archer & knight can now dig in dirt

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