Difference between revisions of "Dirt"

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m (grass +version history +removed ===Bugs===)
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[[Dirt]] is one of the natural [[blocks]] of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three [[classes]], and as such one of the few block types that can be destroyed by an [[archer]].
 
[[Dirt]] is one of the natural [[blocks]] of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three [[classes]], and as such one of the few block types that can be destroyed by an [[archer]].
  
[[Bombs]] will do negligible damage to dirt, doing damage equal to a couple of "hits". [[Keg]]s do much more damage, naturally.
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[[Bombs]] will do negligible damage to dirt, doing damage equal to a couple of "hits". [[Keg]]s do much more damage, naturally. Destroying dirt leaves behind an indestructible dirt wall similar to the [[castle back wall]]. Both dirt and dirt walls add [[Blocks#Stability|stability]] and [[Blocks#Support|support]] to fortifications.  
  
Destroying dirt leaves behind an indestructible dirt wall similar to the [[castle back wall]]. Both dirt and dirt walls add [[Blocks#Stability|stability]] and [[Blocks#Support|support]] to fortifications.
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===Grass===
 
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Dirt blocks that appear at the surface of a map normally have grass growing both on the block and above it. Grass on the block is purely decorative and does not change the block at all. The grass above can be used as cover to hide a crouching archer. Grass has three levels of height, and will naturally grow over time. All classes can cut the grass, each hit lowering the height by one level.
===Bugs===
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If a [[Trap Bridge]] is placed over a castle back wall, it will leave behind a dirt back wall when destroyed. This can be exploited to allow for structures that will not collapse, since a dirt wall will hold any structure up.
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==Update History==
 
==Update History==
 
{{Update History|
 
{{Update History|
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''[[Version_history#420|Build 420]]''
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*dirt no longer created for infinite support
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''[[Version_history#415|Build 415]]''
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*world.png work *wood is much more visible (still need to change dirt backwall)
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*grass removed from tent front
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*grass is destroyed if tile beneath is destroyed
 
''[[Version_history#319|Build 319]]''
 
''[[Version_history#319|Build 319]]''
 
*bomb explosion radius has been increased, resulting in much higher damage to dirt masses
 
*bomb explosion radius has been increased, resulting in much higher damage to dirt masses

Revision as of 03:50, 18 June 2012

This page might not be up-to-date (build 360).
Dirt
Dirtblock1.png Dirtblock2.png Dirtblock3.png Dirtblock4.png Dirtblock5.png Dirtblock6.png Dirtblock7.png
Breaking yields Nothing
Hits to break 4 hits


Dirt Wall
Dirtwall.png
Hits to break Indestructible

Dirt is one of the natural blocks of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three classes, and as such one of the few block types that can be destroyed by an archer.

Bombs will do negligible damage to dirt, doing damage equal to a couple of "hits". Kegs do much more damage, naturally. Destroying dirt leaves behind an indestructible dirt wall similar to the castle back wall. Both dirt and dirt walls add stability and support to fortifications.

Grass

Dirt blocks that appear at the surface of a map normally have grass growing both on the block and above it. Grass on the block is purely decorative and does not change the block at all. The grass above can be used as cover to hide a crouching archer. Grass has three levels of height, and will naturally grow over time. All classes can cut the grass, each hit lowering the height by one level.

Update History

Build 420

  • dirt no longer created for infinite support

Build 415

  • world.png work *wood is much more visible (still need to change dirt backwall)
  • grass removed from tent front
  • grass is destroyed if tile beneath is destroyed

Build 319

  • bomb explosion radius has been increased, resulting in much higher damage to dirt masses

Build 228

  • bridges and ladders can't be built only against dirt background

Build 200

  • bridges can be built on dirt background

Build 142

  • bombs just damage dirt blocks instead of destroying

Build 123

  • added big dirt pieces fallout of dug ground
  • added natural background dirt tiling

Build 90

  • more dirt particles velocity
  • fixed background dirt bugs

Build 57

  • added dirt block [experimental]
  • ground digging takes 3 hits

Build 51

  • fixed grass tile appearing as dirt

Build 24

  • archer & knight can now dig in dirt

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