Difference between revisions of "Dirt"

From King Arthur's Gold Wiki
Jump to: navigation, search
m
 
(17 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Build
 
{{Build
|Version = 353
+
|Version = 2536
 
}}
 
}}
 
{{Dirt|Block_overview}}
 
{{Dirt|Block_overview}}
 
{{Dirt Wall|Block_overview}}
 
{{Dirt Wall|Block_overview}}
[[Dirt]] is one of the natural [[blocks]] of the game. It has low durability, breaking after four hits, and drops no resources when mined. It is the only natural block that can be mined by any of the three [[classes]], and as such one of the few block types that can be destroyed by an [[archer]].
+
[[Dirt]] is one of the natural [[blocks]] of the game. It has low durability, breaking after four hits, and drops no resources when mined.  
  
[[Bombs]] will do massive damage to dirt, damaging it several blocks deep. [[keg|Kegs]] do even more damage, naturally.
+
[[Bombs]] will do damage to dirt, doing damage equal to one "hit". [[Keg]]s do much more damage, naturally, between 1-3 "hits" depending on the proximity dirt. Destroying dirt leaves behind an indestructible dirt wall similar to the [[Back_Stone_Wall|stone backwall]]. Both dirt and dirt walls add [[Blocks#Stability|stability]] and [[Blocks#Support|support]] to fortifications.
 +
 
 +
===Grass===
 +
Dirt blocks that appear at the surface of a map normally have grass growing both on the block and above it. Grass on the block is purely decorative and does not change the block at all. The grass above can be used as cover to hide a crouching archer. Grass has three levels of height, and will naturally grow over time. [[Knight|Knights]] can cut grass by jabbing or slashing the block with grass over it, [[Builder|builders]] can mine it like any other block to remove the grass, and [[Archer|archers]] can set it on fire using [[Fire_Arrow|fire arrows]].
  
Destroying dirt leaves behind an indestructible dirt wall similar to the [[castle back wall]]. Both dirt and dirt walls add [[Blocks#Stability|stability]] and [[Blocks#Support|support]] to fortifications.
 
  
===Bugs===
 
If a [[Trap Bridge]] is placed over a castle back wall, it will leave behind a dirt back wall when destroyed. This can be exploited to allow for structures that will not collapse, since a dirt wall will hold any structure up.
 
  
==Update History==
 
{{Update History|
 
''[[Version_history#Build_319|Build 319]]''
 
*bomb explosion radius has been increased, resulting in much higher damage to dirt masses
 
''[[Version_history#Build_228|Build 228]]''
 
*bridges and ladders can't be built only against dirt background
 
''[[Version_history#Build_200|Build 200]]''
 
* bridges can be built on dirt background
 
''[[Version_history#Build_142|Build 142]]''
 
*bombs just damage dirt blocks instead of destroying
 
''[[Version_history#Build_123|Build 123]]''
 
*added big dirt pieces fallout of dug ground
 
*added natural background dirt tiling
 
''[[Version_history#Build_90|Build 90]]''
 
*more dirt particles velocity
 
*fixed background dirt bugs
 
''[[Version_history#Build_57|Build 57]]''
 
* added dirt block [experimental]
 
* ground digging takes 3 hits
 
''[[Version_history#Build_51|Build 51]]''
 
* fixed grass tile appearing as dirt
 
''[[Version_history#Build_24|Build 24]]''
 
* archer & knight can now dig in dirt
 
|}}
 
  
 
==Navigation==
 
==Navigation==
 +
 
{{Blocktypes_Nav}}
 
{{Blocktypes_Nav}}
 
[[Category:Blocks]]
 
[[Category:Blocks]]

Latest revision as of 07:02, 4 April 2018

This page is in line with the latest build 2536.
Dirt
Dirtblock1.png Dirtblock2.png Dirtblock3.png Dirtblock4.png Dirtblock5.png Dirtblock6.png Dirtblock7.png
Breaking yields Nothing
Hits to break 4 hits


Dirt Wall
Dirtwall.png
Hits to break Indestructible

Dirt is one of the natural blocks of the game. It has low durability, breaking after four hits, and drops no resources when mined.

Bombs will do damage to dirt, doing damage equal to one "hit". Kegs do much more damage, naturally, between 1-3 "hits" depending on the proximity dirt. Destroying dirt leaves behind an indestructible dirt wall similar to the stone backwall. Both dirt and dirt walls add stability and support to fortifications.

Grass

Dirt blocks that appear at the surface of a map normally have grass growing both on the block and above it. Grass on the block is purely decorative and does not change the block at all. The grass above can be used as cover to hide a crouching archer. Grass has three levels of height, and will naturally grow over time. Knights can cut grass by jabbing or slashing the block with grass over it, builders can mine it like any other block to remove the grass, and archers can set it on fire using fire arrows.



Navigation