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Showing below up to 250 results in range #151 to #400.

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  1. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  2. CRespawnPoint‏‎ (2 categories)
  3. CSprite::getOffset‏‎ (2 categories)
  4. CBlob::PutOutInventory‏‎ (2 categories)
  5. CRules::DeleteScriptObject‏‎ (2 categories)
  6. CSprite::isAnimation‏‎ (2 categories)
  7. CBlob::SetFacingLeft‏‎ (2 categories)
  8. PixelOffset‏‎ (2 categories)
  9. CRules::getProperties‏‎ (2 categories)
  10. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  11. CBlob::ShowPickupButtons‏‎ (2 categories)
  12. Pow‏‎ (2 categories)
  13. CRules::isGameOver‏‎ (2 categories)
  14. CSpriteLayer::SetOffset‏‎ (2 categories)
  15. CBlob::canBePutInInventory‏‎ (2 categories)
  16. PrintVec2f‏‎ (2 categories)
  17. CSeclev::getSeclevID‏‎ (2 categories)
  18. CSpriteLayer::getFrame‏‎ (2 categories)
  19. CBlob::getCarriedBlob‏‎ (2 categories)
  20. CSecurity::checkAccess Assign‏‎ (2 categories)
  21. CSpriteLayer::getTranslation‏‎ (2 categories)
  22. CBlob::getInventory‏‎ (2 categories)
  23. Scroll‏‎ (2 categories)
  24. CSecurity::getSeclevsSize‏‎ (2 categories)
  25. CTeam::getName‏‎ (2 categories)
  26. CBlob::getPlayer‏‎ (2 categories)
  27. SetHelpText‏‎ (2 categories)
  28. CSecurity::printIgnores‏‎ (2 categories)
  29. CTechTree::hasTech‏‎ (2 categories)
  30. CBlob::getScriptObject‏‎ (2 categories)
  31. SpriteConsts‏‎ (2 categories)
  32. CSecurity::saveWhitelist‏‎ (2 categories)
  33. CTechnology::getPrereqsCount‏‎ (2 categories)
  34. CBlob::getTeamNum‏‎ (2 categories)
  35. TakeRequirementsCombined‏‎ (2 categories)
  36. CBlob::hasTag‏‎ (2 categories)
  37. CBlob::isKeyJustPressed‏‎ (2 categories)
  38. Tunnel‏‎ (2 categories)
  39. ConfigFile::add (type)‏‎ (2 categories)
  40. CBlob::isOnWall‏‎ (2 categories)
  41. Water‏‎ (2 categories)
  42. AddBot‏‎ (2 categories)
  43. Controls‏‎ (2 categories)
  44. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  45. Animation::SetFrameIndex‏‎ (2 categories)
  46. CBrain::SetPathTo‏‎ (2 categories)
  47. Zombies (KAG Classic)‏‎ (2 categories)
  48. AttachmentPoint::getOccupied‏‎ (2 categories)
  49. DrawButtonPressed‏‎ (2 categories)
  50. CBrain::getVars‏‎ (2 categories)
  51. DrawSunkenPane‏‎ (2 categories)
  52. CControls::NoKeysPressed‏‎ (2 categories)
  53. Driver::getScreenHeight‏‎ (2 categories)
  54. CGridButton::SetHoverText‏‎ (2 categories)
  55. Builder Shop‏‎ (2 categories)
  56. CGridMenu::getName‏‎ (2 categories)
  57. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  58. FastRandom‏‎ (2 categories)
  59. CHUD::ShowCursor‏‎ (2 categories)
  60. CBitStream::ResetBitIndex‏‎ (2 categories)
  61. CInventory::canPutItem‏‎ (2 categories)
  62. CBitStream::overwrite at bit s16‏‎ (2 categories)
  63. GetBlobsByNameListBlob‏‎ (2 categories)
  64. CMap::DestroyTile‏‎ (2 categories)
  65. CBitStream::read at bit s16‏‎ (2 categories)
  66. GetLocalPlayer‏‎ (2 categories)
  67. CMap::getColorLight‏‎ (2 categories)
  68. CBitStream::read s16‏‎ (2 categories)
  69. GetScreenHeight‏‎ (2 categories)
  70. CMap::isBuildableAtPos‏‎ (2 categories)
  71. CBitStream::write Vec2f‏‎ (2 categories)
  72. Gold‏‎ (2 categories)
  73. CMovement::RemoveScript‏‎ (2 categories)
  74. CShape::SetActive‏‎ (2 categories)
  75. CBitStream::write u32‏‎ (2 categories)
  76. CNet::DisconnetServer‏‎ (2 categories)
  77. CSprite::AddScript‏‎ (2 categories)
  78. CBlob::ClearBubbleMenu‏‎ (2 categories)
  79. Knight‏‎ (2 categories)
  80. CPlayer::getClantag‏‎ (2 categories)
  81. CSprite::ResetWorldTransform‏‎ (2 categories)
  82. CBlob::CreateGenericButton‏‎ (2 categories)
  83. LoadMap‏‎ (2 categories)
  84. CProperties‏‎ (2 categories)
  85. CSprite::SetOffset‏‎ (2 categories)
  86. CBlob::DetachFromAll‏‎ (2 categories)
  87. CProperties::getScriptObjectsArray‏‎ (2 categories)
  88. CSprite::getAnimation‏‎ (2 categories)
  89. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  90. Min‏‎ (2 categories)
  91. CRespawnQueueActor‏‎ (2 categories)
  92. CSprite::getRelativeZ‏‎ (2 categories)
  93. CBlob::RemoveFromInventories‏‎ (2 categories)
  94. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  95. CSprite::isAnimationEnded‏‎ (2 categories)
  96. CBlob::SetQuantity‏‎ (2 categories)
  97. Play‏‎ (2 categories)
  98. CRules::getScriptObject‏‎ (2 categories)
  99. CSpriteLayer::ResetTransform‏‎ (2 categories)
  100. CBlob::Sync‏‎ (2 categories)
  101. CRules::isIntermission‏‎ (2 categories)
  102. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  103. CBlob::exists‏‎ (2 categories)
  104. CSeclev::print‏‎ (2 categories)
  105. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  106. CBlob::getControls‏‎ (2 categories)
  107. CSecurity::checkAccess Command‏‎ (2 categories)
  108. CSpriteLayer::isAnimation‏‎ (2 categories)
  109. CBlob::getInventoryName‏‎ (2 categories)
  110. CSecurity::getWhitelistActive‏‎ (2 categories)
  111. CTechTree‏‎ (2 categories)
  112. CBlob::getPosition‏‎ (2 categories)
  113. ShapeConsts‏‎ (2 categories)
  114. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  115. CTechTree::setDescription‏‎ (2 categories)
  116. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  117. SpriteVars‏‎ (2 categories)
  118. CSecurity::sendSeclevs‏‎ (2 categories)
  119. CTileEffect‏‎ (2 categories)
  120. CBlob::getTouchingByIndex‏‎ (2 categories)
  121. CBlob::isActive‏‎ (2 categories)
  122. Thick Rock‏‎ (2 categories)
  123. CBlob::isKeyJustReleased‏‎ (2 categories)
  124. ConfigFile::keyExists‏‎ (2 categories)
  125. CBlob::isSnapTodGrid‏‎ (2 categories)
  126. AddColorMarker‏‎ (2 categories)
  127. Cos‏‎ (2 categories)
  128. CBlob::setVelocity‏‎ (2 categories)
  129. Wooden Door‏‎ (2 categories)
  130. Animation::ended‏‎ (2 categories)
  131. CBrain::SetSuggestedKeys‏‎ (2 categories)
  132. AttachmentPoint::getPositon‏‎ (2 categories)
  133. DrawFramedPane‏‎ (2 categories)
  134. CButton‏‎ (2 categories)
  135. DrawText‏‎ (2 categories)
  136. CControls::getMouseScreenPos‏‎ (2 categories)
  137. Driver::getScreenHeightRatio‏‎ (2 categories)
  138. CGridMenu‏‎ (2 categories)
  139. CGridMenu::getOwner‏‎ (2 categories)
  140. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  141. FastSin‏‎ (2 categories)
  142. CHUD::getCursorFrame‏‎ (2 categories)
  143. CBitStream::ResetBuffer‏‎ (2 categories)
  144. Gamemode.cfg‏‎ (2 categories)
  145. CInventory::getItem‏‎ (2 categories)
  146. CBitStream::overwrite at bit s32‏‎ (2 categories)
  147. GetBlobsByNameListSize‏‎ (2 categories)
  148. CMap::GetLandYatX‏‎ (2 categories)
  149. CBitStream::read at bit s32‏‎ (2 categories)
  150. GetMap‏‎ (2 categories)
  151. CMap::getDayTime‏‎ (2 categories)
  152. CBitStream::read s32‏‎ (2 categories)
  153. GetScreenWidth‏‎ (2 categories)
  154. CMap::isTileSolid‏‎ (2 categories)
  155. CBitStream::write bool‏‎ (2 categories)
  156. Gold Nugget‏‎ (2 categories)
  157. CMovement::SetActive‏‎ (2 categories)
  158. CShape::SetGravityScale‏‎ (2 categories)
  159. CBitStream::write u8‏‎ (2 categories)
  160. InvSqrt‏‎ (2 categories)
  161. CNet::isClient‏‎ (2 categories)
  162. CSprite::ForceUpdate‏‎ (2 categories)
  163. CBlob::ClearButtons‏‎ (2 categories)
  164. CPlayer::getClassNum‏‎ (2 categories)
  165. CSprite::RotateAllBy‏‎ (2 categories)
  166. CBlob::CreateInventoryMenu‏‎ (2 categories)
  167. LoadMapCycle‏‎ (2 categories)
  168. CProperties::AddScriptObject‏‎ (2 categories)
  169. CSprite::SetRelativeZ‏‎ (2 categories)
  170. CBlob::Die‏‎ (2 categories)
  171. CProperties::get (type)‏‎ (2 categories)
  172. CSprite::getConsts‏‎ (2 categories)
  173. CBlob::Pickup‏‎ (2 categories)
  174. Modding‏‎ (2 categories)
  175. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  176. CSprite::getRotation‏‎ (2 categories)
  177. CBlob::RemoveScript‏‎ (2 categories)
  178. CRules::RestartRules‏‎ (2 categories)
  179. CSprite::isFacingLeft‏‎ (2 categories)
  180. CBlob::SetTimeToDie‏‎ (2 categories)
  181. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  182. CSpriteLayer::RotateBy‏‎ (2 categories)
  183. CBlob::Tag‏‎ (2 categories)
  184. Print‏‎ (2 categories)
  185. CRules::isMatchRunning‏‎ (2 categories)
  186. CSpriteLayer::SetVisible‏‎ (2 categories)
  187. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  188. Quarry‏‎ (2 categories)
  189. CSeclev::removeUser‏‎ (2 categories)
  190. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  191. CBlob::getHeadNum‏‎ (2 categories)
  192. CSecurity::checkAccess Feature‏‎ (2 categories)
  193. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  194. CBlob::getMapTile‏‎ (2 categories)
  195. CSecurity::ignore‏‎ (2 categories)
  196. CTechTree::addPrerequesite‏‎ (2 categories)
  197. CBlob::getPostionWIthOffset‏‎ (2 categories)
  198. ShapeVars‏‎ (2 categories)
  199. CSecurity::printSeclevs‏‎ (2 categories)
  200. CTechTree::setIcon‏‎ (2 categories)
  201. CBlob::getScriptObjectsArray‏‎ (2 categories)
  202. Sqrt‏‎ (2 categories)
  203. CSecurity::setPlayerSeclev‏‎ (2 categories)
  204. CTileEffect::Set‏‎ (2 categories)
  205. CBlob::getTouchingCount‏‎ (2 categories)
  206. Tan‏‎ (2 categories)
  207. Ceil‏‎ (2 categories)
  208. CBlob::isAttached‏‎ (2 categories)
  209. Command Line Arguments‏‎ (2 categories)
  210. CBlob::isKeyPressed‏‎ (2 categories)
  211. ConfigFile::loadFile‏‎ (2 categories)
  212. CBlob::isTouching‏‎ (2 categories)
  213. AddIconToken‏‎ (2 categories)
  214. CreateBlob‏‎ (2 categories)
  215. CBlob::set (type)‏‎ (2 categories)
  216. Wooden Platform‏‎ (2 categories)
  217. Animation::getFrame‏‎ (2 categories)
  218. CBrain::SetTarget‏‎ (2 categories)
  219. DrawIcon‏‎ (2 categories)
  220. CButton::getOwner‏‎ (2 categories)
  221. DrawWindow‏‎ (2 categories)
  222. CControls::getMouseWorldPos‏‎ (2 categories)
  223. Bomber‏‎ (2 categories)
  224. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  225. CGridMenu::AddButton‏‎ (2 categories)
  226. CAttachment‏‎ (2 categories)
  227. CHUD‏‎ (2 categories)
  228. CAttachment::getOccupiedCount‏‎ (2 categories)
  229. CHUD::hasButtons‏‎ (2 categories)
  230. CBitStream::SetBitIndex‏‎ (2 categories)
  231. Gameplay‏‎ (2 categories)
  232. CInventory::getItemsCount‏‎ (2 categories)
  233. CBitStream::overwrite at bit s8‏‎ (2 categories)
  234. GetCamera‏‎ (2 categories)
  235. CMap::GetTileWorldPosition‏‎ (2 categories)
  236. CBitStream::read at bit s8‏‎ (2 categories)
  237. GetNet‏‎ (2 categories)
  238. CMap::getEffect‏‎ (2 categories)
  239. CBitStream::read s8‏‎ (2 categories)
  240. GetSecurity‏‎ (2 categories)
  241. CMap::rayCastSolid‏‎ (2 categories)
  242. CBitStream::write f32‏‎ (2 categories)
  243. CMovement::getConsts‏‎ (2 categories)
  244. CShape::SetPosition‏‎ (2 categories)
  245. CBlob‏‎ (2 categories)
  246. CNet::isServer‏‎ (2 categories)
  247. CSprite::Gib‏‎ (2 categories)
  248. CBlob::ClearGridMenus‏‎ (2 categories)
  249. Knight Shop‏‎ (2 categories)
  250. CPlayer::getHead‏‎ (2 categories)

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