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Showing below up to 250 results in range #151 to #400.

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  1. CBlob::SetFacingLeft‏‎ (2 categories)
  2. CRules::getProperties‏‎ (2 categories)
  3. CBlob::ShowPickupButtons‏‎ (2 categories)
  4. Dedicated autostart.gm‏‎ (2 categories)
  5. CRules::isGameOver‏‎ (2 categories)
  6. Zombie Portal‏‎ (2 categories)
  7. CBlob::canBePutInInventory‏‎ (2 categories)
  8. DrawButtonHover‏‎ (2 categories)
  9. CSeclev::getSeclevID‏‎ (2 categories)
  10. CBlob::getCarriedBlob‏‎ (2 categories)
  11. DrawRulesFont‏‎ (2 categories)
  12. CSecurity::checkAccess Assign‏‎ (2 categories)
  13. CBlob::getInventory‏‎ (2 categories)
  14. Driver::getScreenCenterPos‏‎ (2 categories)
  15. CSecurity::getSeclevsSize‏‎ (2 categories)
  16. CBlob::getPlayer‏‎ (2 categories)
  17. CSecurity::printIgnores‏‎ (2 categories)
  18. CBlob::getScriptObject‏‎ (2 categories)
  19. FastCos‏‎ (2 categories)
  20. CSecurity::saveWhitelist‏‎ (2 categories)
  21. CBlob::getTeamNum‏‎ (2 categories)
  22. FormatInt‏‎ (2 categories)
  23. CBlob::get (type)‏‎ (2 categories)
  24. GetBlobSize‏‎ (2 categories)
  25. CBlob::isInventoryAccessible‏‎ (2 categories)
  26. GetHUD‏‎ (2 categories)
  27. CBlob::isOnLadder‏‎ (2 categories)
  28. GetRules‏‎ (2 categories)
  29. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  30. Animation::AddFrame‏‎ (2 categories)
  31. CShape::RemoveScript‏‎ (2 categories)
  32. CBrain::SetActive‏‎ (2 categories)
  33. AttachmentPoint‏‎ (2 categories)
  34. CSprite‏‎ (2 categories)
  35. CBrain::getVars‏‎ (2 categories)
  36. Knight‏‎ (2 categories)
  37. CSprite::ResetWorldTransform‏‎ (2 categories)
  38. CControls::NoKeysPressed‏‎ (2 categories)
  39. LoadMap‏‎ (2 categories)
  40. CSprite::SetOffset‏‎ (2 categories)
  41. CGridButton::SetHoverText‏‎ (2 categories)
  42. Builder Shop‏‎ (2 categories)
  43. CSprite::getAnimation‏‎ (2 categories)
  44. CGridMenu::getName‏‎ (2 categories)
  45. Min‏‎ (2 categories)
  46. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  47. CSprite::getRelativeZ‏‎ (2 categories)
  48. CHUD::ShowCursor‏‎ (2 categories)
  49. CBitStream::ResetBitIndex‏‎ (2 categories)
  50. CSprite::isAnimationEnded‏‎ (2 categories)
  51. CInventory::canPutItem‏‎ (2 categories)
  52. Play‏‎ (2 categories)
  53. CBitStream::overwrite at bit s16‏‎ (2 categories)
  54. CSpriteLayer::ResetTransform‏‎ (2 categories)
  55. CMap::DestroyTile‏‎ (2 categories)
  56. CBitStream::read at bit s16‏‎ (2 categories)
  57. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  58. CMap::getColorLight‏‎ (2 categories)
  59. CBitStream::read s16‏‎ (2 categories)
  60. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  61. CMap::isBuildableAtPos‏‎ (2 categories)
  62. CBitStream::write Vec2f‏‎ (2 categories)
  63. CSpriteLayer::isAnimation‏‎ (2 categories)
  64. CMovement::RemoveScript‏‎ (2 categories)
  65. CBitStream::write u32‏‎ (2 categories)
  66. CTechTree‏‎ (2 categories)
  67. CNet::DisconnetServer‏‎ (2 categories)
  68. ShapeConsts‏‎ (2 categories)
  69. CBlob::ClearBubbleMenu‏‎ (2 categories)
  70. CTechTree::setDescription‏‎ (2 categories)
  71. CPlayer::getClantag‏‎ (2 categories)
  72. SpriteVars‏‎ (2 categories)
  73. CBlob::CreateGenericButton‏‎ (2 categories)
  74. CTileEffect‏‎ (2 categories)
  75. CProperties‏‎ (2 categories)
  76. TakeRequirementsCombined‏‎ (2 categories)
  77. CBlob::DetachFromAll‏‎ (2 categories)
  78. CProperties::getScriptObjectsArray‏‎ (2 categories)
  79. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  80. CRespawnQueueActor‏‎ (2 categories)
  81. Tunnel‏‎ (2 categories)
  82. CBlob::RemoveFromInventories‏‎ (2 categories)
  83. ConfigFile::add (type)‏‎ (2 categories)
  84. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  85. Water‏‎ (2 categories)
  86. CBlob::SetQuantity‏‎ (2 categories)
  87. Controls‏‎ (2 categories)
  88. CRules::getScriptObject‏‎ (2 categories)
  89. CBlob::Sync‏‎ (2 categories)
  90. CRules::isIntermission‏‎ (2 categories)
  91. Zombies (KAG Classic)‏‎ (2 categories)
  92. CBlob::exists‏‎ (2 categories)
  93. DrawButtonPressed‏‎ (2 categories)
  94. CSeclev::print‏‎ (2 categories)
  95. CBlob::getControls‏‎ (2 categories)
  96. DrawSunkenPane‏‎ (2 categories)
  97. CSecurity::checkAccess Command‏‎ (2 categories)
  98. CBlob::getInventoryName‏‎ (2 categories)
  99. Driver::getScreenHeight‏‎ (2 categories)
  100. CSecurity::getWhitelistActive‏‎ (2 categories)
  101. CBlob::getPosition‏‎ (2 categories)
  102. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  103. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  104. FastRandom‏‎ (2 categories)
  105. CSecurity::sendSeclevs‏‎ (2 categories)
  106. CBlob::getTouchingByIndex‏‎ (2 categories)
  107. CBlob::hasTag‏‎ (2 categories)
  108. GetBlobsByNameListBlob‏‎ (2 categories)
  109. CBlob::isKeyJustPressed‏‎ (2 categories)
  110. GetLocalPlayer‏‎ (2 categories)
  111. CBlob::isOnWall‏‎ (2 categories)
  112. GetScreenHeight‏‎ (2 categories)
  113. AddBot‏‎ (2 categories)
  114. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  115. Gold‏‎ (2 categories)
  116. Animation::SetFrameIndex‏‎ (2 categories)
  117. CShape::SetActive‏‎ (2 categories)
  118. CBrain::SetPathTo‏‎ (2 categories)
  119. AttachmentPoint::getOccupied‏‎ (2 categories)
  120. CSprite::AddScript‏‎ (2 categories)
  121. CSprite::ForceUpdate‏‎ (2 categories)
  122. CButton‏‎ (2 categories)
  123. CSprite::RotateAllBy‏‎ (2 categories)
  124. CControls::getMouseScreenPos‏‎ (2 categories)
  125. LoadMapCycle‏‎ (2 categories)
  126. CSprite::SetRelativeZ‏‎ (2 categories)
  127. CGridMenu‏‎ (2 categories)
  128. CSprite::getConsts‏‎ (2 categories)
  129. CGridMenu::getOwner‏‎ (2 categories)
  130. Modding‏‎ (2 categories)
  131. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  132. CSprite::getRotation‏‎ (2 categories)
  133. CHUD::getCursorFrame‏‎ (2 categories)
  134. CBitStream::ResetBuffer‏‎ (2 categories)
  135. CSprite::isFacingLeft‏‎ (2 categories)
  136. CInventory::getItem‏‎ (2 categories)
  137. CBitStream::overwrite at bit s32‏‎ (2 categories)
  138. CSpriteLayer::RotateBy‏‎ (2 categories)
  139. CMap::GetLandYatX‏‎ (2 categories)
  140. Print‏‎ (2 categories)
  141. CBitStream::read at bit s32‏‎ (2 categories)
  142. CSpriteLayer::SetVisible‏‎ (2 categories)
  143. CMap::getDayTime‏‎ (2 categories)
  144. Quarry‏‎ (2 categories)
  145. CBitStream::read s32‏‎ (2 categories)
  146. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  147. CMap::isTileSolid‏‎ (2 categories)
  148. CBitStream::write bool‏‎ (2 categories)
  149. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  150. CMovement::SetActive‏‎ (2 categories)
  151. CBitStream::write u8‏‎ (2 categories)
  152. CTechTree::addPrerequesite‏‎ (2 categories)
  153. CNet::isClient‏‎ (2 categories)
  154. ShapeVars‏‎ (2 categories)
  155. CBlob::ClearButtons‏‎ (2 categories)
  156. CTechTree::setIcon‏‎ (2 categories)
  157. CPlayer::getClassNum‏‎ (2 categories)
  158. Sqrt‏‎ (2 categories)
  159. CBlob::CreateInventoryMenu‏‎ (2 categories)
  160. CTileEffect::Set‏‎ (2 categories)
  161. CProperties::AddScriptObject‏‎ (2 categories)
  162. CBlob::Die‏‎ (2 categories)
  163. CProperties::get (type)‏‎ (2 categories)
  164. Thick Rock‏‎ (2 categories)
  165. CBlob::Pickup‏‎ (2 categories)
  166. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  167. CBlob::RemoveScript‏‎ (2 categories)
  168. ConfigFile::keyExists‏‎ (2 categories)
  169. CRules::RestartRules‏‎ (2 categories)
  170. CBlob::SetTimeToDie‏‎ (2 categories)
  171. Cos‏‎ (2 categories)
  172. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  173. Wooden Door‏‎ (2 categories)
  174. CBlob::Tag‏‎ (2 categories)
  175. CRules::isMatchRunning‏‎ (2 categories)
  176. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  177. DrawFramedPane‏‎ (2 categories)
  178. CSeclev::removeUser‏‎ (2 categories)
  179. CBlob::getHeadNum‏‎ (2 categories)
  180. DrawText‏‎ (2 categories)
  181. CSecurity::checkAccess Feature‏‎ (2 categories)
  182. CBlob::getMapTile‏‎ (2 categories)
  183. Driver::getScreenHeightRatio‏‎ (2 categories)
  184. CSecurity::ignore‏‎ (2 categories)
  185. CBlob::getPostionWIthOffset‏‎ (2 categories)
  186. CSecurity::printSeclevs‏‎ (2 categories)
  187. CBlob::getScriptObjectsArray‏‎ (2 categories)
  188. FastSin‏‎ (2 categories)
  189. CSecurity::setPlayerSeclev‏‎ (2 categories)
  190. CBlob::getTouchingCount‏‎ (2 categories)
  191. Gamemode.cfg‏‎ (2 categories)
  192. CBlob::isActive‏‎ (2 categories)
  193. GetBlobsByNameListSize‏‎ (2 categories)
  194. CBlob::isKeyJustReleased‏‎ (2 categories)
  195. GetMap‏‎ (2 categories)
  196. CBlob::isSnapTodGrid‏‎ (2 categories)
  197. GetScreenWidth‏‎ (2 categories)
  198. AddColorMarker‏‎ (2 categories)
  199. CBlob::setVelocity‏‎ (2 categories)
  200. Gold Nugget‏‎ (2 categories)
  201. Animation::ended‏‎ (2 categories)
  202. CShape::SetGravityScale‏‎ (2 categories)
  203. CBrain::SetSuggestedKeys‏‎ (2 categories)
  204. InvSqrt‏‎ (2 categories)
  205. AttachmentPoint::getPositon‏‎ (2 categories)
  206. CSprite::Gib‏‎ (2 categories)
  207. CButton::getOwner‏‎ (2 categories)
  208. Knight Shop‏‎ (2 categories)
  209. CSprite::RotateBy‏‎ (2 categories)
  210. CControls::getMouseWorldPos‏‎ (2 categories)
  211. LoadNextMap‏‎ (2 categories)
  212. Bomber‏‎ (2 categories)
  213. CSprite::SetVisible‏‎ (2 categories)
  214. CGridMenu::AddButton‏‎ (2 categories)
  215. MakeCoin‏‎ (2 categories)
  216. CAttachment‏‎ (2 categories)
  217. CSprite::getFilename‏‎ (2 categories)
  218. CHUD‏‎ (2 categories)
  219. CAttachment::getOccupiedCount‏‎ (2 categories)
  220. CSprite::getSpriteLayer‏‎ (2 categories)
  221. CHUD::hasButtons‏‎ (2 categories)
  222. Official Forums‏‎ (2 categories)
  223. CBitStream::SetBitIndex‏‎ (2 categories)
  224. CSprite::isFrame‏‎ (2 categories)
  225. CInventory::getItemsCount‏‎ (2 categories)
  226. CBitStream::overwrite at bit s8‏‎ (2 categories)
  227. CSpriteLayer::ScaleBy‏‎ (2 categories)
  228. CMap::GetTileWorldPosition‏‎ (2 categories)
  229. PrintBool‏‎ (2 categories)
  230. CBitStream::read at bit s8‏‎ (2 categories)
  231. CSpriteLayer::TranslateBy‏‎ (2 categories)
  232. CMap::getEffect‏‎ (2 categories)
  233. CBitStream::read s8‏‎ (2 categories)
  234. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  235. CMap::rayCastSolid‏‎ (2 categories)
  236. CBitStream::write f32‏‎ (2 categories)
  237. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  238. CMovement::getConsts‏‎ (2 categories)
  239. CBlob‏‎ (2 categories)
  240. CTechTree::addTech‏‎ (2 categories)
  241. CNet::isServer‏‎ (2 categories)
  242. Shark‏‎ (2 categories)
  243. CBlob::ClearGridMenus‏‎ (2 categories)
  244. CTechTree::takeTech‏‎ (2 categories)
  245. CPlayer::getHead‏‎ (2 categories)
  246. CBlob::CreateRespawnPoint‏‎ (2 categories)
  247. CWeapon‏‎ (2 categories)
  248. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  249. Tan‏‎ (2 categories)
  250. CBlob::DropCarried‏‎ (2 categories)

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