Difference between revisions of "Rock"
(→Update History) |
m (in line with build 228) |
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{{Needs Content}} | {{Needs Content}} | ||
{{Build | {{Build | ||
− | |Version = | + | |Version = 228 |
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{{Rock|Block overview}} | {{Rock|Block overview}} | ||
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''Undocumented changes'' | ''Undocumented changes'' | ||
*Thick Rock only yields 4 stone per hit. Thick rock and rock only make you gain 1 coin per hit. | *Thick Rock only yields 4 stone per hit. Thick rock and rock only make you gain 1 coin per hit. | ||
− | ''[[Version_history# | + | ''[[Version_history#190|Build 190]]'' |
* each hit at dirt stone gives 2 stone; thick stone 5; gold 2 | * each hit at dirt stone gives 2 stone; thick stone 5; gold 2 | ||
''["dirt stone" referring to basic rock, "thick stone" referring to thick rock]'' | ''["dirt stone" referring to basic rock, "thick stone" referring to thick rock]'' | ||
− | ''[[Version_history# | + | ''[[Version_history#57|Build 57]]'' |
*rock digging takes 5 hits | *rock digging takes 5 hits | ||
− | ''[[Version_history# | + | ''[[Version_history#51|Build 51]]'' |
*gold tile appears more distinct than stone ''[meaning: rock block]'' | *gold tile appears more distinct than stone ''[meaning: rock block]'' | ||
− | ''[[Version_history# | + | ''[[Version_history#39|Build 39]]'' |
*new map generation code: | *new map generation code: | ||
**stone ''[meaning: rock block]'' and gold are more likely to appear around caves and mountains | **stone ''[meaning: rock block]'' and gold are more likely to appear around caves and mountains |
Revision as of 22:41, 4 December 2011
Additional content needs to be added.
Rock | |
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Breaking yields | 24 (4 per hit) |
Hits to break | 6 hits |
Rock is one of the natural blocks of the game. It is brown/grey/green in colour. It can be mined by the builder and destroyed by the knight. Archers can not destroy Rock in any way. In long matches both Rock and Thick Rock may become very scarce, or transporting it from your end of the map (where there is often a high amount of them) to the current frontline can be a daunting task.
Stone
Stone is one of the three main resources in the game. It is required to build some blocks and can be used by the Builder to construct various structures and tools.
Builders do automatically pick up Stone; whenever they walk over a pile of Stone it enters their inventory. Archers and Knights can also put Stone into their inventory, but it must be done manually (by picking up the Stone with [C] and putting it in the inventory with [F].
Stone is used as the primary ammo for Catapults. A player can load Stone into the Catapult from their inventory -- 100 Stone at a time.
If you're looking for the stone resource used by the builder, click here.
Update History
Undocumented changes
- Thick Rock only yields 4 stone per hit. Thick rock and rock only make you gain 1 coin per hit.
- each hit at dirt stone gives 2 stone; thick stone 5; gold 2
["dirt stone" referring to basic rock, "thick stone" referring to thick rock]
- rock digging takes 5 hits
- gold tile appears more distinct than stone [meaning: rock block]
- new map generation code:
- stone [meaning: rock block] and gold are more likely to appear around caves and mountains
Blocks |
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Bedrock • Dirt • Gold Nugget • Rock • Thick Rock Back Stone Wall • Back Wood Wall • Ladder • Spikes • Stone Block • Stone Door • Trap Block • Wooden Door • Wooden Platform • Wood Block |