Difference between revisions of "Blocks"
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In King Arthur's Gold there is a long range of blocks. These can be broken or mined by [[Builder|builders]] -- [[Bedrock|bedrock]] and [[
In King Arthur's Gold there is a long range of blocks. These can be broken or mined by [[Builder|builders]] -- [[Bedrock|bedrock]] and [] are . [[Knight]]s can destroy some of the blocks with their swords (principally wood and dirt). Both [[Knight]]s and [[Archer]]s can use their explosives to destroy blocks -- [[Dirt]] can't be destroyed by explosives, only damaged. All blocks are affected by gravity, except [[Bedrock|bedrock]] and without proper support they collapse.
Latest revision as of 19:14, 30 May 2016
In King Arthur's Gold there is a long range of blocks. These can be broken or mined by builders -- bedrock and dirt backwall are exceptions. Knights can destroy some of the blocks with their swords (principally wood and dirt). Both Knights and Archers can use their explosives to destroy blocks -- Dirt can't be destroyed by explosives, only damaged. All blocks are affected by gravity, except bedrock and without proper support they collapse.
|Image||Block name||One block yields||Hits to break|
|Bedrock||Nothing||Can not be broken|
|Gold Nugget||20 (4 per hit)||5 hits|
|Rock||24 (4 per hit)||6 hits|
|Thick Rock||36 (6 per hit)|| 6 hits, then becomes |
(with 5 hits instead of 6)
Buildable blocks (By Default)
|Image||Block name||Building of one block costs||One block yields||Hits to break|
|Stone Block||10||7 (1 per hit)||7 hits|
|Back Stone Wall||2||0||5 hits|
|Stone Door||50||25(5 per hit)||5 hits|
|Wooden Door||30||20(5 per hit)||4 hits|
|Wood Block||10||5 (1 per hit)||5 hits|
|Back Wood Wall||2||0||2 hits|
|Wooden Platform||15||0||9 hits|
|Trap Block||25||10||10 hits|
A structure collapses if no connection to a stable block is existent. Everything that is not connected will fall down and damage blocks that get hit. Different blocks have different "weight" and normally fall down in a straight line (with slight variation)
"Light" blocks such as Ladders and the back walls will have less devastating effects. They won't kill players or damage most other blocks. Ladders normally get destroyed by any other block falling on them.
Support is the attribute of some blocks to have other blocks placed upon them. A block can only be placed if there is an adjacent block that has the "support" attribute. Most blocks give support. Ladders will only support other ladders (maximum of 2 horizontally). Support normally works in any direction, as long as the placed block is connected to the supporting block. Unsupported blocks can't be placed. Solid blocks always add support.
Stability is the attribute of some blocks to "hold up" a structure. If there is only one block holding up a structure, and it is not "stable", the structure will collapse.
Most blocks in the game are stable, including ladders. This can be confusing, as not every stable block adds support. A good example for this are ladders, which will add stability but no support, except for other ladders.
There are also some blocks that are solid, which means they will stay in the air and act as a "base" to build other blocks on them. Solid blocks are for example dirt, rock and thick rock. Basically what the ground is made up of in a normal match.
You need to create structures of stable blocks connected to at least one solid block. Destroying the "link" to the solid block will make the structure collapse.
|Bedrock • Dirt • Gold Nugget • Rock • Thick Rock |