Difference between revisions of "Builder"

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(damnit...forgot that Template:Bug)
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* You can use [[Trap Bridge|bridges]] to make one-way ladders for your team.
 
* You can use [[Trap Bridge|bridges]] to make one-way ladders for your team.
  
* Spikes are not the only [[traps|trap]] you can make. Place a background tile or [[workshop]] block followed by a few stone blocks in front of a defense tower. When the enemy starts trying to climb, remove the background tile, collapsing the stone on your enemies!
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* Spikes are not the only trap you can make. Place a background tile or [[workshop]] block followed by a few stone blocks in front of a defense tower. When the enemy starts trying to climb, remove the background tile, collapsing the stone on your enemies!
  
 
* Builders can see better than other [[classes]] in the dark. A circle of light allows them to see their surroundings in dark places, such as in tunnels.
 
* Builders can see better than other [[classes]] in the dark. A circle of light allows them to see their surroundings in dark places, such as in tunnels.

Revision as of 01:40, 14 November 2013

This page might not be up-to-date (build 514).
builder
Life: Heart.pngHeart.pngHeart.png
Type: Support

The Builder is the backbone of any army. His primary task is to build the infrastructure necessary to protect and mobilize the army. He is able to build ladders, towers made of all sorts of blocks, drawbridges, spikes and workshops. A builder can mine different types of materials before entering the battlefield, which are used to construct various types of buildings.

  • [Left click] - Build blocks/constructions. To repair damaged structures, left click on the structure using the matching icon.
  • [Right click] - Use your hammer. Cut down trees, mine resources, destroy blocks, and fight.
  • [S] - Ducks, allowing enemies to pass through without colliding. This is useful when a knight tries to shield bash you.
  • [F] - Hold to bring up a menu of blocks to build. Press once to quickly toggle between selections.
  • [C] - Pick up/Drop materials, allows you to pick up more material than would normally fit in the inventory.


Build Menu
Spikesbut.png Tdbut.png Tbbut.png
Castlebwbut.png Ladderbut.png Castlewbut.png
Goldbulbut.png Workshopbut.png

Building

Defensive

The builder's primary action is to build. He can create massive stone buildings or specialized traps to ensnare or impale enemies using spikes. Basic structures can be as simple as large rectangles of stone. These may be hollowed out to create tactical towers which can house workshops or archer nests. At the beginning of most Capture The Flag matches, there is a building phase in which builders can create fortifications before battle. It is easy to get a refill of resources by going back to the tent, so this is the greatest opportunity to build strong defenses.

As a player gains experience in building, he learns to utilize space and resources efficiently in structures. Certain traps, such as spike pits (a deep pit dug into the ground with bridges over it and spikes at the bottom), often take more time than they're worth, and more specialized features that aid other classes in combat are usually preferred.

Offensive

Just as builders are essential for creating defenses for their team, they are just as important for helping their teammates advance into enemy territory. A builder can travel with a pack of Knights and and Archers, placing ladders or other constructions (or obstructions) on enemy towers to let them over. He can also prevent enemies from moving forward by blocking their paths with stone. A good offensive builder can effectively direct the flow of combat with just a few blocks, and is a crucial part of every raid.

Once a team has secured a position, a builder can set up a forward tower that acts as a new front line of battle. An outpost will allow teammates to quickly spawn their as if it were the main base. From there, the players can either continue to push forward into enemy territory, perhaps capturing the flag, or simply defending from an advantageous position (such as on a hill).

Hammer

The builder's hammer can be used not only for mining and destroying structures, but also for attacking enemies. The builder's hammer has a faster attack rate than the knight's sword, but does only half a heart of damage each time and cannot attack through the knight's shield. If a builder tries to hammer a knight while the knight jabs the builder, the knight's attack will take priority over the builder's, so that only the builder will be hurt. The hammer is best used in conjunction with a head-stomp, by jumping on an enemies head from high above while attacking. If done correctly, this will deal 1.5 hearts of damage.

Gameplay Tips

  • A builder should study the mechanics of character movement to make the an efficient base that allows allies quick entry/exit but gives no ground for enemies.
  • If you play builder and are being chased by enemies, you can quickly place some blocks to stop or slow them, or even kill them with cleverly positioned spikes. Make sure to remove the spikes afterward, since unlike team doors and trap bridges spikes activate for team mates and enemies alike.
  • It's sometimes cheaper to destroy and replace damaged doors and castle walls rather than repairing them.
  • Builders are very effective saboteurs. They can quickly destroy defenses such as doors, traps, or catapults.
  • You can use bridges to make one-way ladders for your team.
  • Spikes are not the only trap you can make. Place a background tile or workshop block followed by a few stone blocks in front of a defense tower. When the enemy starts trying to climb, remove the background tile, collapsing the stone on your enemies!
  • Builders can see better than other classes in the dark. A circle of light allows them to see their surroundings in dark places, such as in tunnels.


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