Difference between revisions of "Catapult"

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==Update History==
 
==Update History==
{{Update History|
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''[[Version_history#415|Build 415]]''
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*removed cata from full CTF to prevent base camping while there aren't boats
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*fixed cata not destroying wood
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*catapult_shot = true only set if launched from cata
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*catapultshot=false always in water
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''[[Version_history#393|Build 393]]''
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*Fixed catapults dont hurt backwall enough, though haven’t done bridges etc yet (likely related to arrows)
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*Fixed Knights attack catapults when they use it
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*Fixed - Archers deal massive damage to team catapults
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''[[Version_history#370|Build 370]]''
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*fixed builders pick up catapult stone in mid air
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*dropped amount of coins from shooting catas (IRC request)
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''[[Version_history#359|Build 359]]''
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*disabled gliding while catapulting to balance horizontal power
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*added a frame to knights for catapulting
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''[[Version_history#353|Build 353]]''
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*Corpses can be fired from catapults
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*Catapult interface improved
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*more descriptive catapult usage help
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*fixed catapult taking stone when firing players
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*catapult has more mass
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*fixed not being able to get in catapult while holding something
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*you can now use bubbles, taunts, light bombs and fire stuff while in catapult
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*you can enter catapult firemode just by pressing fire on catapult
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*quick tap [E] on catapult does most obvious action (in order of priority: put item, load stone, mount yourself)
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*fixed not being able to get out of catapult (use [E])
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''[[Version_history#319|Build 319]]''
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*You can shoot kegs and boulders from a catapult
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''[[Version_history#262|Build 262]]''
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*Outposts and catapults are built in the siege workshop
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''[[Version_history#200|Build 200]]''
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*catapult fire progress is always displayed when in fire mode
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*fixed catapult not changing team on fire
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''[[Version_history#190|Build 190]]''
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*catapult fires more sideways
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*catapult uses 5 stone per shot
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*catapult loads much longer
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*catapult against catapult is more powerful
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*catapults don't regenerate
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*catapult rocks have more gravity
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*destroyed catapult drops half loaded stone the more vertical the catapult rocks the less damage they do
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*mount bomb on catapult (light bomb with [F] and then put on catapult with menu [E])
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''[[Version_history#137|Build 137]]''
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*added man catapult launching
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''[[Version_history#67|Build 67]]''
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*fixed catapult/tent resource icon red
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*fixed catapult rocks making sounds on die
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''[[Version_history#45|Build 45]]''
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*fixed infinite rock catapult exploit
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''[[Version_history#40|Build 40]]''
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*catapult can change rotate according to thrower
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*fixed catapult facing wrong direction for red team
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''[[Version_history#39|Build 39]]''
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*added catapult
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|}}
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=Navigation=
 
=Navigation=

Revision as of 23:02, 27 October 2013

This page might not be up-to-date (build 590).
Catapult
Catapult.png
Production cost 80 Coin 16px.png
Breaking yields 100 RockItemMini.png + 48 Coin 16px.png (2 per hit)
Hits to break 24 hits


Pickup {{{Pickup}}}
Produced VehicleShop.png (CTF)

CatapultFactory.png (TTH)

Function Holding [E]:
Load Stone, Pack into crate, Load Object

The catapult, often abbreviated as "cata", is a portable siege weapon constructed in the Vehicle Shop. It fires three boulders that can damage enemy defenses or kill opponents.

To pick up and move the catapult, press [C] while in front of it. While carrying a catapult, you cannot jump as high and you run much slower. To throw the catapult, press [C] while carrying it. Enemy catapults can be picked up and used just like the ones constructed by your team. A catapult can be destroyed by melee weapons, bombs, arrows, and other catapult projectiles.

Usage

Holding [E] in front of the catapult will bring up its menu, which contains four options: 'Fire mode' on the top, 'Load Stones' to the right, 'Load Object' below, and 'Mount Yourself' to the left.

To load up a catapult with stones, bring up the menu and select 'load stones' to the right. To shoot use the menu to change into fire mode, face the direction you want to fire, then hold down the left mouse button. A meter above the catapult shows the charge of the shot. The longer the bar, the further it will shoot. Each catapult shot uses up 10 stone.

To load a catapult with a bomb (as a knight), light the bomb with [F] and put it on the catapult by pressing [E]. The bomb will explode only after it has been fired, so there is no danger of it exploding while mounted. When loading a keg in a catapult, it is important to light the keg before putting it in, or else it will not explode when it reaches the other side. The timer for the keg will continue to run while in the catapult, so you must launch it before it explodes.

Tips

  • Each rock fired from a catapult can do more than 2 hearts of damage, making it very deadly. A well placed, fortified catapult can keep the enemies at bay even when outnumbered.
  • Fired rocks will destroy ladders instantly, making catapults an effective counter against poorly built sky bridges.
  • Hold [E] in front of a catapult to bring up its menu, then select 'Mount Yourself' on the left to get on the catapult and have another team member launch you. For maximum distance, hold your shield up when playing knight to parachute.
  • It is possible to load most items you can carry into a catapult. However, many of these will not actually do damage.
  • You can load a Bomb, Boulder, Lantern or Heart into a catapult for alternative applications, or even use corpses as ammunition.
  • If you have to fill a catapult quickly, you can simply tap [E] on the catapult in order to so. However, if you do not have any stone, you will mount yourself instead.

Update History

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