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Showing below up to 250 results in range #401 to #650.

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  1. CSecurity::unBan‏‎ (2 categories)
  2. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  3. DrawIcon‏‎ (2 categories)
  4. CBlob::isAttached‏‎ (2 categories)
  5. DrawWindow‏‎ (2 categories)
  6. CBlob::isKeyPressed‏‎ (2 categories)
  7. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  8. CBlob::isTouching‏‎ (2 categories)
  9. AddIconToken‏‎ (2 categories)
  10. CBlob::set (type)‏‎ (2 categories)
  11. Animation::getFrame‏‎ (2 categories)
  12. CBrain::SetTarget‏‎ (2 categories)
  13. Gameplay‏‎ (2 categories)
  14. CButton::getOwner‏‎ (2 categories)
  15. GetCamera‏‎ (2 categories)
  16. CControls::getMouseWorldPos‏‎ (2 categories)
  17. Bomber‏‎ (2 categories)
  18. GetNet‏‎ (2 categories)
  19. CGridMenu::AddButton‏‎ (2 categories)
  20. CAttachment‏‎ (2 categories)
  21. GetSecurity‏‎ (2 categories)
  22. CHUD‏‎ (2 categories)
  23. CAttachment::getOccupiedCount‏‎ (2 categories)
  24. CShape::SetPosition‏‎ (2 categories)
  25. CHUD::hasButtons‏‎ (2 categories)
  26. CBitStream::SetBitIndex‏‎ (2 categories)
  27. CSprite::Gib‏‎ (2 categories)
  28. CInventory::getItemsCount‏‎ (2 categories)
  29. CBitStream::overwrite at bit s8‏‎ (2 categories)
  30. Knight Shop‏‎ (2 categories)
  31. CSprite::RotateBy‏‎ (2 categories)
  32. CMap::GetTileWorldPosition‏‎ (2 categories)
  33. CBitStream::read at bit s8‏‎ (2 categories)
  34. LoadNextMap‏‎ (2 categories)
  35. CSprite::SetVisible‏‎ (2 categories)
  36. CMap::getEffect‏‎ (2 categories)
  37. CBitStream::read s8‏‎ (2 categories)
  38. MakeCoin‏‎ (2 categories)
  39. CSprite::getFilename‏‎ (2 categories)
  40. CMap::rayCastSolid‏‎ (2 categories)
  41. CBitStream::write s16‏‎ (2 categories)
  42. MovementConsts‏‎ (2 categories)
  43. CSprite::getSpriteLayerCount‏‎ (2 categories)
  44. CMovement::getVars‏‎ (2 categories)
  45. CBlob::AddForce‏‎ (2 categories)
  46. CSprite::isFrameIndex‏‎ (2 categories)
  47. CPlayer‏‎ (2 categories)
  48. CBlob::ClearMenus‏‎ (2 categories)
  49. CSpriteLayer::SetAnimation‏‎ (2 categories)
  50. CPlayer::getSex‏‎ (2 categories)
  51. CBlob::Damage‏‎ (2 categories)
  52. PrintFloat‏‎ (2 categories)
  53. CSpriteLayer::addAnimation‏‎ (2 categories)
  54. CProperties::DeleteScriptObject‏‎ (2 categories)
  55. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  56. Random‏‎ (2 categories)
  57. CSpriteLayer::getOffset‏‎ (2 categories)
  58. CRespawn‏‎ (2 categories)
  59. CBlob::PickupIntoInventory‏‎ (2 categories)
  60. Round‏‎ (2 categories)
  61. CSpriteLayer::isFrame‏‎ (2 categories)
  62. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  63. CBlob::SendCommand‏‎ (2 categories)
  64. CTechTree::getTech‏‎ (2 categories)
  65. CRules::SetGlobalMessage‏‎ (2 categories)
  66. CBlob::Settle‏‎ (2 categories)
  67. Sin‏‎ (2 categories)
  68. CTechTree::techExists‏‎ (2 categories)
  69. CRules::getTeamWon‏‎ (2 categories)
  70. CBlob::UnSettle‏‎ (2 categories)
  71. CWeapon::AddScript‏‎ (2 categories)
  72. CRules::set (type)‏‎ (2 categories)
  73. CBlob::getAttachmentPoint‏‎ (2 categories)
  74. TeamTexture‏‎ (2 categories)
  75. Chest‏‎ (2 categories)
  76. CSecurity‏‎ (2 categories)
  77. CBlob::getHitInfoByIndex‏‎ (2 categories)
  78. CSecurity::expireBans‏‎ (2 categories)
  79. CBlob::getMovement‏‎ (2 categories)
  80. Vehicle Shop‏‎ (2 categories)
  81. ConfigFile::readIntoArray (type)‏‎ (2 categories)
  82. CSecurity::isPlayerBanned‏‎ (2 categories)
  83. CBlob::getQuantity‏‎ (2 categories)
  84. Water Bomb‏‎ (2 categories)
  85. CreateGridMenu‏‎ (2 categories)
  86. CSecurity::saveBlacklist‏‎ (2 categories)
  87. CBlob::getShape‏‎ (2 categories)
  88. Workbench‏‎ (2 categories)
  89. CSecurity::unIgnore‏‎ (2 categories)
  90. CBlob::getTouchingOffsetByIndex‏‎ (2 categories)
  91. DrawIconByName‏‎ (2 categories)
  92. CBlob::isAttachedTo‏‎ (2 categories)
  93. Drill‏‎ (2 categories)
  94. CBlob::isMapBlock‏‎ (2 categories)
  95. API Troubleshooting‏‎ (2 categories)
  96. Driver::getScreenWidth‏‎ (2 categories)
  97. CBlob::setAimPos‏‎ (2 categories)
  98. AddRequirement‏‎ (2 categories)
  99. Equals‏‎ (2 categories)
  100. CBlob::wasKeyPressed‏‎ (2 categories)
  101. Animation::getFramesCount‏‎ (2 categories)
  102. CBrain::getNextPathPosition‏‎ (2 categories)
  103. CCamera‏‎ (2 categories)
  104. GetControls‏‎ (2 categories)
  105. CControls::isKeyJustPressed‏‎ (2 categories)
  106. GetPlayerByUsername‏‎ (2 categories)
  107. CGridMenu::AddItemButton‏‎ (2 categories)
  108. CAttachment::AddScript‏‎ (2 categories)
  109. GetTextDimensions‏‎ (2 categories)
  110. CHUD::HideCursor‏‎ (2 categories)
  111. CBitStream‏‎ (2 categories)
  112. CShape::SetRotationsAllowed‏‎ (2 categories)
  113. CInventory‏‎ (2 categories)
  114. CBitStream::getBitsUsed‏‎ (2 categories)
  115. IsPlayerListShowing‏‎ (2 categories)
  116. CSprite::LookAtPoint‏‎ (2 categories)
  117. CInventory::hasRequirements‏‎ (2 categories)
  118. CBitStream::overwrite at bit u16‏‎ (2 categories)
  119. Known issues‏‎ (2 categories)
  120. CSprite::ScaleBy‏‎ (2 categories)
  121. CMap::HasSupportAtPos‏‎ (2 categories)
  122. CBitStream::read at bit u16‏‎ (2 categories)
  123. LoadRules‏‎ (2 categories)
  124. CSprite::SetZ‏‎ (2 categories)
  125. CMap::getLandHeightAtX‏‎ (2 categories)
  126. CBitStream::read string‏‎ (2 categories)
  127. CSprite::getFrame‏‎ (2 categories)
  128. CMap::setEffect‏‎ (2 categories)
  129. CBitStream::write s32‏‎ (2 categories)
  130. MovementVars‏‎ (2 categories)
  131. CSprite::getVars‏‎ (2 categories)
  132. CNet‏‎ (2 categories)
  133. CBlob::AddScript‏‎ (2 categories)
  134. ParseFloat‏‎ (2 categories)
  135. CSprite::isVisible‏‎ (2 categories)
  136. CPlayer::AddDeaths‏‎ (2 categories)
  137. CBlob::ClickClosestInteractButton‏‎ (2 categories)
  138. CSpriteLayer::SetColor‏‎ (2 categories)
  139. CPlayer::getSkin‏‎ (2 categories)
  140. CBlob::DeleteScriptObject‏‎ (2 categories)
  141. PrintInt‏‎ (2 categories)
  142. CSpriteLayer::getAnimation‏‎ (2 categories)
  143. CProperties::DeleteScriptObjectByIndex‏‎ (2 categories)
  144. CBlob::Heal‏‎ (2 categories)
  145. CSpriteLayer::getRelativeZ‏‎ (2 categories)
  146. CRespawn::QueueOnBlob‏‎ (2 categories)
  147. CBlob::PlugPlayer‏‎ (2 categories)
  148. Roundf‏‎ (2 categories)
  149. CSpriteLayer::isFrameIndex‏‎ (2 categories)
  150. CRules‏‎ (2 categories)
  151. CBlob::SetActive‏‎ (2 categories)
  152. CTechTree::getTechsCount‏‎ (2 categories)
  153. CRules::SetTeamWon‏‎ (2 categories)
  154. CBlob::ShootBlob‏‎ (2 categories)
  155. CTechnology‏‎ (2 categories)
  156. CRules::getTeamsCount‏‎ (2 categories)
  157. CBlob::UnplugPlayer‏‎ (2 categories)
  158. CWeapon::RemoveScript‏‎ (2 categories)
  159. CSeclev‏‎ (2 categories)
  160. CBlob::getAttachmentPointCount‏‎ (2 categories)
  161. TeamTexture::getPixelOffset‏‎ (2 categories)
  162. CSecurity::assignSeclev‏‎ (2 categories)
  163. CBlob::getHitInfosFromArc‏‎ (2 categories)
  164. Common Server Configuration Knobs‏‎ (2 categories)
  165. CSecurity::expireIgnores‏‎ (2 categories)
  166. CBlob::getName‏‎ (2 categories)
  167. Vehicles‏‎ (2 categories)
  168. ConfigFile::read (type)‏‎ (2 categories)
  169. CSecurity::isPlayerIgnored‏‎ (2 categories)
  170. CBlob::getRadius‏‎ (2 categories)
  171. WeaponConsts‏‎ (2 categories)
  172. CSecurity::saveIgnorelist‏‎ (2 categories)
  173. CBlob::getSkinNum‏‎ (2 categories)
  174. Workshop‏‎ (2 categories)
  175. CSecurity::updatePlayerSeclev‏‎ (2 categories)
  176. CBlob::getVelocity‏‎ (2 categories)
  177. DrawPane‏‎ (2 categories)
  178. CBlob::isFacingLeft‏‎ (2 categories)
  179. Driver‏‎ (2 categories)
  180. CBlob::isMyPlayer‏‎ (2 categories)
  181. ASin‏‎ (2 categories)
  182. Driver::getScreenWidthRatio‏‎ (2 categories)
  183. CBlob::setKeyPressed‏‎ (2 categories)
  184. Error‏‎ (2 categories)
  185. CBrain‏‎ (2 categories)
  186. Animation::setFrameFromRatio‏‎ (2 categories)
  187. CBrain::getPathPositionAtIndex‏‎ (2 categories)
  188. GetBlob‏‎ (2 categories)
  189. CCamera::getTarget‏‎ (2 categories)
  190. Blocks‏‎ (2 categories)
  191. GetDriver‏‎ (2 categories)
  192. CControls::isKeyJustReleased‏‎ (2 categories)
  193. Boulder (ammo)‏‎ (2 categories)
  194. GetPlayingBlob‏‎ (2 categories)
  195. CGridMenu::DeleteButton‏‎ (2 categories)
  196. CAttachment::RemoveScript‏‎ (2 categories)
  197. GetTicksASecond‏‎ (2 categories)
  198. CHUD::SetCursorColor‏‎ (2 categories)
  199. CBitStream::Clear‏‎ (2 categories)
  200. HasRequirements‏‎ (2 categories)
  201. CShape::SetVelocity‏‎ (2 categories)
  202. CInventory::MoveInventoryTo‏‎ (2 categories)
  203. CBitStream::getBytesUsed‏‎ (2 categories)
  204. IsValid‏‎ (2 categories)
  205. CSprite::ReloadSprite‏‎ (2 categories)
  206. CInventory::isInInventory‏‎ (2 categories)
  207. CBitStream::overwrite at bit u32‏‎ (2 categories)
  208. Ladder‏‎ (2 categories)
  209. CSprite::SetActive‏‎ (2 categories)
  210. CMap::IsBelowLand‏‎ (2 categories)
  211. CBitStream::read at bit u32‏‎ (2 categories)
  212. LoadSeclevs‏‎ (2 categories)
  213. CSprite::TranslateAllBy‏‎ (2 categories)
  214. CMap::getTile‏‎ (2 categories)
  215. CBitStream::read u16‏‎ (2 categories)
  216. CSprite::getFrameHeight‏‎ (2 categories)
  217. CMap::setTile‏‎ (2 categories)
  218. CBitStream::write s8‏‎ (2 categories)
  219. CSprite::getWorldRotation‏‎ (2 categories)
  220. CNet::Connect‏‎ (2 categories)
  221. CBlob::AddScriptObject‏‎ (2 categories)
  222. ParseInt‏‎ (2 categories)
  223. CSpriteLayer‏‎ (2 categories)
  224. CPlayer::AddKills‏‎ (2 categories)
  225. CBlob::ClickGridMenu‏‎ (2 categories)
  226. PopulateBlobsByNameList‏‎ (2 categories)
  227. CSpriteLayer::SetFacingLeft‏‎ (2 categories)
  228. CPlayer::getSpawnPoint‏‎ (2 categories)
  229. CBlob::DeleteScriptObjectByIndex‏‎ (2 categories)
  230. PrintPos‏‎ (2 categories)
  231. CSpriteLayer::getColor‏‎ (2 categories)
  232. CProperties::exists‏‎ (2 categories)
  233. CBlob::Hit‏‎ (2 categories)
  234. ReadRequirement‏‎ (2 categories)
  235. CSpriteLayer::getRotation‏‎ (2 categories)
  236. CRespawn::QueueOnRandom‏‎ (2 categories)
  237. CBlob::PutCarriedInventory‏‎ (2 categories)
  238. CSpriteLayer::isVisible‏‎ (2 categories)
  239. CRules::AddScriptObject‏‎ (2 categories)
  240. CBlob::SetDamageOwnerPlayer‏‎ (2 categories)
  241. CTechTree::giveTech‏‎ (2 categories)
  242. CRules::exists‏‎ (2 categories)
  243. CBlob::ShowBubble‏‎ (2 categories)
  244. CTechnology::AddPrereq‏‎ (2 categories)
  245. CRules::get (type)‏‎ (2 categories)
  246. CBlob::Untag‏‎ (2 categories)
  247. Stone Door‏‎ (2 categories)
  248. CWeapon::SetActive‏‎ (2 categories)
  249. CSeclev::addUser‏‎ (2 categories)
  250. CBlob::getAttachments‏‎ (2 categories)

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