Difference between revisions of "Coin"
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Revision as of 09:02, 15 January 2012
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Coin | |
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Produced by | Damaging enemies/Mining resources/Building |
Coins are a resource earned by damaging enemy units and mining resources. Coins are lost by destroying friendly blocks. 20% of a player's coins are dropped upon their death and can be picked up by all players.
Contents
Income
Note: Coins cannot be earned during the build phase.
- 1 per mining 10
- 1 per mining 2 (Rock)
- 1 per mining 4 (Thick Rock)
- 1 per mining 2
- 5 per successful hit on an enemy
Losing coins
Usage
- Bombs: 1 = 20 , bought at the Bomb Workshop
- Arrows: 1 = 1 in stacks of 10, bought at the Arrow Workshop
- Healing: 1 per 2 , at the Quarters
- Catapults: 120 + 20 , at the Siege Workshop
- Outposts: 120 + 50 , at the Siege Workshop
Tips
- Builders can earn the most coins per second by mining stone and gold rather than wood
- If you have too many coins from playing builder, you can help your team by buying and dropping bombs and constructing outposts and catapults at a Siege Workshop.
- Because builders can earn coins quite rapidly without engaging the enemy, it can sometimes be viable to switch to builder to gain enough coins to purchase bombs.
Objects |
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Arrow • Bomb • Boulder • Drill • Keg • Lantern • Saw |