Difference between revisions of "Coin"

From King Arthur's Gold Wiki
Jump to: navigation, search
m (Text replacement - "Siege Workshop" to "Vehicle Shop")
(Income)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Build
 
{{Build
|Version = 371
+
|Version = old
 
}}
 
}}
 
{{Coin|Object overview}}
 
{{Coin|Object overview}}
Coins are a resource earned by damaging enemy units and mining resources. Coins are lost by destroying friendly blocks or by dying. When killed a player loses a portion of their coins and may drop some that other players can pick up.
+
Coins are a resource earned by damaging enemy units and placing blocks. Coins are lost by destroying friendly blocks or by dying. When killed a player loses a portion of their coins and may drop some that other players can pick up.
  
 
==Income==
 
==Income==
''Note'': Only builders earn coins for mining resources. Coins cannot be earned during the build phase.
+
''Note'': Coins can be earned during the build phase. Only builders can placing blocks and building workshops.
* 1 [[File:coin_16px.png|link=Coin]] per mining 10 [[File:WoodMini.png|link=Wood]]
+
* 10 [[File:coin_16px.png|link=Coin]] per building [[Workshop]]
* 1 [[File:coin_16px.png|link=Coin]] per mining 2 [[File:RockItemMini.png|link=Stone]] ([[Rock]])
+
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Stone Back Wall]]
* 1 [[File:coin_16px.png|link=Coin]] per mining 4 [[File:RockItemMini.png|link=Stone]] ([[Thick Rock]])
+
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Trap_Block|Trap Block]]
* 1 [[File:coin_16px.png|link=Coin]] per mining 2 [[File:GoldItemMini.png|link=Gold]]
+
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Spikes]]
 +
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Stone Door]]
 +
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Wooden Door]]
 +
* 4 [[File:coin_16px.png|link=Coin]] per placing [[Wooden Platform]]
 +
* 1 [[File:coin_16px.png|link=Coin]] per placing [[Wood Block]]
 +
 
 +
''not tested on build 1239:''
 
* 5 [[File:coin_16px.png|link=Coin]] per successful hit on an enemy
 
* 5 [[File:coin_16px.png|link=Coin]] per successful hit on an enemy
* 15 [[File:coin_16px.png|link=Coin]] per successful hit on an [[catapult]] or [[outpost]]
+
* 15 [[File:coin_16px.png|link=Coin]] per successful hit on an [[catapult]]
  
 
==Losing coins==
 
==Losing coins==
Line 19: Line 25:
 
** -1 [[File:coin_16px.png|link=Coin]] per Castle Back Wall
 
** -1 [[File:coin_16px.png|link=Coin]] per Castle Back Wall
 
** -1 [[File:coin_16px.png|link=Coin]] per Ladder
 
** -1 [[File:coin_16px.png|link=Coin]] per Ladder
** -1 [[File:coin_16px.png|link=Coin]] per Workshop Tile
 
 
** -2 [[File:coin_16px.png|link=Coin]] per Spike
 
** -2 [[File:coin_16px.png|link=Coin]] per Spike
 
** -2 [[File:coin_16px.png|link=Coin]] per Trap Door
 
** -2 [[File:coin_16px.png|link=Coin]] per Trap Door
 
** -2 [[File:coin_16px.png|link=Coin]] per Castle Wall
 
** -2 [[File:coin_16px.png|link=Coin]] per Castle Wall
** -4 [[File:coin_16px.png|link=Coin]] per Team Door
 
* -2 [[File:coin_16px.png|link=Coin]] per hit on [[gold bullion]]
 
 
* -30% upon death (from enemy player)
 
* -30% upon death (from enemy player)
* -50% if coins under 100 and death from fall, spikes or suicide - '''not true as of build 370'''
 
* -50 coins if total coins above 100 and death from falling, spikes or suicide - '''not true as of build 370'''
 
  
 
==Usage==
 
==Usage==
* Healing: 2 [[File:coin_16px.png|link=Coin]] per half a [[File:heart_32px.png|link=heart]] at [[Quarters]]
+
* Healing: 2 [[File:coin_16px.png|link=Coin]] per half a [[File:heart.png|link=heart]] at [[Quarters]]
* [[Bombs]]: 1 [[File:Bomb_16px.png|link=Bomb]] = 20 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]]
+
* [[Bombs]]: 1 [[File:Bomb_16px.png|link=Bomb]] = 25 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]]
* [[Keg]]s: 1 [[File:Keg.png|link=Keg]] = 30 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]]
+
* [[Keg]]s: 1 [[File:Keg.png|link=Keg]] = 120 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]]
* [[Arrow]]s: 1 [[File:ArrowMini.png|link=Arrow]] = 1 [[File:coin_16px.png|link=Coin]] per, bought in stacks of 10 at the [[Archer Shop]]
+
* [[Arrow]]s: 30 [[File:ArrowMini.png|link=Arrow]] = 15 [[File:coin_16px.png|link=Coin]] bought at the [[Archer Shop]]
 
* [[Catapult|Catapults]]: '''120''' [[File:WoodMini.png|link=Wood]] + 20 [[File:coin_16px.png|link=Coin]] at the [[Vehicle Shop]]
 
* [[Catapult|Catapults]]: '''120''' [[File:WoodMini.png|link=Wood]] + 20 [[File:coin_16px.png|link=Coin]] at the [[Vehicle Shop]]
  

Latest revision as of 23:18, 12 May 2016

This page is not up-to-date.
Coin
Coin 32px.pngCoins.png
Used by Everyone
Pickup Everyone: Auto
Produced Damaging enemies/Mining resources/Building

Coins are a resource earned by damaging enemy units and placing blocks. Coins are lost by destroying friendly blocks or by dying. When killed a player loses a portion of their coins and may drop some that other players can pick up.

Income

Note: Coins can be earned during the build phase. Only builders can placing blocks and building workshops.

not tested on build 1239:

  • 5 Coin 16px.png per successful hit on an enemy
  • 15 Coin 16px.png per successful hit on an catapult

Losing coins

Note: Only builders lose coins for destroying structures. Knights do not lose coins, but still get the raw resource materials.

  • For destroying blocks:
    • -1 Coin 16px.png per Castle Back Wall
    • -1 Coin 16px.png per Ladder
    • -2 Coin 16px.png per Spike
    • -2 Coin 16px.png per Trap Door
    • -2 Coin 16px.png per Castle Wall
  • -30% upon death (from enemy player)

Usage


Tips

  • Builders can earn the most coins per second by mining stone and gold rather than wood
  • If you have too many coins from playing builder, you can help your team by buying and dropping bombs and constructing outposts and catapults at a Vehicle Shop.
  • Because builders can earn coins quite rapidly without engaging the enemy, it can sometimes be viable to switch to builder to gain enough coins to purchase bombs.
  • Coins, like certain other items, will disappear if not picked up for a while.

Navigation