Difference between revisions of "Coin"
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{{Build | {{Build | ||
− | |Version = | + | |Version = old |
}} | }} | ||
− | {{Coin| | + | {{Coin|Object overview}} |
− | Coins are a resource earned by damaging enemy units and | + | Coins are a resource earned by damaging enemy units and placing blocks. Coins are lost by destroying friendly blocks or by dying. When killed a player loses a portion of their coins and may drop some that other players can pick up. |
==Income== | ==Income== | ||
− | ''Note'': | + | ''Note'': Coins can be earned during the build phase. Only builders can placing blocks and building workshops. |
− | * | + | * 10 [[File:coin_16px.png|link=Coin]] per building [[Workshop]] |
− | * | + | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Stone Back Wall]] |
− | * | + | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Trap_Block|Trap Block]] |
− | * | + | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Spikes]] |
+ | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Stone Door]] | ||
+ | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Wooden Door]] | ||
+ | * 4 [[File:coin_16px.png|link=Coin]] per placing [[Wooden Platform]] | ||
+ | * 1 [[File:coin_16px.png|link=Coin]] per placing [[Wood Block]] | ||
+ | |||
+ | ''not tested on build 1239:'' | ||
* 5 [[File:coin_16px.png|link=Coin]] per successful hit on an enemy | * 5 [[File:coin_16px.png|link=Coin]] per successful hit on an enemy | ||
− | * 15 [[File:coin_16px.png|link=Coin]] per successful hit on an [[catapult | + | * 15 [[File:coin_16px.png|link=Coin]] per successful hit on an [[catapult]] |
==Losing coins== | ==Losing coins== | ||
− | * - | + | ''Note'': Only builders lose coins for destroying structures. Knights do not lose coins, but still get the raw resource materials. |
− | * -2 [[File:coin_16px.png|link=Coin]] per | + | * For destroying blocks: |
+ | ** -1 [[File:coin_16px.png|link=Coin]] per Castle Back Wall | ||
+ | ** -1 [[File:coin_16px.png|link=Coin]] per Ladder | ||
+ | ** -2 [[File:coin_16px.png|link=Coin]] per Spike | ||
+ | ** -2 [[File:coin_16px.png|link=Coin]] per Trap Door | ||
+ | ** -2 [[File:coin_16px.png|link=Coin]] per Castle Wall | ||
* -30% upon death (from enemy player) | * -30% upon death (from enemy player) | ||
− | |||
− | |||
==Usage== | ==Usage== | ||
− | * Healing: 2 [[File:coin_16px.png|link=Coin]] per half a [[File: | + | * Healing: 2 [[File:coin_16px.png|link=Coin]] per half a [[File:heart.png|link=heart]] at [[Quarters]] |
− | * [[Bombs]]: 1 [[File:Bomb_16px.png|link=Bomb]] = | + | * [[Bombs]]: 1 [[File:Bomb_16px.png|link=Bomb]] = 25 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]] |
− | * [[Keg]]s: 1 [[File:Keg.png|link=Keg]] = | + | * [[Keg]]s: 1 [[File:Keg.png|link=Keg]] = 120 [[File:coin_16px.png|link=Coin]] bought at the [[Knight Shop]] |
− | * [[Arrow]]s: | + | * [[Arrow]]s: 30 [[File:ArrowMini.png|link=Arrow]] = 15 [[File:coin_16px.png|link=Coin]] bought at the [[Archer Shop]] |
− | * [[Catapult|Catapults]]: '''120''' [[File:WoodMini.png|link=Wood]] + 20 [[File:coin_16px.png|link=Coin]] | + | * [[Catapult|Catapults]]: '''120''' [[File:WoodMini.png|link=Wood]] + 20 [[File:coin_16px.png|link=Coin]] at the [[Vehicle Shop]] |
− | + | ||
==Tips== | ==Tips== | ||
*[[Builder]]s can earn the most coins per second by mining stone and gold rather than wood | *[[Builder]]s can earn the most coins per second by mining stone and gold rather than wood | ||
− | *If you have too many coins from playing builder, you can help your team by buying and dropping bombs and constructing outposts and catapults at a [[ | + | *If you have too many coins from playing builder, you can help your team by buying and dropping bombs and constructing outposts and catapults at a [[Vehicle Shop]]. |
*Because builders can earn coins quite rapidly without engaging the enemy, it can sometimes be viable to switch to builder to gain enough coins to purchase bombs. | *Because builders can earn coins quite rapidly without engaging the enemy, it can sometimes be viable to switch to builder to gain enough coins to purchase bombs. | ||
*Coins, like certain other [[items]], will disappear if not picked up for a while. | *Coins, like certain other [[items]], will disappear if not picked up for a while. |
Latest revision as of 23:18, 12 May 2016
This page is not up-to-date.
Coin | |
---|---|
Used by | Everyone |
Pickup | Everyone: Auto |
Produced | Damaging enemies/Mining resources/Building |
Coins are a resource earned by damaging enemy units and placing blocks. Coins are lost by destroying friendly blocks or by dying. When killed a player loses a portion of their coins and may drop some that other players can pick up.
Contents
Income
Note: Coins can be earned during the build phase. Only builders can placing blocks and building workshops.
- 10 per building Workshop
- 4 per placing Stone Back Wall
- 4 per placing Trap Block
- 4 per placing Spikes
- 4 per placing Stone Door
- 4 per placing Wooden Door
- 4 per placing Wooden Platform
- 1 per placing Wood Block
not tested on build 1239:
- 5 per successful hit on an enemy
- 15 per successful hit on an catapult
Losing coins
Note: Only builders lose coins for destroying structures. Knights do not lose coins, but still get the raw resource materials.
- For destroying blocks:
- -30% upon death (from enemy player)
Usage
- Healing: 2 per half a at Quarters
- Bombs: 1 = 25 bought at the Knight Shop
- Kegs: 1 = 120 bought at the Knight Shop
- Arrows: 30 = 15 bought at the Archer Shop
- Catapults: 120 + 20 at the Vehicle Shop
Tips
- Builders can earn the most coins per second by mining stone and gold rather than wood
- If you have too many coins from playing builder, you can help your team by buying and dropping bombs and constructing outposts and catapults at a Vehicle Shop.
- Because builders can earn coins quite rapidly without engaging the enemy, it can sometimes be viable to switch to builder to gain enough coins to purchase bombs.
- Coins, like certain other items, will disappear if not picked up for a while.
Objects |
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Arrow • Bomb • Boulder • Drill • Keg • Lantern • Saw |