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  1. CSpriteLayer::getFilename‏‎ (2 categories)
  2. CBrain::RemoveScript‏‎ (2 categories)
  3. CSpriteLayer::getScale‏‎ (2 categories)
  4. CBrain::getState‏‎ (2 categories)
  5. Back Stone Wall‏‎ (2 categories)
  6. CTeam‏‎ (2 categories)
  7. CControls‏‎ (2 categories)
  8. CTechTree::hasPrereqsFor‏‎ (2 categories)
  9. CControls::isMenuOpened‏‎ (2 categories)
  10. Sponge‏‎ (2 categories)
  11. CTechnology::getPrereqName‏‎ (2 categories)
  12. CGridMenu::getButtonOfIndex‏‎ (2 categories)
  13. Storage‏‎ (2 categories)
  14. CAttachment::getAttachedBlob‏‎ (2 categories)
  15. CWeapon::getConsts‏‎ (2 categories)
  16. CHUD::SetCursorImage‏‎ (2 categories)
  17. CBitStream::Decompress‏‎ (2 categories)
  18. CInventory::RemoveItems‏‎ (2 categories)
  19. CBitStream::opAssign‏‎ (2 categories)
  20. ConfigFile‏‎ (2 categories)
  21. CInventory::putOutItem‏‎ (2 categories)
  22. CBitStream::read Vec2f‏‎ (2 categories)
  23. ConfigFile::saveFile‏‎ (2 categories)
  24. CMap::SplashEffect‏‎ (2 categories)
  25. CBitStream::read bool‏‎ (2 categories)
  26. Dedicated autoconfig.gm‏‎ (2 categories)
  27. CMap::getTileSpacePosition‏‎ (2 categories)
  28. Zombie Fortress‏‎ (2 categories)
  29. CBitStream::read u8‏‎ (2 categories)
  30. DrawButton‏‎ (2 categories)
  31. CMovement‏‎ (2 categories)
  32. CBitStream::write string‏‎ (2 categories)
  33. DrawRectangle‏‎ (2 categories)
  34. CNet::CreateServer‏‎ (2 categories)
  35. CBlob::AddScriptObjectGroup‏‎ (2 categories)
  36. Driver::getPixelOffset‏‎ (2 categories)
  37. CPlayer::ChangeTeam‏‎ (2 categories)
  38. CBlob::ClickInteractButton‏‎ (2 categories)
  39. Driver::getWorldPosFromScreenPos‏‎ (2 categories)
  40. CPlayer::getTeamNum‏‎ (2 categories)
  41. CBlob::DetachAll‏‎ (2 categories)
  42. CProperties::getScriptObject‏‎ (2 categories)
  43. CBlob::HitMap‏‎ (2 categories)
  44. FormatFloat‏‎ (2 categories)
  45. CRespawn::findClosestPoint‏‎ (2 categories)
  46. CBlob::PutInInventory‏‎ (2 categories)
  47. GetBlobByNetworkId‏‎ (2 categories)
  48. CRules::AddScriptObjectGroup‏‎ (2 categories)
  49. CBlob::SetDead‏‎ (2 categories)
  50. GetGameTime‏‎ (2 categories)
  51. CRules::getCurrentState‏‎ (2 categories)
  52. CBlob::ShowInteractButtons‏‎ (2 categories)
  53. GetRespawn‏‎ (2 categories)
  54. CRules::isBarrier‏‎ (2 categories)
  55. CBlob::canBePlacedAt‏‎ (2 categories)
  56. CSeclev::getName‏‎ (2 categories)
  57. CShape::AddScript‏‎ (2 categories)
  58. CBlob::getBrain‏‎ (2 categories)
  59. HitInfo‏‎ (2 categories)
  60. CSecurity::bansExist‏‎ (2 categories)
  61. CShape::getVars‏‎ (2 categories)
  62. CBlob::getHitInfosSize‏‎ (2 categories)
  63. CSecurity::getSeclev‏‎ (2 categories)
  64. CSprite::RemoveScript‏‎ (2 categories)
  65. CBlob::getOldVelocity‏‎ (2 categories)
  66. Lantern‏‎ (2 categories)
  67. CSecurity::printBans‏‎ (2 categories)
  68. CSprite::SetFacingLeft‏‎ (2 categories)
  69. CSprite::SetFrameIndex‏‎ (2 categories)
  70. CBlob::getScriptObject‏‎ (2 categories)
  71. Longboat‏‎ (2 categories)
  72. CSecurity::saveWhitelist‏‎ (2 categories)
  73. CSprite::addSpriteLayer‏‎ (2 categories)
  74. CBlob::getTeamNum‏‎ (2 categories)
  75. CSprite::getOffset‏‎ (2 categories)
  76. CBlob::get (type)‏‎ (2 categories)
  77. CSprite::isAnimation‏‎ (2 categories)
  78. CBlob::isInventoryAccessible‏‎ (2 categories)
  79. PixelOffset‏‎ (2 categories)
  80. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  81. CBlob::isOnLadder‏‎ (2 categories)
  82. Pow‏‎ (2 categories)
  83. CSpriteLayer::SetOffset‏‎ (2 categories)
  84. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  85. PrintVec2f‏‎ (2 categories)
  86. Animation::AddFrame‏‎ (2 categories)
  87. CSpriteLayer::getFrame‏‎ (2 categories)
  88. CBrain::SetActive‏‎ (2 categories)
  89. AttachmentPoint‏‎ (2 categories)
  90. CSpriteLayer::getTranslation‏‎ (2 categories)
  91. CBrain::getTarget‏‎ (2 categories)
  92. Scroll‏‎ (2 categories)
  93. Back Wood Wall‏‎ (2 categories)
  94. CTeam::getName‏‎ (2 categories)
  95. CControls::ClearKeys‏‎ (2 categories)
  96. SetHelpText‏‎ (2 categories)
  97. CTechTree::hasTech‏‎ (2 categories)
  98. CGridButton‏‎ (2 categories)
  99. SpriteConsts‏‎ (2 categories)
  100. CTechnology::getPrereqsCount‏‎ (2 categories)
  101. CGridMenu::getButtonsCount‏‎ (2 categories)
  102. CAttachment::getAttachmentPoint‏‎ (2 categories)
  103. CWeapon::getVars‏‎ (2 categories)
  104. CHUD::SetDefaultCursor‏‎ (2 categories)
  105. CBitStream::Length‏‎ (2 categories)
  106. CInventory::TakeRequirements‏‎ (2 categories)
  107. CBitStream::overwrite at bit f32‏‎ (2 categories)
  108. ConfigFile::addArray (type)‏‎ (2 categories)
  109. CMap‏‎ (2 categories)
  110. Warning‏‎ (2 categories)
  111. CBitStream::read at bit f32‏‎ (2 categories)
  112. CMap::getAlignedWorldPos‏‎ (2 categories)
  113. CBitStream::read f32‏‎ (2 categories)
  114. Dedicated autostart.gm‏‎ (2 categories)
  115. CMap::inInWater‏‎ (2 categories)
  116. Zombie Portal‏‎ (2 categories)
  117. CBitStream::writeBitStream‏‎ (2 categories)
  118. DrawButtonHover‏‎ (2 categories)
  119. CMovement::AddScript‏‎ (2 categories)
  120. CBitStream::write u16‏‎ (2 categories)
  121. DrawRulesFont‏‎ (2 categories)
  122. CNet::DisconnectClient‏‎ (2 categories)
  123. CBlob::AttachTo‏‎ (2 categories)
  124. Driver::getScreenCenterPos‏‎ (2 categories)
  125. CPlayer::getCharacterName‏‎ (2 categories)
  126. CBlob::CreateBubbleMenu‏‎ (2 categories)
  127. CPlayer::getUsername‏‎ (2 categories)
  128. CBlob::DetachFrom‏‎ (2 categories)
  129. FastCos‏‎ (2 categories)
  130. CProperties::getScriptObjectGroupSize‏‎ (2 categories)
  131. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  132. FormatInt‏‎ (2 categories)
  133. CRespawnPoint‏‎ (2 categories)
  134. CBlob::PutOutInventory‏‎ (2 categories)
  135. GetBlobSize‏‎ (2 categories)
  136. CRules::DeleteScriptObject‏‎ (2 categories)
  137. CBlob::SetFacingLeft‏‎ (2 categories)
  138. GetHUD‏‎ (2 categories)
  139. CRules::getProperties‏‎ (2 categories)
  140. CBlob::ShowPickupButtons‏‎ (2 categories)
  141. GetRules‏‎ (2 categories)
  142. CRules::isGameOver‏‎ (2 categories)
  143. CBlob::canBePutInInventory‏‎ (2 categories)
  144. CSeclev::getSeclevID‏‎ (2 categories)
  145. CShape::RemoveScript‏‎ (2 categories)
  146. CBlob::getCarriedBlob‏‎ (2 categories)
  147. CSecurity::checkAccess Assign‏‎ (2 categories)
  148. CSprite‏‎ (2 categories)
  149. CBlob::getInventory‏‎ (2 categories)
  150. Keg‏‎ (2 categories)
  151. CSecurity::getSeclevsSize‏‎ (2 categories)
  152. CSprite::ResetTransform‏‎ (2 categories)
  153. CBlob::getPlayer‏‎ (2 categories)
  154. CSecurity::printIgnores‏‎ (2 categories)
  155. CSprite::SetOffset‏‎ (2 categories)
  156. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  157. CSecurity::sendSeclevs‏‎ (2 categories)
  158. CSprite::getAnimation‏‎ (2 categories)
  159. CBlob::getTouchingByIndex‏‎ (2 categories)
  160. Min‏‎ (2 categories)
  161. CSprite::getRelativeZ‏‎ (2 categories)
  162. CBlob::hasTag‏‎ (2 categories)
  163. CSprite::isAnimationEnded‏‎ (2 categories)
  164. CBlob::isKeyJustPressed‏‎ (2 categories)
  165. Play‏‎ (2 categories)
  166. CSpriteLayer::ResetTransform‏‎ (2 categories)
  167. CBlob::isOnWall‏‎ (2 categories)
  168. AddBot‏‎ (2 categories)
  169. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  170. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  171. Animation::SetFrameIndex‏‎ (2 categories)
  172. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  173. CBrain::SetPathTo‏‎ (2 categories)
  174. AttachmentPoint::getOccupied‏‎ (2 categories)
  175. CSpriteLayer::isAnimation‏‎ (2 categories)
  176. CBrain::getVars‏‎ (2 categories)
  177. CTechTree‏‎ (2 categories)
  178. CControls::NoKeysPressed‏‎ (2 categories)
  179. ShapeConsts‏‎ (2 categories)
  180. CTechTree::setDescription‏‎ (2 categories)
  181. CGridButton::SetHoverText‏‎ (2 categories)
  182. SpriteVars‏‎ (2 categories)
  183. Builder Shop‏‎ (2 categories)
  184. CTileEffect‏‎ (2 categories)
  185. CGridMenu::getName‏‎ (2 categories)
  186. TakeRequirementsCombined‏‎ (2 categories)
  187. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  188. CHUD::ShowCursor‏‎ (2 categories)
  189. CBitStream::ResetBitIndex‏‎ (2 categories)
  190. CInventory::canPutItem‏‎ (2 categories)
  191. Tunnel‏‎ (2 categories)
  192. CBitStream::overwrite at bit s16‏‎ (2 categories)
  193. ConfigFile::add (type)‏‎ (2 categories)
  194. CMap::DestroyTile‏‎ (2 categories)
  195. Water‏‎ (2 categories)
  196. CBitStream::read at bit s16‏‎ (2 categories)
  197. Controls‏‎ (2 categories)
  198. CMap::getColorLight‏‎ (2 categories)
  199. CBitStream::read s16‏‎ (2 categories)
  200. CMap::isBuildableAtPos‏‎ (2 categories)
  201. Zombies (KAG Classic)‏‎ (2 categories)
  202. CBitStream::write Vec2f‏‎ (2 categories)
  203. DrawButtonPressed‏‎ (2 categories)
  204. CMovement::RemoveScript‏‎ (2 categories)
  205. CBitStream::write u32‏‎ (2 categories)
  206. DrawSunkenPane‏‎ (2 categories)
  207. CNet::DisconnetServer‏‎ (2 categories)
  208. CBlob::ClearBubbleMenu‏‎ (2 categories)
  209. Driver::getScreenHeight‏‎ (2 categories)
  210. CPlayer::getClantag‏‎ (2 categories)
  211. CBlob::CreateGenericButton‏‎ (2 categories)
  212. CProperties‏‎ (2 categories)
  213. CBlob::DetachFromAll‏‎ (2 categories)
  214. FastRandom‏‎ (2 categories)
  215. CProperties::getScriptObjectsArray‏‎ (2 categories)
  216. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  217. CRespawnQueueActor‏‎ (2 categories)
  218. CBlob::RemoveFromInventories‏‎ (2 categories)
  219. GetBlobsByNameListBlob‏‎ (2 categories)
  220. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  221. CBlob::SetQuantity‏‎ (2 categories)
  222. GetLocalPlayer‏‎ (2 categories)
  223. CRules::getScriptObject‏‎ (2 categories)
  224. CBlob::Sync‏‎ (2 categories)
  225. GetScreenHeight‏‎ (2 categories)
  226. CRules::isIntermission‏‎ (2 categories)
  227. CBlob::exists‏‎ (2 categories)
  228. Gold‏‎ (2 categories)
  229. CSeclev::print‏‎ (2 categories)
  230. CShape::SetActive‏‎ (2 categories)
  231. CBlob::getControls‏‎ (2 categories)
  232. CSecurity::checkAccess Command‏‎ (2 categories)
  233. CSprite::AddScript‏‎ (2 categories)
  234. CBlob::getInventoryName‏‎ (2 categories)
  235. Knight‏‎ (2 categories)
  236. CSecurity::getWhitelistActive‏‎ (2 categories)
  237. CSprite::ResetWorldTransform‏‎ (2 categories)
  238. CBlob::getPosition‏‎ (2 categories)
  239. LoadMap‏‎ (2 categories)
  240. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  241. CSecurity::printSeclevs‏‎ (2 categories)
  242. CSprite::SetRelativeZ‏‎ (2 categories)
  243. CBlob::getScriptObjectsArray‏‎ (2 categories)
  244. CSecurity::setPlayerSeclev‏‎ (2 categories)
  245. CSprite::getConsts‏‎ (2 categories)
  246. CBlob::getTouchingCount‏‎ (2 categories)
  247. Modding‏‎ (2 categories)
  248. CSprite::getRotation‏‎ (2 categories)
  249. CBlob::isActive‏‎ (2 categories)
  250. CSprite::isFacingLeft‏‎ (2 categories)
  251. CBlob::isKeyJustReleased‏‎ (2 categories)
  252. CSpriteLayer::RotateBy‏‎ (2 categories)
  253. CBlob::isSnapTodGrid‏‎ (2 categories)
  254. Print‏‎ (2 categories)
  255. AddColorMarker‏‎ (2 categories)
  256. CSpriteLayer::SetVisible‏‎ (2 categories)
  257. CBlob::setVelocity‏‎ (2 categories)
  258. Quarry‏‎ (2 categories)
  259. Animation::ended‏‎ (2 categories)
  260. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  261. CBrain::SetSuggestedKeys‏‎ (2 categories)
  262. AttachmentPoint::getPositon‏‎ (2 categories)
  263. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  264. CButton‏‎ (2 categories)
  265. CTechTree::addPrerequesite‏‎ (2 categories)
  266. CControls::getMouseScreenPos‏‎ (2 categories)
  267. ShapeVars‏‎ (2 categories)
  268. CTechTree::setIcon‏‎ (2 categories)
  269. CGridMenu‏‎ (2 categories)
  270. Sqrt‏‎ (2 categories)
  271. CTileEffect::Set‏‎ (2 categories)
  272. CGridMenu::getOwner‏‎ (2 categories)
  273. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  274. CHUD::getCursorFrame‏‎ (2 categories)
  275. Thick Rock‏‎ (2 categories)
  276. CBitStream::ResetBuffer‏‎ (2 categories)
  277. CInventory::getItem‏‎ (2 categories)
  278. CBitStream::overwrite at bit s32‏‎ (2 categories)
  279. ConfigFile::keyExists‏‎ (2 categories)
  280. CMap::GetLandYatX‏‎ (2 categories)
  281. CBitStream::read at bit s32‏‎ (2 categories)
  282. Cos‏‎ (2 categories)
  283. CMap::getDayTime‏‎ (2 categories)
  284. Wooden Door‏‎ (2 categories)
  285. CBitStream::read s32‏‎ (2 categories)
  286. CMap::isTileSolid‏‎ (2 categories)
  287. CBitStream::write bool‏‎ (2 categories)
  288. DrawFramedPane‏‎ (2 categories)
  289. CMovement::SetActive‏‎ (2 categories)
  290. CBitStream::write u8‏‎ (2 categories)
  291. DrawText‏‎ (2 categories)
  292. CNet::isClient‏‎ (2 categories)
  293. CBlob::ClearButtons‏‎ (2 categories)
  294. Driver::getScreenHeightRatio‏‎ (2 categories)
  295. CPlayer::getClassNum‏‎ (2 categories)
  296. CBlob::CreateInventoryMenu‏‎ (2 categories)
  297. CProperties::AddScriptObject‏‎ (2 categories)
  298. CBlob::Die‏‎ (2 categories)
  299. FastSin‏‎ (2 categories)
  300. CProperties::get (type)‏‎ (2 categories)
  301. CBlob::Pickup‏‎ (2 categories)
  302. Gamemode.cfg‏‎ (2 categories)
  303. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  304. CBlob::RemoveScript‏‎ (2 categories)
  305. GetBlobsByNameListSize‏‎ (2 categories)
  306. CRules::RestartRules‏‎ (2 categories)
  307. CBlob::SetTimeToDie‏‎ (2 categories)
  308. GetMap‏‎ (2 categories)
  309. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  310. CBlob::Tag‏‎ (2 categories)
  311. GetScreenWidth‏‎ (2 categories)
  312. CRules::isMatchRunning‏‎ (2 categories)
  313. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  314. Gold Nugget‏‎ (2 categories)
  315. CSeclev::removeUser‏‎ (2 categories)
  316. CShape::SetGravityScale‏‎ (2 categories)
  317. CBlob::getHeadNum‏‎ (2 categories)
  318. InvSqrt‏‎ (2 categories)
  319. CSecurity::checkAccess Feature‏‎ (2 categories)
  320. CSprite::ForceUpdate‏‎ (2 categories)
  321. CBlob::getMapTile‏‎ (2 categories)
  322. CSecurity::ignore‏‎ (2 categories)
  323. CSprite::RotateAllBy‏‎ (2 categories)
  324. CBlob::getPostionWIthOffset‏‎ (2 categories)
  325. LoadMapCycle‏‎ (2 categories)
  326. CSecurity::reloadSecurity‏‎ (2 categories)
  327. CSprite::SetVisible‏‎ (2 categories)
  328. CBlob::getSexNum‏‎ (2 categories)
  329. MakeCoin‏‎ (2 categories)
  330. CSecurity::unBan‏‎ (2 categories)
  331. CSprite::getFilename‏‎ (2 categories)
  332. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  333. CSprite::getSpriteLayer‏‎ (2 categories)
  334. CBlob::isAttached‏‎ (2 categories)
  335. Official Forums‏‎ (2 categories)
  336. CSprite::isFrame‏‎ (2 categories)
  337. CBlob::isKeyPressed‏‎ (2 categories)
  338. CSpriteLayer::ScaleBy‏‎ (2 categories)
  339. CBlob::isTouching‏‎ (2 categories)
  340. PrintBool‏‎ (2 categories)
  341. AddIconToken‏‎ (2 categories)
  342. CSpriteLayer::TranslateBy‏‎ (2 categories)
  343. CBlob::set (type)‏‎ (2 categories)
  344. Animation::getFrame‏‎ (2 categories)
  345. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  346. CBrain::SetTarget‏‎ (2 categories)
  347. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  348. CButton::getOwner‏‎ (2 categories)
  349. CTechTree::addTech‏‎ (2 categories)
  350. CControls::getMouseWorldPos‏‎ (2 categories)
  351. Shark‏‎ (2 categories)
  352. Bomber‏‎ (2 categories)
  353. CTechTree::takeTech‏‎ (2 categories)
  354. CGridMenu::AddButton‏‎ (2 categories)
  355. CAttachment‏‎ (2 categories)
  356. CWeapon‏‎ (2 categories)
  357. CHUD‏‎ (2 categories)
  358. Tan‏‎ (2 categories)
  359. CAttachment::getOccupiedCount‏‎ (2 categories)
  360. Ceil‏‎ (2 categories)
  361. CHUD::hasButtons‏‎ (2 categories)
  362. CBitStream::SetBitIndex‏‎ (2 categories)
  363. Command Line Arguments‏‎ (2 categories)
  364. CInventory::getItemsCount‏‎ (2 categories)
  365. CBitStream::overwrite at bit s8‏‎ (2 categories)
  366. ConfigFile::loadFile‏‎ (2 categories)
  367. CMap::GetTileWorldPosition‏‎ (2 categories)
  368. CBitStream::read at bit s8‏‎ (2 categories)
  369. CreateBlob‏‎ (2 categories)
  370. CMap::getEffect‏‎ (2 categories)
  371. Wooden Platform‏‎ (2 categories)
  372. CBitStream::read s8‏‎ (2 categories)
  373. CMap::rayCastSolid‏‎ (2 categories)
  374. CBitStream::write f32‏‎ (2 categories)
  375. DrawIcon‏‎ (2 categories)
  376. CMovement::getConsts‏‎ (2 categories)
  377. CBlob‏‎ (2 categories)
  378. DrawWindow‏‎ (2 categories)
  379. CNet::isServer‏‎ (2 categories)
  380. CBlob::ClearGridMenus‏‎ (2 categories)
  381. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  382. CPlayer::getHead‏‎ (2 categories)
  383. CBlob::CreateRespawnPoint‏‎ (2 categories)
  384. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  385. CBlob::DropCarried‏‎ (2 categories)
  386. CProperties::set (type)‏‎ (2 categories)
  387. CBlob::PickupIntoHands‏‎ (2 categories)
  388. Gameplay‏‎ (2 categories)
  389. CRespawnQueueActor::getRespawnBlob‏‎ (2 categories)
  390. CBlob::RenderForHUD‏‎ (2 categories)
  391. GetCamera‏‎ (2 categories)
  392. CRules::SetCurrentState‏‎ (2 categories)
  393. CBlob::SetVisible‏‎ (2 categories)
  394. GetNet‏‎ (2 categories)
  395. CRules::getSpectatorTeamNum‏‎ (2 categories)
  396. CBlob::Throw‏‎ (2 categories)
  397. GetSecurity‏‎ (2 categories)
  398. CRules::isWarmup‏‎ (2 categories)
  399. CBlob::getAimPos‏‎ (2 categories)
  400. CSeclev::saveSeclev‏‎ (2 categories)
  401. CShape::SetPosition‏‎ (2 categories)
  402. CBlob::getHeight‏‎ (2 categories)
  403. CSecurity::emptySeclevs‏‎ (2 categories)
  404. CSprite::Gib‏‎ (2 categories)
  405. CBlob::getMass‏‎ (2 categories)
  406. Knight Shop‏‎ (2 categories)
  407. CSecurity::ignoresExist‏‎ (2 categories)
  408. CSprite::RotateBy‏‎ (2 categories)
  409. CBlob::getProperties‏‎ (2 categories)
  410. LoadNextMap‏‎ (2 categories)
  411. LoadRules‏‎ (2 categories)
  412. CSecurity::saveBlacklist‏‎ (2 categories)
  413. CSprite::SetZ‏‎ (2 categories)
  414. CBlob::getShape‏‎ (2 categories)
  415. CSecurity::unIgnore‏‎ (2 categories)
  416. CSprite::getFrame‏‎ (2 categories)
  417. CBlob::getTouchingOffsetByIndex‏‎ (2 categories)
  418. MovementConsts‏‎ (2 categories)
  419. CSprite::getSpriteLayerCount‏‎ (2 categories)
  420. CBlob::isAttachedTo‏‎ (2 categories)
  421. CSprite::isFrameIndex‏‎ (2 categories)
  422. CBlob::isMapBlock‏‎ (2 categories)
  423. API Troubleshooting‏‎ (2 categories)
  424. CSpriteLayer::SetAnimation‏‎ (2 categories)
  425. CBlob::setAimPos‏‎ (2 categories)
  426. PrintFloat‏‎ (2 categories)
  427. AddRequirement‏‎ (2 categories)
  428. CSpriteLayer::addAnimation‏‎ (2 categories)
  429. CBlob::wasKeyPressed‏‎ (2 categories)
  430. Random‏‎ (2 categories)
  431. Animation::getFramesCount‏‎ (2 categories)
  432. CSpriteLayer::getOffset‏‎ (2 categories)
  433. CBrain::getNextPathPosition‏‎ (2 categories)
  434. Round‏‎ (2 categories)
  435. CSpriteLayer::isFrame‏‎ (2 categories)
  436. CCamera‏‎ (2 categories)
  437. CTechTree::getTech‏‎ (2 categories)
  438. CControls::isKeyJustPressed‏‎ (2 categories)
  439. Sin‏‎ (2 categories)
  440. CTechTree::techExists‏‎ (2 categories)
  441. CGridMenu::AddItemButton‏‎ (2 categories)
  442. CAttachment::AddScript‏‎ (2 categories)
  443. CWeapon::AddScript‏‎ (2 categories)
  444. CHUD::HideCursor‏‎ (2 categories)
  445. TeamTexture‏‎ (2 categories)
  446. CBitStream‏‎ (2 categories)
  447. Chest‏‎ (2 categories)
  448. CInventory‏‎ (2 categories)
  449. CBitStream::getBitsUsed‏‎ (2 categories)
  450. CInventory::hasRequirements‏‎ (2 categories)
  451. Vehicle Shop‏‎ (2 categories)
  452. CBitStream::overwrite at bit u16‏‎ (2 categories)
  453. ConfigFile::readIntoArray (type)‏‎ (2 categories)
  454. CMap::HasSupportAtPos‏‎ (2 categories)
  455. Water Bomb‏‎ (2 categories)
  456. CBitStream::read at bit u16‏‎ (2 categories)
  457. CreateGridMenu‏‎ (2 categories)
  458. CMap::getLandHeightAtX‏‎ (2 categories)
  459. Workbench‏‎ (2 categories)
  460. CBitStream::read string‏‎ (2 categories)
  461. CMap::setEffect‏‎ (2 categories)
  462. CBitStream::write s16‏‎ (2 categories)
  463. DrawIconByName‏‎ (2 categories)
  464. CMovement::getVars‏‎ (2 categories)
  465. CBlob::AddForce‏‎ (2 categories)
  466. Drill‏‎ (2 categories)
  467. CPlayer‏‎ (2 categories)
  468. CBlob::ClearMenus‏‎ (2 categories)
  469. Driver::getScreenWidth‏‎ (2 categories)
  470. CPlayer::getSex‏‎ (2 categories)
  471. CBlob::Damage‏‎ (2 categories)
  472. Equals‏‎ (2 categories)
  473. CProperties::DeleteScriptObject‏‎ (2 categories)
  474. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  475. CRespawn‏‎ (2 categories)
  476. CBlob::PickupIntoInventory‏‎ (2 categories)
  477. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  478. CBlob::SendCommand‏‎ (2 categories)
  479. GetControls‏‎ (2 categories)
  480. CRules::SetGlobalMessage‏‎ (2 categories)
  481. CBlob::Settle‏‎ (2 categories)
  482. GetPlayerByUsername‏‎ (2 categories)
  483. CRules::getTeamWon‏‎ (2 categories)
  484. CBlob::UnSettle‏‎ (2 categories)
  485. GetTextDimensions‏‎ (2 categories)
  486. CRules::set (type)‏‎ (2 categories)
  487. CBlob::getAttachmentPoint‏‎ (2 categories)
  488. CSecurity‏‎ (2 categories)
  489. CShape::SetRotationsAllowed‏‎ (2 categories)
  490. CBlob::getHitInfoByIndex‏‎ (2 categories)
  491. IsPlayerListShowing‏‎ (2 categories)
  492. CSecurity::expireBans‏‎ (2 categories)
  493. CSprite::LookAtPoint‏‎ (2 categories)
  494. CBlob::getMovement‏‎ (2 categories)
  495. Known issues‏‎ (2 categories)
  496. CSecurity::isPlayerBanned‏‎ (2 categories)
  497. CSprite::ScaleBy‏‎ (2 categories)
  498. CBlob::getQuantity‏‎ (2 categories)
  499. LoadSeclevs‏‎ (2 categories)
  500. CSecurity::saveIgnorelist‏‎ (2 categories)

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