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  1. CTechTree::hasPrereqsFor‏‎ (2 categories)
  2. CBlob::isOnGround‏‎ (2 categories)
  3. Sponge‏‎ (2 categories)
  4. Abs‏‎ (2 categories)
  5. CTechnology::getPrereqName‏‎ (2 categories)
  6. CBlob::setTeamNum‏‎ (2 categories)
  7. Storage‏‎ (2 categories)
  8. Animation‏‎ (2 categories)
  9. CWeapon::getConsts‏‎ (2 categories)
  10. CBrain::RemoveScript‏‎ (2 categories)
  11. CBrain::getState‏‎ (2 categories)
  12. Back Stone Wall‏‎ (2 categories)
  13. ConfigFile‏‎ (2 categories)
  14. CControls‏‎ (2 categories)
  15. ConfigFile::saveFile‏‎ (2 categories)
  16. CControls::isMenuOpened‏‎ (2 categories)
  17. Dedicated autoconfig.gm‏‎ (2 categories)
  18. CGridMenu::getButtonOfIndex‏‎ (2 categories)
  19. Zombie Fortress‏‎ (2 categories)
  20. CAttachment::getAttachedBlob‏‎ (2 categories)
  21. DrawButton‏‎ (2 categories)
  22. CHUD::SetCursorImage‏‎ (2 categories)
  23. CBitStream::Decompress‏‎ (2 categories)
  24. DrawRectangle‏‎ (2 categories)
  25. CInventory::RemoveItems‏‎ (2 categories)
  26. CBitStream::opAssign‏‎ (2 categories)
  27. Driver::getPixelOffset‏‎ (2 categories)
  28. CInventory::putOutItem‏‎ (2 categories)
  29. CBitStream::read Vec2f‏‎ (2 categories)
  30. Driver::getWorldPosFromScreenPos‏‎ (2 categories)
  31. CMap::SplashEffect‏‎ (2 categories)
  32. CBitStream::read bool‏‎ (2 categories)
  33. CMap::getTileSpacePosition‏‎ (2 categories)
  34. CBitStream::read u8‏‎ (2 categories)
  35. FormatFloat‏‎ (2 categories)
  36. CMovement‏‎ (2 categories)
  37. CBitStream::write string‏‎ (2 categories)
  38. GetBlobByNetworkId‏‎ (2 categories)
  39. CNet::CreateServer‏‎ (2 categories)
  40. CBlob::AddScriptObjectGroup‏‎ (2 categories)
  41. GetGameTime‏‎ (2 categories)
  42. CPlayer::ChangeTeam‏‎ (2 categories)
  43. CBlob::ClickInteractButton‏‎ (2 categories)
  44. GetRespawn‏‎ (2 categories)
  45. CPlayer::getTeamNum‏‎ (2 categories)
  46. CBlob::DetachAll‏‎ (2 categories)
  47. CShape::AddScript‏‎ (2 categories)
  48. CProperties::getScriptObject‏‎ (2 categories)
  49. CBlob::HitMap‏‎ (2 categories)
  50. HitInfo‏‎ (2 categories)
  51. CShape::getVars‏‎ (2 categories)
  52. CRespawn::findClosestPoint‏‎ (2 categories)
  53. CBlob::PutInInventory‏‎ (2 categories)
  54. CSprite::RemoveScript‏‎ (2 categories)
  55. CRules::AddScriptObjectGroup‏‎ (2 categories)
  56. CBlob::SetDead‏‎ (2 categories)
  57. Lantern‏‎ (2 categories)
  58. CSprite::SetFacingLeft‏‎ (2 categories)
  59. CSprite::SetFrameIndex‏‎ (2 categories)
  60. CRules::getProperties‏‎ (2 categories)
  61. CBlob::ShowPickupButtons‏‎ (2 categories)
  62. Longboat‏‎ (2 categories)
  63. CSprite::addSpriteLayer‏‎ (2 categories)
  64. CRules::isGameOver‏‎ (2 categories)
  65. CBlob::canBePutInInventory‏‎ (2 categories)
  66. CSprite::getOffset‏‎ (2 categories)
  67. CSeclev::getSeclevID‏‎ (2 categories)
  68. CBlob::getCarriedBlob‏‎ (2 categories)
  69. CSprite::isAnimation‏‎ (2 categories)
  70. CSecurity::checkAccess Assign‏‎ (2 categories)
  71. CBlob::getInventory‏‎ (2 categories)
  72. PixelOffset‏‎ (2 categories)
  73. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  74. CSecurity::getSeclevsSize‏‎ (2 categories)
  75. CBlob::getPlayer‏‎ (2 categories)
  76. Pow‏‎ (2 categories)
  77. CSpriteLayer::SetOffset‏‎ (2 categories)
  78. CSecurity::printIgnores‏‎ (2 categories)
  79. CBlob::getScriptObject‏‎ (2 categories)
  80. PrintVec2f‏‎ (2 categories)
  81. CSpriteLayer::getFrame‏‎ (2 categories)
  82. CSecurity::saveWhitelist‏‎ (2 categories)
  83. CBlob::getTeamNum‏‎ (2 categories)
  84. CSpriteLayer::getTranslation‏‎ (2 categories)
  85. CBlob::get (type)‏‎ (2 categories)
  86. Scroll‏‎ (2 categories)
  87. CTeam::getName‏‎ (2 categories)
  88. CBlob::isInventoryAccessible‏‎ (2 categories)
  89. SetHelpText‏‎ (2 categories)
  90. CTechTree::hasTech‏‎ (2 categories)
  91. CBlob::isOnLadder‏‎ (2 categories)
  92. SpriteConsts‏‎ (2 categories)
  93. CTechnology::getPrereqsCount‏‎ (2 categories)
  94. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  95. Animation::AddFrame‏‎ (2 categories)
  96. CWeapon::getVars‏‎ (2 categories)
  97. CBrain::SetActive‏‎ (2 categories)
  98. AttachmentPoint‏‎ (2 categories)
  99. CBrain::getTarget‏‎ (2 categories)
  100. Back Wood Wall‏‎ (2 categories)
  101. ConfigFile::addArray (type)‏‎ (2 categories)
  102. CControls::ClearKeys‏‎ (2 categories)
  103. Warning‏‎ (2 categories)
  104. CGridButton‏‎ (2 categories)
  105. Dedicated autostart.gm‏‎ (2 categories)
  106. CGridMenu::getButtonsCount‏‎ (2 categories)
  107. Zombie Portal‏‎ (2 categories)
  108. CAttachment::getAttachmentPoint‏‎ (2 categories)
  109. DrawButtonHover‏‎ (2 categories)
  110. CHUD::SetDefaultCursor‏‎ (2 categories)
  111. CBitStream::Length‏‎ (2 categories)
  112. DrawRulesFont‏‎ (2 categories)
  113. CInventory::TakeRequirements‏‎ (2 categories)
  114. CBitStream::overwrite at bit f32‏‎ (2 categories)
  115. Driver::getScreenCenterPos‏‎ (2 categories)
  116. CMap‏‎ (2 categories)
  117. CBitStream::read at bit f32‏‎ (2 categories)
  118. CMap::getAlignedWorldPos‏‎ (2 categories)
  119. CBitStream::read f32‏‎ (2 categories)
  120. FastCos‏‎ (2 categories)
  121. CMap::inInWater‏‎ (2 categories)
  122. CBitStream::writeBitStream‏‎ (2 categories)
  123. FormatInt‏‎ (2 categories)
  124. CMovement::AddScript‏‎ (2 categories)
  125. CBitStream::write u16‏‎ (2 categories)
  126. GetBlobSize‏‎ (2 categories)
  127. CNet::DisconnectClient‏‎ (2 categories)
  128. CBlob::AttachTo‏‎ (2 categories)
  129. GetHUD‏‎ (2 categories)
  130. CPlayer::getCharacterName‏‎ (2 categories)
  131. CBlob::CreateBubbleMenu‏‎ (2 categories)
  132. GetRules‏‎ (2 categories)
  133. CPlayer::getUsername‏‎ (2 categories)
  134. CBlob::DetachFrom‏‎ (2 categories)
  135. CShape::RemoveScript‏‎ (2 categories)
  136. CProperties::getScriptObjectGroupSize‏‎ (2 categories)
  137. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  138. CSprite‏‎ (2 categories)
  139. CRespawnPoint‏‎ (2 categories)
  140. CBlob::PutOutInventory‏‎ (2 categories)
  141. Keg‏‎ (2 categories)
  142. CSprite::ResetTransform‏‎ (2 categories)
  143. CRules::DeleteScriptObject‏‎ (2 categories)
  144. CBlob::SetFacingLeft‏‎ (2 categories)
  145. CSprite::SetOffset‏‎ (2 categories)
  146. CRules::getScriptObject‏‎ (2 categories)
  147. CBlob::Sync‏‎ (2 categories)
  148. CSprite::getAnimation‏‎ (2 categories)
  149. CRules::isIntermission‏‎ (2 categories)
  150. CBlob::exists‏‎ (2 categories)
  151. Min‏‎ (2 categories)
  152. CSprite::getRelativeZ‏‎ (2 categories)
  153. CSeclev::print‏‎ (2 categories)
  154. CBlob::getControls‏‎ (2 categories)
  155. CSprite::isAnimationEnded‏‎ (2 categories)
  156. CSecurity::checkAccess Command‏‎ (2 categories)
  157. CBlob::getInventoryName‏‎ (2 categories)
  158. Play‏‎ (2 categories)
  159. CSpriteLayer::ResetTransform‏‎ (2 categories)
  160. CSecurity::getWhitelistActive‏‎ (2 categories)
  161. CBlob::getPosition‏‎ (2 categories)
  162. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  163. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  164. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  165. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  166. CSecurity::sendSeclevs‏‎ (2 categories)
  167. CBlob::getTouchingByIndex‏‎ (2 categories)
  168. CSpriteLayer::isAnimation‏‎ (2 categories)
  169. CBlob::hasTag‏‎ (2 categories)
  170. CTechTree‏‎ (2 categories)
  171. CBlob::isKeyJustPressed‏‎ (2 categories)
  172. ShapeConsts‏‎ (2 categories)
  173. CTechTree::setDescription‏‎ (2 categories)
  174. CBlob::isOnWall‏‎ (2 categories)
  175. SpriteVars‏‎ (2 categories)
  176. AddBot‏‎ (2 categories)
  177. CTileEffect‏‎ (2 categories)
  178. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  179. TakeRequirementsCombined‏‎ (2 categories)
  180. Animation::SetFrameIndex‏‎ (2 categories)
  181. CBrain::SetPathTo‏‎ (2 categories)
  182. AttachmentPoint::getOccupied‏‎ (2 categories)
  183. CBrain::getVars‏‎ (2 categories)
  184. Tunnel‏‎ (2 categories)
  185. ConfigFile::add (type)‏‎ (2 categories)
  186. CControls::NoKeysPressed‏‎ (2 categories)
  187. Water‏‎ (2 categories)
  188. Controls‏‎ (2 categories)
  189. CGridButton::SetHoverText‏‎ (2 categories)
  190. Builder Shop‏‎ (2 categories)
  191. CGridMenu::getName‏‎ (2 categories)
  192. Zombies (KAG Classic)‏‎ (2 categories)
  193. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  194. DrawButtonPressed‏‎ (2 categories)
  195. CHUD::ShowCursor‏‎ (2 categories)
  196. CBitStream::ResetBitIndex‏‎ (2 categories)
  197. DrawSunkenPane‏‎ (2 categories)
  198. CInventory::canPutItem‏‎ (2 categories)
  199. CBitStream::overwrite at bit s16‏‎ (2 categories)
  200. Driver::getScreenHeight‏‎ (2 categories)
  201. CMap::DestroyTile‏‎ (2 categories)
  202. CBitStream::read at bit s16‏‎ (2 categories)
  203. CMap::getColorLight‏‎ (2 categories)
  204. CBitStream::read s16‏‎ (2 categories)
  205. FastRandom‏‎ (2 categories)
  206. CMap::isBuildableAtPos‏‎ (2 categories)
  207. CBitStream::write Vec2f‏‎ (2 categories)
  208. CMovement::RemoveScript‏‎ (2 categories)
  209. CBitStream::write u32‏‎ (2 categories)
  210. GetBlobsByNameListBlob‏‎ (2 categories)
  211. CNet::DisconnetServer‏‎ (2 categories)
  212. CBlob::ClearBubbleMenu‏‎ (2 categories)
  213. GetLocalPlayer‏‎ (2 categories)
  214. CPlayer::getClantag‏‎ (2 categories)
  215. CBlob::CreateGenericButton‏‎ (2 categories)
  216. GetScreenHeight‏‎ (2 categories)
  217. CProperties‏‎ (2 categories)
  218. CBlob::DetachFromAll‏‎ (2 categories)
  219. Gold‏‎ (2 categories)
  220. CShape::SetActive‏‎ (2 categories)
  221. CProperties::getScriptObjectsArray‏‎ (2 categories)
  222. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  223. CSprite::AddScript‏‎ (2 categories)
  224. CRespawnQueueActor‏‎ (2 categories)
  225. CBlob::RemoveFromInventories‏‎ (2 categories)
  226. Knight‏‎ (2 categories)
  227. CSprite::ResetWorldTransform‏‎ (2 categories)
  228. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  229. CBlob::SetQuantity‏‎ (2 categories)
  230. LoadMap‏‎ (2 categories)
  231. CSprite::SetRelativeZ‏‎ (2 categories)
  232. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  233. CBlob::Tag‏‎ (2 categories)
  234. CSprite::getConsts‏‎ (2 categories)
  235. CRules::isMatchRunning‏‎ (2 categories)
  236. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  237. Modding‏‎ (2 categories)
  238. CSprite::getRotation‏‎ (2 categories)
  239. CSeclev::removeUser‏‎ (2 categories)
  240. CBlob::getHeadNum‏‎ (2 categories)
  241. CSprite::isFacingLeft‏‎ (2 categories)
  242. CSecurity::checkAccess Feature‏‎ (2 categories)
  243. CBlob::getMapTile‏‎ (2 categories)
  244. CSpriteLayer::RotateBy‏‎ (2 categories)
  245. CSecurity::ignore‏‎ (2 categories)
  246. CBlob::getPostionWIthOffset‏‎ (2 categories)
  247. Print‏‎ (2 categories)
  248. CSpriteLayer::SetVisible‏‎ (2 categories)
  249. CSecurity::printSeclevs‏‎ (2 categories)
  250. CBlob::getScriptObjectsArray‏‎ (2 categories)
  251. Quarry‏‎ (2 categories)
  252. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  253. CSecurity::setPlayerSeclev‏‎ (2 categories)
  254. CBlob::getTouchingCount‏‎ (2 categories)
  255. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  256. CBlob::isActive‏‎ (2 categories)
  257. CTechTree::addPrerequesite‏‎ (2 categories)
  258. CBlob::isKeyJustReleased‏‎ (2 categories)
  259. ShapeVars‏‎ (2 categories)
  260. CTechTree::setIcon‏‎ (2 categories)
  261. CBlob::isSnapTodGrid‏‎ (2 categories)
  262. Sqrt‏‎ (2 categories)
  263. AddColorMarker‏‎ (2 categories)
  264. CTileEffect::Set‏‎ (2 categories)
  265. CBlob::setVelocity‏‎ (2 categories)
  266. Animation::ended‏‎ (2 categories)
  267. CBrain::SetSuggestedKeys‏‎ (2 categories)
  268. Thick Rock‏‎ (2 categories)
  269. AttachmentPoint::getPositon‏‎ (2 categories)
  270. CButton‏‎ (2 categories)
  271. ConfigFile::keyExists‏‎ (2 categories)
  272. CControls::getMouseScreenPos‏‎ (2 categories)
  273. Cos‏‎ (2 categories)
  274. CGridMenu‏‎ (2 categories)
  275. Wooden Door‏‎ (2 categories)
  276. CGridMenu::getOwner‏‎ (2 categories)
  277. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  278. DrawFramedPane‏‎ (2 categories)
  279. CHUD::getCursorFrame‏‎ (2 categories)
  280. CBitStream::ResetBuffer‏‎ (2 categories)
  281. DrawText‏‎ (2 categories)
  282. CInventory::getItem‏‎ (2 categories)
  283. CBitStream::overwrite at bit s32‏‎ (2 categories)
  284. Driver::getScreenHeightRatio‏‎ (2 categories)
  285. CMap::GetLandYatX‏‎ (2 categories)
  286. CBitStream::read at bit s32‏‎ (2 categories)
  287. CMap::getDayTime‏‎ (2 categories)
  288. CBitStream::read s32‏‎ (2 categories)
  289. FastSin‏‎ (2 categories)
  290. CMap::isTileSolid‏‎ (2 categories)
  291. CBitStream::write bool‏‎ (2 categories)
  292. Gamemode.cfg‏‎ (2 categories)
  293. CMovement::SetActive‏‎ (2 categories)
  294. CBitStream::write u8‏‎ (2 categories)
  295. GetBlobsByNameListSize‏‎ (2 categories)
  296. CNet::isClient‏‎ (2 categories)
  297. CBlob::ClearButtons‏‎ (2 categories)
  298. GetMap‏‎ (2 categories)
  299. CPlayer::getClassNum‏‎ (2 categories)
  300. CBlob::CreateInventoryMenu‏‎ (2 categories)
  301. GetScreenWidth‏‎ (2 categories)
  302. CProperties::AddScriptObject‏‎ (2 categories)
  303. CBlob::Die‏‎ (2 categories)
  304. Gold Nugget‏‎ (2 categories)
  305. CShape::SetGravityScale‏‎ (2 categories)
  306. CProperties::get (type)‏‎ (2 categories)
  307. CBlob::Pickup‏‎ (2 categories)
  308. InvSqrt‏‎ (2 categories)
  309. CSprite::ForceUpdate‏‎ (2 categories)
  310. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  311. CBlob::RemoveScript‏‎ (2 categories)
  312. CSprite::RotateAllBy‏‎ (2 categories)
  313. CRules::RestartRules‏‎ (2 categories)
  314. CBlob::SetTimeToDie‏‎ (2 categories)
  315. LoadMapCycle‏‎ (2 categories)
  316. CSprite::SetVisible‏‎ (2 categories)
  317. CRules::getSpectatorTeamNum‏‎ (2 categories)
  318. CBlob::Throw‏‎ (2 categories)
  319. MakeCoin‏‎ (2 categories)
  320. CSprite::getFilename‏‎ (2 categories)
  321. CRules::isWarmup‏‎ (2 categories)
  322. CBlob::getAimPos‏‎ (2 categories)
  323. CSprite::getSpriteLayer‏‎ (2 categories)
  324. CSeclev::saveSeclev‏‎ (2 categories)
  325. CBlob::getHeight‏‎ (2 categories)
  326. Official Forums‏‎ (2 categories)
  327. CSprite::isFrame‏‎ (2 categories)
  328. CSecurity::emptySeclevs‏‎ (2 categories)
  329. CBlob::getMass‏‎ (2 categories)
  330. CSpriteLayer::ScaleBy‏‎ (2 categories)
  331. CSecurity::ignoresExist‏‎ (2 categories)
  332. CBlob::getProperties‏‎ (2 categories)
  333. PrintBool‏‎ (2 categories)
  334. CSpriteLayer::TranslateBy‏‎ (2 categories)
  335. CSecurity::reloadSecurity‏‎ (2 categories)
  336. CBlob::getSexNum‏‎ (2 categories)
  337. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  338. CSecurity::unBan‏‎ (2 categories)
  339. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  340. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  341. CBlob::isAttached‏‎ (2 categories)
  342. CTechTree::addTech‏‎ (2 categories)
  343. CBlob::isKeyPressed‏‎ (2 categories)
  344. Shark‏‎ (2 categories)
  345. CTechTree::takeTech‏‎ (2 categories)
  346. CBlob::isTouching‏‎ (2 categories)
  347. AddIconToken‏‎ (2 categories)
  348. CWeapon‏‎ (2 categories)
  349. CBlob::set (type)‏‎ (2 categories)
  350. Tan‏‎ (2 categories)
  351. Animation::getFrame‏‎ (2 categories)
  352. Ceil‏‎ (2 categories)
  353. CBrain::SetTarget‏‎ (2 categories)
  354. Command Line Arguments‏‎ (2 categories)
  355. CButton::getOwner‏‎ (2 categories)
  356. ConfigFile::loadFile‏‎ (2 categories)
  357. CControls::getMouseWorldPos‏‎ (2 categories)
  358. Bomber‏‎ (2 categories)
  359. CreateBlob‏‎ (2 categories)
  360. CGridMenu::AddButton‏‎ (2 categories)
  361. Wooden Platform‏‎ (2 categories)
  362. CAttachment‏‎ (2 categories)
  363. CHUD‏‎ (2 categories)
  364. CAttachment::getOccupiedCount‏‎ (2 categories)
  365. DrawIcon‏‎ (2 categories)
  366. CHUD::hasButtons‏‎ (2 categories)
  367. CBitStream::SetBitIndex‏‎ (2 categories)
  368. DrawWindow‏‎ (2 categories)
  369. CInventory::getItemsCount‏‎ (2 categories)
  370. CBitStream::overwrite at bit s8‏‎ (2 categories)
  371. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  372. CMap::GetTileWorldPosition‏‎ (2 categories)
  373. CBitStream::read at bit s8‏‎ (2 categories)
  374. CMap::getEffect‏‎ (2 categories)
  375. CBitStream::read s8‏‎ (2 categories)
  376. CMap::rayCastSolid‏‎ (2 categories)
  377. CBitStream::write f32‏‎ (2 categories)
  378. Gameplay‏‎ (2 categories)
  379. CMovement::getConsts‏‎ (2 categories)
  380. CBlob‏‎ (2 categories)
  381. GetCamera‏‎ (2 categories)
  382. CNet::isServer‏‎ (2 categories)
  383. CBlob::ClearGridMenus‏‎ (2 categories)
  384. GetNet‏‎ (2 categories)
  385. CPlayer::getHead‏‎ (2 categories)
  386. CBlob::CreateRespawnPoint‏‎ (2 categories)
  387. GetSecurity‏‎ (2 categories)
  388. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  389. CBlob::DropCarried‏‎ (2 categories)
  390. CShape::SetPosition‏‎ (2 categories)
  391. CProperties::set (type)‏‎ (2 categories)
  392. CBlob::PickupIntoHands‏‎ (2 categories)
  393. CSprite::Gib‏‎ (2 categories)
  394. CRespawnQueueActor::getRespawnBlob‏‎ (2 categories)
  395. CBlob::RenderForHUD‏‎ (2 categories)
  396. Knight Shop‏‎ (2 categories)
  397. CSprite::RotateBy‏‎ (2 categories)
  398. CRules::SetCurrentState‏‎ (2 categories)
  399. CBlob::SetVisible‏‎ (2 categories)
  400. LoadNextMap‏‎ (2 categories)
  401. CBlob::Settle‏‎ (2 categories)
  402. LoadRules‏‎ (2 categories)
  403. CSprite::SetZ‏‎ (2 categories)
  404. CRules::getTeamWon‏‎ (2 categories)
  405. CBlob::UnSettle‏‎ (2 categories)
  406. CSprite::getFrame‏‎ (2 categories)
  407. CRules::set (type)‏‎ (2 categories)
  408. CBlob::getAttachmentPoint‏‎ (2 categories)
  409. MovementConsts‏‎ (2 categories)
  410. CSprite::getSpriteLayerCount‏‎ (2 categories)
  411. CSecurity‏‎ (2 categories)
  412. CBlob::getHitInfoByIndex‏‎ (2 categories)
  413. CSprite::isFrameIndex‏‎ (2 categories)
  414. CSecurity::expireBans‏‎ (2 categories)
  415. CBlob::getMovement‏‎ (2 categories)
  416. CSpriteLayer::SetAnimation‏‎ (2 categories)
  417. CSecurity::isPlayerBanned‏‎ (2 categories)
  418. CBlob::getQuantity‏‎ (2 categories)
  419. PrintFloat‏‎ (2 categories)
  420. CSpriteLayer::addAnimation‏‎ (2 categories)
  421. CSecurity::saveBlacklist‏‎ (2 categories)
  422. CBlob::getShape‏‎ (2 categories)
  423. Random‏‎ (2 categories)
  424. CSpriteLayer::getOffset‏‎ (2 categories)
  425. CSecurity::unIgnore‏‎ (2 categories)
  426. CBlob::getTouchingOffsetByIndex‏‎ (2 categories)
  427. Round‏‎ (2 categories)
  428. CSpriteLayer::isFrame‏‎ (2 categories)
  429. CBlob::isAttachedTo‏‎ (2 categories)
  430. CTechTree::getTech‏‎ (2 categories)
  431. CBlob::isMapBlock‏‎ (2 categories)
  432. Sin‏‎ (2 categories)
  433. API Troubleshooting‏‎ (2 categories)
  434. CTechTree::techExists‏‎ (2 categories)
  435. CBlob::setAimPos‏‎ (2 categories)
  436. AddRequirement‏‎ (2 categories)
  437. CWeapon::AddScript‏‎ (2 categories)
  438. CBlob::wasKeyPressed‏‎ (2 categories)
  439. TeamTexture‏‎ (2 categories)
  440. Animation::getFramesCount‏‎ (2 categories)
  441. Chest‏‎ (2 categories)
  442. CBrain::getNextPathPosition‏‎ (2 categories)
  443. CCamera‏‎ (2 categories)
  444. Vehicle Shop‏‎ (2 categories)
  445. ConfigFile::readIntoArray (type)‏‎ (2 categories)
  446. CControls::isKeyJustPressed‏‎ (2 categories)
  447. Water Bomb‏‎ (2 categories)
  448. CreateGridMenu‏‎ (2 categories)
  449. CGridMenu::AddItemButton‏‎ (2 categories)
  450. Workbench‏‎ (2 categories)
  451. CAttachment::AddScript‏‎ (2 categories)
  452. CHUD::HideCursor‏‎ (2 categories)
  453. CBitStream‏‎ (2 categories)
  454. DrawIconByName‏‎ (2 categories)
  455. CInventory‏‎ (2 categories)
  456. CBitStream::getBitsUsed‏‎ (2 categories)
  457. Drill‏‎ (2 categories)
  458. CInventory::hasRequirements‏‎ (2 categories)
  459. CBitStream::overwrite at bit u16‏‎ (2 categories)
  460. Driver::getScreenWidth‏‎ (2 categories)
  461. CMap::HasSupportAtPos‏‎ (2 categories)
  462. CBitStream::read at bit u16‏‎ (2 categories)
  463. Equals‏‎ (2 categories)
  464. CMap::getLandHeightAtX‏‎ (2 categories)
  465. CBitStream::read string‏‎ (2 categories)
  466. CMap::setEffect‏‎ (2 categories)
  467. CBitStream::write s16‏‎ (2 categories)
  468. CMovement::getVars‏‎ (2 categories)
  469. CBlob::AddForce‏‎ (2 categories)
  470. GetControls‏‎ (2 categories)
  471. CPlayer‏‎ (2 categories)
  472. CBlob::ClearMenus‏‎ (2 categories)
  473. GetPlayerByUsername‏‎ (2 categories)
  474. CPlayer::getSex‏‎ (2 categories)
  475. CBlob::Damage‏‎ (2 categories)
  476. GetTextDimensions‏‎ (2 categories)
  477. CProperties::DeleteScriptObject‏‎ (2 categories)
  478. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  479. CShape::SetRotationsAllowed‏‎ (2 categories)
  480. CRespawn‏‎ (2 categories)
  481. CBlob::PickupIntoInventory‏‎ (2 categories)
  482. IsPlayerListShowing‏‎ (2 categories)
  483. CSprite::LookAtPoint‏‎ (2 categories)
  484. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  485. CBlob::SendCommand‏‎ (2 categories)
  486. Known issues‏‎ (2 categories)
  487. CSprite::ScaleBy‏‎ (2 categories)
  488. CRules::SetGlobalMessage‏‎ (2 categories)
  489. CBlob::ShootBlob‏‎ (2 categories)
  490. LoadSeclevs‏‎ (2 categories)
  491. CSprite::TranslateAllBy‏‎ (2 categories)
  492. CRules::getTeamsCount‏‎ (2 categories)
  493. CBlob::UnplugPlayer‏‎ (2 categories)
  494. CSprite::getFrameHeight‏‎ (2 categories)
  495. CSeclev‏‎ (2 categories)
  496. CBlob::getAttachmentPointCount‏‎ (2 categories)
  497. MovementVars‏‎ (2 categories)
  498. CSprite::getVars‏‎ (2 categories)
  499. CSecurity::assignSeclev‏‎ (2 categories)
  500. CBlob::getHitInfosFromArc‏‎ (2 categories)

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