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  1. Tree‏‎ (3 categories)
  2. Wood‏‎ (3 categories)
  3. Wood Block‏‎ (3 categories)
  4. Catapult‏‎ (3 categories)
  5. Stone‏‎ (3 categories)
  6. Boulder‏‎ (3 categories)
  7. Stone Block‏‎ (3 categories)
  8. Spikes‏‎ (3 categories)
  9. Team Door‏‎ (3 categories)
  10. CBrain::getState‏‎ (2 categories)
  11. CWeapon::getConsts‏‎ (2 categories)
  12. Back Stone Wall‏‎ (2 categories)
  13. CControls‏‎ (2 categories)
  14. CControls::isMenuOpened‏‎ (2 categories)
  15. ConfigFile‏‎ (2 categories)
  16. Bucket‏‎ (2 categories)
  17. Warning‏‎ (2 categories)
  18. CGridMenu::getButtonOfIndex‏‎ (2 categories)
  19. ConfigFile::saveFile‏‎ (2 categories)
  20. CAttachment::getAttachedBlob‏‎ (2 categories)
  21. CHUD::SetCursorImage‏‎ (2 categories)
  22. Dedicated autoconfig.gm‏‎ (2 categories)
  23. CBitStream::Decompress‏‎ (2 categories)
  24. Zombie Portal‏‎ (2 categories)
  25. CInventory::RemoveItems‏‎ (2 categories)
  26. DrawButton‏‎ (2 categories)
  27. CBitStream::opAssign‏‎ (2 categories)
  28. CInventory::putOutItem‏‎ (2 categories)
  29. DrawRectangle‏‎ (2 categories)
  30. CBitStream::read Vec2f‏‎ (2 categories)
  31. CMap::SplashEffect‏‎ (2 categories)
  32. Driver::getPixelOffset‏‎ (2 categories)
  33. CBitStream::read bool‏‎ (2 categories)
  34. CMap::getTileSpacePosition‏‎ (2 categories)
  35. Driver::getWorldPosFromScreenPos‏‎ (2 categories)
  36. CBitStream::read u8‏‎ (2 categories)
  37. CMovement‏‎ (2 categories)
  38. CBitStream::write string‏‎ (2 categories)
  39. CNet::CreateServer‏‎ (2 categories)
  40. FormatFloat‏‎ (2 categories)
  41. CBlob::AddScriptObjectGroup‏‎ (2 categories)
  42. CPlayer::ChangeTeam‏‎ (2 categories)
  43. GetBlobByNetworkId‏‎ (2 categories)
  44. CBlob::ClickInteractButton‏‎ (2 categories)
  45. CPlayer::getTeamNum‏‎ (2 categories)
  46. GetGameTime‏‎ (2 categories)
  47. CBlob::DetachAll‏‎ (2 categories)
  48. CProperties::getScriptObject‏‎ (2 categories)
  49. GetRespawn‏‎ (2 categories)
  50. CBlob::HitMap‏‎ (2 categories)
  51. CRespawn::findClosestPoint‏‎ (2 categories)
  52. CBlob::PutInInventory‏‎ (2 categories)
  53. CShape::AddScript‏‎ (2 categories)
  54. CRules::AddScriptObjectGroup‏‎ (2 categories)
  55. HitInfo‏‎ (2 categories)
  56. CBlob::SetDead‏‎ (2 categories)
  57. CShape::getVars‏‎ (2 categories)
  58. CRules::getCurrentState‏‎ (2 categories)
  59. CBlob::ShowInteractButtons‏‎ (2 categories)
  60. CSprite::RemoveScript‏‎ (2 categories)
  61. CRules::isBarrier‏‎ (2 categories)
  62. Lantern‏‎ (2 categories)
  63. CBlob::canBePlacedAt‏‎ (2 categories)
  64. CSprite::SetFacingLeft‏‎ (2 categories)
  65. CSeclev::getName‏‎ (2 categories)
  66. Log‏‎ (2 categories)
  67. CBlob::getBrain‏‎ (2 categories)
  68. CSprite::addAnimation‏‎ (2 categories)
  69. CSecurity::bansExist‏‎ (2 categories)
  70. Max‏‎ (2 categories)
  71. CBlob::getHitInfosSize‏‎ (2 categories)
  72. CSprite::getFrameWidth‏‎ (2 categories)
  73. CSecurity::getSeclev‏‎ (2 categories)
  74. CBlob::getOldVelocity‏‎ (2 categories)
  75. CSprite::getWorldTranslation‏‎ (2 categories)
  76. CSecurity::printBans‏‎ (2 categories)
  77. ParticleAnimated‏‎ (2 categories)
  78. CBlob::getScreenPos‏‎ (2 categories)
  79. CSpriteLayer::LookAtPoint‏‎ (2 categories)
  80. CSecurity::saveSecurity‏‎ (2 categories)
  81. CBlob::getTeam‏‎ (2 categories)
  82. CSpriteLayer::SetFrameIndex‏‎ (2 categories)
  83. CShape::AddForce‏‎ (2 categories)
  84. PrintString‏‎ (2 categories)
  85. CBlob::getWidth‏‎ (2 categories)
  86. CSpriteLayer::getFilename‏‎ (2 categories)
  87. CBlob::isInWater‏‎ (2 categories)
  88. CSpriteLayer::getScale‏‎ (2 categories)
  89. ACos‏‎ (2 categories)
  90. Scroll‏‎ (2 categories)
  91. CBlob::isOnGround‏‎ (2 categories)
  92. CTeam‏‎ (2 categories)
  93. Abs‏‎ (2 categories)
  94. SetHelpText‏‎ (2 categories)
  95. CBlob::setTeamNum‏‎ (2 categories)
  96. CTechTree::hasPrereqsFor‏‎ (2 categories)
  97. Animation‏‎ (2 categories)
  98. SpriteConsts‏‎ (2 categories)
  99. CBrain::RemoveScript‏‎ (2 categories)
  100. CTechnology::getPrereqName‏‎ (2 categories)
  101. CBrain::getTarget‏‎ (2 categories)
  102. CWeapon::getVars‏‎ (2 categories)
  103. Back Wood Wall‏‎ (2 categories)
  104. CControls::ClearKeys‏‎ (2 categories)
  105. Tunnel‏‎ (2 categories)
  106. CGridButton‏‎ (2 categories)
  107. ConfigFile::addArray (type)‏‎ (2 categories)
  108. Water‏‎ (2 categories)
  109. CGridMenu::getButtonsCount‏‎ (2 categories)
  110. CAttachment::getAttachmentPoint‏‎ (2 categories)
  111. CHUD::SetDefaultCursor‏‎ (2 categories)
  112. Dedicated autostart.gm‏‎ (2 categories)
  113. CBitStream::Length‏‎ (2 categories)
  114. Zombies (KAG Classic)‏‎ (2 categories)
  115. CInventory::TakeRequirements‏‎ (2 categories)
  116. DrawButtonHover‏‎ (2 categories)
  117. CBitStream::overwrite at bit f32‏‎ (2 categories)
  118. CMap‏‎ (2 categories)
  119. DrawRulesFont‏‎ (2 categories)
  120. CBitStream::read at bit f32‏‎ (2 categories)
  121. CMap::getAlignedWorldPos‏‎ (2 categories)
  122. Driver::getScreenCenterPos‏‎ (2 categories)
  123. CBitStream::read f32‏‎ (2 categories)
  124. CMap::inInWater‏‎ (2 categories)
  125. CBitStream::writeBitStream‏‎ (2 categories)
  126. CMovement::AddScript‏‎ (2 categories)
  127. FastCos‏‎ (2 categories)
  128. CBitStream::write u16‏‎ (2 categories)
  129. CNet::DisconnectClient‏‎ (2 categories)
  130. FormatInt‏‎ (2 categories)
  131. CBlob::AttachTo‏‎ (2 categories)
  132. CPlayer::getCharacterName‏‎ (2 categories)
  133. GetBlobSize‏‎ (2 categories)
  134. CBlob::CreateBubbleMenu‏‎ (2 categories)
  135. CPlayer::getUsername‏‎ (2 categories)
  136. GetHUD‏‎ (2 categories)
  137. CBlob::DetachFrom‏‎ (2 categories)
  138. CProperties::getScriptObjectGroupSize‏‎ (2 categories)
  139. GetRules‏‎ (2 categories)
  140. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  141. CRespawnPoint‏‎ (2 categories)
  142. CBlob::PutOutInventory‏‎ (2 categories)
  143. CShape::RemoveScript‏‎ (2 categories)
  144. CRules::DeleteScriptObject‏‎ (2 categories)
  145. CBlob::SetFacingLeft‏‎ (2 categories)
  146. CSprite‏‎ (2 categories)
  147. CRules::getProperties‏‎ (2 categories)
  148. Keg‏‎ (2 categories)
  149. CBlob::ShowPickupButtons‏‎ (2 categories)
  150. CSprite::ResetTransform‏‎ (2 categories)
  151. CRules::isGameOver‏‎ (2 categories)
  152. CBlob::canBePutInInventory‏‎ (2 categories)
  153. CSprite::SetFrameIndex‏‎ (2 categories)
  154. CSeclev::getSeclevID‏‎ (2 categories)
  155. Longboat‏‎ (2 categories)
  156. CBlob::getCarriedBlob‏‎ (2 categories)
  157. CSprite::addSpriteLayer‏‎ (2 categories)
  158. CSecurity::checkAccess Assign‏‎ (2 categories)
  159. CBlob::getInventory‏‎ (2 categories)
  160. CSprite::getOffset‏‎ (2 categories)
  161. CSecurity::getSeclevsSize‏‎ (2 categories)
  162. CBlob::getPlayer‏‎ (2 categories)
  163. CSprite::isAnimation‏‎ (2 categories)
  164. CSecurity::printIgnores‏‎ (2 categories)
  165. PixelOffset‏‎ (2 categories)
  166. CBlob::getScriptObject‏‎ (2 categories)
  167. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  168. CSecurity::saveWhitelist‏‎ (2 categories)
  169. Pow‏‎ (2 categories)
  170. CBlob::getTeamNum‏‎ (2 categories)
  171. CSpriteLayer::SetOffset‏‎ (2 categories)
  172. PrintVec2f‏‎ (2 categories)
  173. CBlob::get (type)‏‎ (2 categories)
  174. CSpriteLayer::getFrame‏‎ (2 categories)
  175. CBlob::isInventoryAccessible‏‎ (2 categories)
  176. CSpriteLayer::getTranslation‏‎ (2 categories)
  177. CBlob::isOnLadder‏‎ (2 categories)
  178. CTeam::getName‏‎ (2 categories)
  179. ShapeConsts‏‎ (2 categories)
  180. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  181. CTechTree::hasTech‏‎ (2 categories)
  182. Animation::AddFrame‏‎ (2 categories)
  183. SpriteVars‏‎ (2 categories)
  184. CBrain::SetActive‏‎ (2 categories)
  185. CTechnology::getPrereqsCount‏‎ (2 categories)
  186. AttachmentPoint‏‎ (2 categories)
  187. TakeRequirementsCombined‏‎ (2 categories)
  188. CBrain::getVars‏‎ (2 categories)
  189. Thick Rock‏‎ (2 categories)
  190. CControls::NoKeysPressed‏‎ (2 categories)
  191. CGridButton::SetHoverText‏‎ (2 categories)
  192. ConfigFile::add (type)‏‎ (2 categories)
  193. Builder Shop‏‎ (2 categories)
  194. CGridMenu::getName‏‎ (2 categories)
  195. Controls‏‎ (2 categories)
  196. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  197. Wooden Door‏‎ (2 categories)
  198. CHUD::ShowCursor‏‎ (2 categories)
  199. CBitStream::ResetBitIndex‏‎ (2 categories)
  200. CInventory::canPutItem‏‎ (2 categories)
  201. DrawButtonPressed‏‎ (2 categories)
  202. CBitStream::overwrite at bit s16‏‎ (2 categories)
  203. CMap::DestroyTile‏‎ (2 categories)
  204. DrawSunkenPane‏‎ (2 categories)
  205. CBitStream::read at bit s16‏‎ (2 categories)
  206. CMap::getColorLight‏‎ (2 categories)
  207. Driver::getScreenHeight‏‎ (2 categories)
  208. CBitStream::read s16‏‎ (2 categories)
  209. CMap::isBuildableAtPos‏‎ (2 categories)
  210. CBitStream::write Vec2f‏‎ (2 categories)
  211. CMovement::RemoveScript‏‎ (2 categories)
  212. FastRandom‏‎ (2 categories)
  213. CBitStream::write u32‏‎ (2 categories)
  214. CNet::DisconnetServer‏‎ (2 categories)
  215. CBlob::ClearBubbleMenu‏‎ (2 categories)
  216. CPlayer::getClantag‏‎ (2 categories)
  217. GetBlobsByNameListBlob‏‎ (2 categories)
  218. CBlob::CreateGenericButton‏‎ (2 categories)
  219. CProperties‏‎ (2 categories)
  220. GetLocalPlayer‏‎ (2 categories)
  221. CBlob::DetachFromAll‏‎ (2 categories)
  222. CProperties::getScriptObjectsArray‏‎ (2 categories)
  223. GetScreenHeight‏‎ (2 categories)
  224. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  225. CRespawnQueueActor‏‎ (2 categories)
  226. Gold‏‎ (2 categories)
  227. CBlob::RemoveFromInventories‏‎ (2 categories)
  228. CShape::SetActive‏‎ (2 categories)
  229. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  230. CBlob::SetQuantity‏‎ (2 categories)
  231. CSprite::AddScript‏‎ (2 categories)
  232. CRules::getScriptObject‏‎ (2 categories)
  233. Knight‏‎ (2 categories)
  234. CBlob::Sync‏‎ (2 categories)
  235. CSprite::ResetWorldTransform‏‎ (2 categories)
  236. CRules::isIntermission‏‎ (2 categories)
  237. LoadMap‏‎ (2 categories)
  238. CBlob::exists‏‎ (2 categories)
  239. CSprite::SetOffset‏‎ (2 categories)
  240. CSeclev::print‏‎ (2 categories)
  241. CBlob::getControls‏‎ (2 categories)
  242. CSprite::getAnimation‏‎ (2 categories)
  243. CSecurity::checkAccess Command‏‎ (2 categories)
  244. Min‏‎ (2 categories)
  245. CBlob::getInventoryName‏‎ (2 categories)
  246. CSprite::getRelativeZ‏‎ (2 categories)
  247. CSecurity::getWhitelistActive‏‎ (2 categories)
  248. CBlob::getPosition‏‎ (2 categories)
  249. CSprite::isAnimationEnded‏‎ (2 categories)
  250. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  251. Play‏‎ (2 categories)
  252. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  253. CSpriteLayer::ResetTransform‏‎ (2 categories)
  254. CSecurity::sendSeclevs‏‎ (2 categories)
  255. CBlob::getTouchingByIndex‏‎ (2 categories)
  256. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  257. CBlob::hasTag‏‎ (2 categories)
  258. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  259. CBlob::isKeyJustPressed‏‎ (2 categories)
  260. CSpriteLayer::isAnimation‏‎ (2 categories)
  261. CBlob::isOnWall‏‎ (2 categories)
  262. CTechTree‏‎ (2 categories)
  263. AddBot‏‎ (2 categories)
  264. ShapeVars‏‎ (2 categories)
  265. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  266. CTechTree::setDescription‏‎ (2 categories)
  267. Animation::SetFrameIndex‏‎ (2 categories)
  268. Sqrt‏‎ (2 categories)
  269. CBrain::SetPathTo‏‎ (2 categories)
  270. CTileEffect‏‎ (2 categories)
  271. AttachmentPoint::getOccupied‏‎ (2 categories)
  272. Tan‏‎ (2 categories)
  273. CButton‏‎ (2 categories)
  274. CControls::getMouseScreenPos‏‎ (2 categories)
  275. CGridMenu‏‎ (2 categories)
  276. ConfigFile::keyExists‏‎ (2 categories)
  277. CGridMenu::getOwner‏‎ (2 categories)
  278. Cos‏‎ (2 categories)
  279. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  280. Wooden Platform‏‎ (2 categories)
  281. CHUD::getCursorFrame‏‎ (2 categories)
  282. CBitStream::ResetBuffer‏‎ (2 categories)
  283. CInventory::getItem‏‎ (2 categories)
  284. DrawFramedPane‏‎ (2 categories)
  285. CBitStream::overwrite at bit s32‏‎ (2 categories)
  286. CMap::GetLandYatX‏‎ (2 categories)
  287. DrawText‏‎ (2 categories)
  288. CBitStream::read at bit s32‏‎ (2 categories)
  289. CMap::getDayTime‏‎ (2 categories)
  290. Driver::getScreenHeightRatio‏‎ (2 categories)
  291. CBitStream::read s32‏‎ (2 categories)
  292. CMap::isTileSolid‏‎ (2 categories)
  293. CBitStream::write bool‏‎ (2 categories)
  294. CMovement::SetActive‏‎ (2 categories)
  295. FastSin‏‎ (2 categories)
  296. CBitStream::write u8‏‎ (2 categories)
  297. CNet::isClient‏‎ (2 categories)
  298. Gamemode.cfg‏‎ (2 categories)
  299. CBlob::ClearButtons‏‎ (2 categories)
  300. CPlayer::getClassNum‏‎ (2 categories)
  301. GetBlobsByNameListSize‏‎ (2 categories)
  302. CBlob::CreateInventoryMenu‏‎ (2 categories)
  303. CProperties::AddScriptObject‏‎ (2 categories)
  304. GetMap‏‎ (2 categories)
  305. CBlob::Die‏‎ (2 categories)
  306. CProperties::get (type)‏‎ (2 categories)
  307. GetScreenWidth‏‎ (2 categories)
  308. CBlob::Pickup‏‎ (2 categories)
  309. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  310. Gold Nugget‏‎ (2 categories)
  311. CBlob::RemoveScript‏‎ (2 categories)
  312. CShape::SetGravityScale‏‎ (2 categories)
  313. CRules::RestartRules‏‎ (2 categories)
  314. InvSqrt‏‎ (2 categories)
  315. CBlob::SetTimeToDie‏‎ (2 categories)
  316. CSprite::ForceUpdate‏‎ (2 categories)
  317. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  318. CBlob::Tag‏‎ (2 categories)
  319. CSprite::RotateAllBy‏‎ (2 categories)
  320. CRules::isMatchRunning‏‎ (2 categories)
  321. LoadMapCycle‏‎ (2 categories)
  322. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  323. CSprite::SetRelativeZ‏‎ (2 categories)
  324. CSeclev::removeUser‏‎ (2 categories)
  325. CBlob::getHeadNum‏‎ (2 categories)
  326. CSprite::getConsts‏‎ (2 categories)
  327. CSecurity::checkAccess Feature‏‎ (2 categories)
  328. Modding‏‎ (2 categories)
  329. CBlob::getMapTile‏‎ (2 categories)
  330. CSprite::getRotation‏‎ (2 categories)
  331. CSecurity::ignore‏‎ (2 categories)
  332. CBlob::getPostionWIthOffset‏‎ (2 categories)
  333. CSprite::isFacingLeft‏‎ (2 categories)
  334. CSecurity::printSeclevs‏‎ (2 categories)
  335. CBlob::getScriptObjectsArray‏‎ (2 categories)
  336. CSpriteLayer::RotateBy‏‎ (2 categories)
  337. CSecurity::setPlayerSeclev‏‎ (2 categories)
  338. Print‏‎ (2 categories)
  339. CBlob::getTouchingCount‏‎ (2 categories)
  340. CSpriteLayer::SetVisible‏‎ (2 categories)
  341. CBlob::isActive‏‎ (2 categories)
  342. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  343. CBlob::isKeyJustReleased‏‎ (2 categories)
  344. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  345. CBlob::isSnapTodGrid‏‎ (2 categories)
  346. CTechTree::addPrerequesite‏‎ (2 categories)
  347. AddColorMarker‏‎ (2 categories)
  348. Shark‏‎ (2 categories)
  349. CBlob::setVelocity‏‎ (2 categories)
  350. CTechTree::setIcon‏‎ (2 categories)
  351. Animation::ended‏‎ (2 categories)
  352. CBrain::SetSuggestedKeys‏‎ (2 categories)
  353. CTileEffect::Set‏‎ (2 categories)
  354. AttachmentPoint::getPositon‏‎ (2 categories)
  355. TeamTexture‏‎ (2 categories)
  356. CButton::getOwner‏‎ (2 categories)
  357. Ceil‏‎ (2 categories)
  358. CControls::getMouseWorldPos‏‎ (2 categories)
  359. Command Line Arguments‏‎ (2 categories)
  360. Bomber‏‎ (2 categories)
  361. Vehicle Shop‏‎ (2 categories)
  362. CGridMenu::AddButton‏‎ (2 categories)
  363. ConfigFile::loadFile‏‎ (2 categories)
  364. CAttachment‏‎ (2 categories)
  365. Water Bomb‏‎ (2 categories)
  366. CHUD‏‎ (2 categories)
  367. CreateBlob‏‎ (2 categories)
  368. CAttachment::getOccupiedCount‏‎ (2 categories)
  369. Workbench‏‎ (2 categories)
  370. CHUD::hasButtons‏‎ (2 categories)
  371. CBitStream::SetBitIndex‏‎ (2 categories)
  372. CInventory::getItemsCount‏‎ (2 categories)
  373. DrawIcon‏‎ (2 categories)
  374. CBitStream::overwrite at bit s8‏‎ (2 categories)
  375. CMap::GetTileWorldPosition‏‎ (2 categories)
  376. DrawWindow‏‎ (2 categories)
  377. CBitStream::read at bit s8‏‎ (2 categories)
  378. CMap::getEffect‏‎ (2 categories)
  379. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  380. CBitStream::read s8‏‎ (2 categories)
  381. CMap::rayCastSolid‏‎ (2 categories)
  382. CBitStream::write f32‏‎ (2 categories)
  383. CMovement::getConsts‏‎ (2 categories)
  384. CBlob‏‎ (2 categories)
  385. CNet::isServer‏‎ (2 categories)
  386. Gameplay‏‎ (2 categories)
  387. CBlob::ClearGridMenus‏‎ (2 categories)
  388. CPlayer::getHead‏‎ (2 categories)
  389. GetCamera‏‎ (2 categories)
  390. CBlob::CreateRespawnPoint‏‎ (2 categories)
  391. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  392. GetNet‏‎ (2 categories)
  393. CBlob::DropCarried‏‎ (2 categories)
  394. CProperties::set (type)‏‎ (2 categories)
  395. GetSecurity‏‎ (2 categories)
  396. CBlob::PickupIntoHands‏‎ (2 categories)
  397. CRespawnQueueActor::getRespawnBlob‏‎ (2 categories)
  398. CBlob::RenderForHUD‏‎ (2 categories)
  399. CShape::SetPosition‏‎ (2 categories)
  400. CRules::SetCurrentState‏‎ (2 categories)
  401. CBlob::SetVisible‏‎ (2 categories)
  402. CSprite::Gib‏‎ (2 categories)
  403. CRules::getSpectatorTeamNum‏‎ (2 categories)
  404. Knight Shop‏‎ (2 categories)
  405. CBlob::Throw‏‎ (2 categories)
  406. CSprite::RotateBy‏‎ (2 categories)
  407. CRules::isWarmup‏‎ (2 categories)
  408. LoadNextMap‏‎ (2 categories)
  409. CBlob::getAimPos‏‎ (2 categories)
  410. CSprite::SetVisible‏‎ (2 categories)
  411. CSeclev::saveSeclev‏‎ (2 categories)
  412. MakeCoin‏‎ (2 categories)
  413. CBlob::getHeight‏‎ (2 categories)
  414. CSprite::getFilename‏‎ (2 categories)
  415. CSecurity::emptySeclevs‏‎ (2 categories)
  416. CBlob::getMass‏‎ (2 categories)
  417. CSprite::getSpriteLayer‏‎ (2 categories)
  418. CSecurity::ignoresExist‏‎ (2 categories)
  419. Official Forums‏‎ (2 categories)
  420. CBlob::getProperties‏‎ (2 categories)
  421. CSprite::isFrame‏‎ (2 categories)
  422. CSecurity::reloadSecurity‏‎ (2 categories)
  423. CBlob::getSexNum‏‎ (2 categories)
  424. CSpriteLayer::ScaleBy‏‎ (2 categories)
  425. CSecurity::unBan‏‎ (2 categories)
  426. PrintBool‏‎ (2 categories)
  427. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  428. CSpriteLayer::TranslateBy‏‎ (2 categories)
  429. Random‏‎ (2 categories)
  430. CBlob::isAttached‏‎ (2 categories)
  431. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  432. Round‏‎ (2 categories)
  433. CBlob::isKeyPressed‏‎ (2 categories)
  434. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  435. CBlob::isTouching‏‎ (2 categories)
  436. CTechTree::addTech‏‎ (2 categories)
  437. AddIconToken‏‎ (2 categories)
  438. Sin‏‎ (2 categories)
  439. CBlob::set (type)‏‎ (2 categories)
  440. CTechTree::takeTech‏‎ (2 categories)
  441. Animation::getFrame‏‎ (2 categories)
  442. CBrain::SetTarget‏‎ (2 categories)
  443. CWeapon‏‎ (2 categories)
  444. TeamTexture::getPixelOffset‏‎ (2 categories)
  445. CCamera‏‎ (2 categories)
  446. Chest‏‎ (2 categories)
  447. CControls::isKeyJustPressed‏‎ (2 categories)
  448. Vehicles‏‎ (2 categories)
  449. CGridMenu::AddItemButton‏‎ (2 categories)
  450. ConfigFile::readIntoArray (type)‏‎ (2 categories)
  451. CAttachment::AddScript‏‎ (2 categories)
  452. WeaponConsts‏‎ (2 categories)
  453. CHUD::HideCursor‏‎ (2 categories)
  454. CreateGridMenu‏‎ (2 categories)
  455. CBitStream‏‎ (2 categories)
  456. Workshop‏‎ (2 categories)
  457. CInventory‏‎ (2 categories)
  458. CBitStream::getBitsUsed‏‎ (2 categories)
  459. CInventory::hasRequirements‏‎ (2 categories)
  460. DrawIconByName‏‎ (2 categories)
  461. CBitStream::overwrite at bit u16‏‎ (2 categories)
  462. CMap::HasSupportAtPos‏‎ (2 categories)
  463. Drill‏‎ (2 categories)
  464. CBitStream::read at bit u16‏‎ (2 categories)
  465. CMap::getLandHeightAtX‏‎ (2 categories)
  466. Driver::getScreenWidth‏‎ (2 categories)
  467. CBitStream::read string‏‎ (2 categories)
  468. CMap::setEffect‏‎ (2 categories)
  469. Equals‏‎ (2 categories)
  470. CBitStream::write s16‏‎ (2 categories)
  471. CMovement::getVars‏‎ (2 categories)
  472. CBlob::AddForce‏‎ (2 categories)
  473. CPlayer‏‎ (2 categories)
  474. CBlob::ClearMenus‏‎ (2 categories)
  475. CPlayer::getSex‏‎ (2 categories)
  476. GetControls‏‎ (2 categories)
  477. CBlob::Damage‏‎ (2 categories)
  478. CProperties::DeleteScriptObject‏‎ (2 categories)
  479. GetPlayerByUsername‏‎ (2 categories)
  480. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  481. CRespawn‏‎ (2 categories)
  482. GetTextDimensions‏‎ (2 categories)
  483. CBlob::PickupIntoInventory‏‎ (2 categories)
  484. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  485. CBlob::SendCommand‏‎ (2 categories)
  486. CShape::SetRotationsAllowed‏‎ (2 categories)
  487. CRules::SetGlobalMessage‏‎ (2 categories)
  488. IsPlayerListShowing‏‎ (2 categories)
  489. CBlob::Settle‏‎ (2 categories)
  490. CSprite::LookAtPoint‏‎ (2 categories)
  491. CRules::getTeamWon‏‎ (2 categories)
  492. Known issues‏‎ (2 categories)
  493. CBlob::UnSettle‏‎ (2 categories)
  494. CSprite::ScaleBy‏‎ (2 categories)
  495. CRules::set (type)‏‎ (2 categories)
  496. LoadRules‏‎ (2 categories)
  497. CBlob::getAttachmentPoint‏‎ (2 categories)
  498. CSprite::SetZ‏‎ (2 categories)
  499. CSecurity‏‎ (2 categories)
  500. CBlob::getHitInfoByIndex‏‎ (2 categories)

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