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  1. Bucket‏‎ (3 categories)
  2. Team Door‏‎ (3 categories)
  3. Wood‏‎ (3 categories)
  4. Tree‏‎ (3 categories)
  5. Wood Block‏‎ (3 categories)
  6. Catapult‏‎ (3 categories)
  7. Boulder‏‎ (3 categories)
  8. Stone‏‎ (3 categories)
  9. Stone Block‏‎ (3 categories)
  10. Spikes‏‎ (3 categories)
  11. CBlob::getWidth‏‎ (2 categories)
  12. Dedicated autoconfig.gm‏‎ (2 categories)
  13. Zombie Fortress‏‎ (2 categories)
  14. CBlob::isInWater‏‎ (2 categories)
  15. DrawButton‏‎ (2 categories)
  16. ACos‏‎ (2 categories)
  17. CBlob::isOnGround‏‎ (2 categories)
  18. DrawRectangle‏‎ (2 categories)
  19. Abs‏‎ (2 categories)
  20. CBlob::setTeamNum‏‎ (2 categories)
  21. Driver::getPixelOffset‏‎ (2 categories)
  22. Animation‏‎ (2 categories)
  23. CBrain::RemoveScript‏‎ (2 categories)
  24. Driver::getWorldPosFromScreenPos‏‎ (2 categories)
  25. CBrain::getState‏‎ (2 categories)
  26. Back Stone Wall‏‎ (2 categories)
  27. CControls‏‎ (2 categories)
  28. FormatFloat‏‎ (2 categories)
  29. CControls::isMenuOpened‏‎ (2 categories)
  30. GetBlobByNetworkId‏‎ (2 categories)
  31. CGridMenu::getButtonOfIndex‏‎ (2 categories)
  32. GetGameTime‏‎ (2 categories)
  33. CAttachment::getAttachedBlob‏‎ (2 categories)
  34. CHUD::SetCursorImage‏‎ (2 categories)
  35. GetRespawn‏‎ (2 categories)
  36. CBitStream::Decompress‏‎ (2 categories)
  37. CInventory::RemoveItems‏‎ (2 categories)
  38. CBitStream::opAssign‏‎ (2 categories)
  39. CShape::AddScript‏‎ (2 categories)
  40. CInventory::putOutItem‏‎ (2 categories)
  41. HitInfo‏‎ (2 categories)
  42. CBitStream::read Vec2f‏‎ (2 categories)
  43. CShape::getVars‏‎ (2 categories)
  44. CMap::SplashEffect‏‎ (2 categories)
  45. CBitStream::read bool‏‎ (2 categories)
  46. CSprite::RemoveScript‏‎ (2 categories)
  47. CMap::getTileSpacePosition‏‎ (2 categories)
  48. Lantern‏‎ (2 categories)
  49. CBitStream::read u8‏‎ (2 categories)
  50. CSprite::SetFacingLeft‏‎ (2 categories)
  51. CMovement‏‎ (2 categories)
  52. Log‏‎ (2 categories)
  53. CBitStream::write string‏‎ (2 categories)
  54. CSprite::addAnimation‏‎ (2 categories)
  55. CNet::CreateServer‏‎ (2 categories)
  56. Max‏‎ (2 categories)
  57. CBlob::AddScriptObjectGroup‏‎ (2 categories)
  58. CSprite::getFrameWidth‏‎ (2 categories)
  59. CPlayer::ChangeTeam‏‎ (2 categories)
  60. CBlob::ClickInteractButton‏‎ (2 categories)
  61. CSprite::getWorldTranslation‏‎ (2 categories)
  62. CPlayer::getTeamNum‏‎ (2 categories)
  63. ParticleAnimated‏‎ (2 categories)
  64. CBlob::DetachAll‏‎ (2 categories)
  65. CSpriteLayer::LookAtPoint‏‎ (2 categories)
  66. CProperties::getScriptObject‏‎ (2 categories)
  67. CBlob::HitMap‏‎ (2 categories)
  68. CSpriteLayer::SetFrameIndex‏‎ (2 categories)
  69. CRespawn::findClosestPoint‏‎ (2 categories)
  70. PrintString‏‎ (2 categories)
  71. CBlob::PutInInventory‏‎ (2 categories)
  72. CSpriteLayer::getFilename‏‎ (2 categories)
  73. CRules::AddScriptObjectGroup‏‎ (2 categories)
  74. CBlob::SetDead‏‎ (2 categories)
  75. CSpriteLayer::getScale‏‎ (2 categories)
  76. CRules::getCurrentState‏‎ (2 categories)
  77. CBlob::ShowInteractButtons‏‎ (2 categories)
  78. CTeam‏‎ (2 categories)
  79. CRules::isBarrier‏‎ (2 categories)
  80. CBlob::canBePlacedAt‏‎ (2 categories)
  81. CTechTree::hasPrereqsFor‏‎ (2 categories)
  82. CSeclev::getName‏‎ (2 categories)
  83. Sponge‏‎ (2 categories)
  84. CBlob::getBrain‏‎ (2 categories)
  85. CTechnology::getPrereqName‏‎ (2 categories)
  86. CSecurity::bansExist‏‎ (2 categories)
  87. Storage‏‎ (2 categories)
  88. CBlob::getHitInfosSize‏‎ (2 categories)
  89. CWeapon::getConsts‏‎ (2 categories)
  90. CSecurity::getSeclev‏‎ (2 categories)
  91. CBlob::getOldVelocity‏‎ (2 categories)
  92. CSecurity::printBans‏‎ (2 categories)
  93. CBlob::getScreenPos‏‎ (2 categories)
  94. ConfigFile‏‎ (2 categories)
  95. CSecurity::saveSecurity‏‎ (2 categories)
  96. CBlob::getTeam‏‎ (2 categories)
  97. ConfigFile::saveFile‏‎ (2 categories)
  98. CShape::AddForce‏‎ (2 categories)
  99. CBlob::get (type)‏‎ (2 categories)
  100. Dedicated autostart.gm‏‎ (2 categories)
  101. Zombie Portal‏‎ (2 categories)
  102. CBlob::isInventoryAccessible‏‎ (2 categories)
  103. DrawButtonHover‏‎ (2 categories)
  104. CBlob::isOnLadder‏‎ (2 categories)
  105. DrawRulesFont‏‎ (2 categories)
  106. CBlob::setTouchingOffsetbyBlob‏‎ (2 categories)
  107. Driver::getScreenCenterPos‏‎ (2 categories)
  108. Animation::AddFrame‏‎ (2 categories)
  109. CBrain::SetActive‏‎ (2 categories)
  110. AttachmentPoint‏‎ (2 categories)
  111. CBrain::getTarget‏‎ (2 categories)
  112. FastCos‏‎ (2 categories)
  113. Back Wood Wall‏‎ (2 categories)
  114. CControls::ClearKeys‏‎ (2 categories)
  115. FormatInt‏‎ (2 categories)
  116. CGridButton‏‎ (2 categories)
  117. GetBlobSize‏‎ (2 categories)
  118. CGridMenu::getButtonsCount‏‎ (2 categories)
  119. GetHUD‏‎ (2 categories)
  120. CAttachment::getAttachmentPoint‏‎ (2 categories)
  121. CHUD::SetDefaultCursor‏‎ (2 categories)
  122. GetRules‏‎ (2 categories)
  123. CBitStream::Length‏‎ (2 categories)
  124. CInventory::TakeRequirements‏‎ (2 categories)
  125. CBitStream::overwrite at bit f32‏‎ (2 categories)
  126. CShape::RemoveScript‏‎ (2 categories)
  127. CMap‏‎ (2 categories)
  128. CBitStream::read at bit f32‏‎ (2 categories)
  129. CSprite‏‎ (2 categories)
  130. CMap::getAlignedWorldPos‏‎ (2 categories)
  131. Keg‏‎ (2 categories)
  132. CBitStream::read f32‏‎ (2 categories)
  133. CSprite::ResetTransform‏‎ (2 categories)
  134. CMap::inInWater‏‎ (2 categories)
  135. CBitStream::writeBitStream‏‎ (2 categories)
  136. CSprite::SetFrameIndex‏‎ (2 categories)
  137. CMovement::AddScript‏‎ (2 categories)
  138. Longboat‏‎ (2 categories)
  139. CBitStream::write u16‏‎ (2 categories)
  140. CSprite::addSpriteLayer‏‎ (2 categories)
  141. CNet::DisconnectClient‏‎ (2 categories)
  142. CBlob::AttachTo‏‎ (2 categories)
  143. CSprite::getOffset‏‎ (2 categories)
  144. CPlayer::getCharacterName‏‎ (2 categories)
  145. CBlob::CreateBubbleMenu‏‎ (2 categories)
  146. CSprite::isAnimation‏‎ (2 categories)
  147. CPlayer::getUsername‏‎ (2 categories)
  148. PixelOffset‏‎ (2 categories)
  149. CBlob::DetachFrom‏‎ (2 categories)
  150. CSpriteLayer::ReloadSprite‏‎ (2 categories)
  151. CProperties::getScriptObjectGroupSize‏‎ (2 categories)
  152. Pow‏‎ (2 categories)
  153. CBlob::ModifyRespawnPoint‏‎ (2 categories)
  154. CSpriteLayer::SetOffset‏‎ (2 categories)
  155. CRespawnPoint‏‎ (2 categories)
  156. PrintVec2f‏‎ (2 categories)
  157. CBlob::PutOutInventory‏‎ (2 categories)
  158. CSpriteLayer::getFrame‏‎ (2 categories)
  159. CRules::DeleteScriptObject‏‎ (2 categories)
  160. CBlob::SetFacingLeft‏‎ (2 categories)
  161. CSpriteLayer::getTranslation‏‎ (2 categories)
  162. CRules::getProperties‏‎ (2 categories)
  163. Scroll‏‎ (2 categories)
  164. CBlob::ShowPickupButtons‏‎ (2 categories)
  165. CTeam::getName‏‎ (2 categories)
  166. CRules::isGameOver‏‎ (2 categories)
  167. SetHelpText‏‎ (2 categories)
  168. CBlob::canBePutInInventory‏‎ (2 categories)
  169. CTechTree::hasTech‏‎ (2 categories)
  170. CSeclev::getSeclevID‏‎ (2 categories)
  171. SpriteConsts‏‎ (2 categories)
  172. CBlob::getCarriedBlob‏‎ (2 categories)
  173. CTechnology::getPrereqsCount‏‎ (2 categories)
  174. CSecurity::checkAccess Assign‏‎ (2 categories)
  175. CBlob::getInventory‏‎ (2 categories)
  176. CWeapon::getVars‏‎ (2 categories)
  177. CSecurity::getSeclevsSize‏‎ (2 categories)
  178. CBlob::getPlayer‏‎ (2 categories)
  179. CSecurity::printIgnores‏‎ (2 categories)
  180. CBlob::getScriptObject‏‎ (2 categories)
  181. ConfigFile::addArray (type)‏‎ (2 categories)
  182. CSecurity::saveWhitelist‏‎ (2 categories)
  183. Warning‏‎ (2 categories)
  184. CBlob::getTeamNum‏‎ (2 categories)
  185. CBlob::hasTag‏‎ (2 categories)
  186. Zombies (KAG Classic)‏‎ (2 categories)
  187. CBlob::isKeyJustPressed‏‎ (2 categories)
  188. DrawButtonPressed‏‎ (2 categories)
  189. CBlob::isOnWall‏‎ (2 categories)
  190. DrawSunkenPane‏‎ (2 categories)
  191. AddBot‏‎ (2 categories)
  192. CBlob::setTouchingOffsetbyIndex‏‎ (2 categories)
  193. Driver::getScreenHeight‏‎ (2 categories)
  194. Animation::SetFrameIndex‏‎ (2 categories)
  195. CBrain::SetPathTo‏‎ (2 categories)
  196. AttachmentPoint::getOccupied‏‎ (2 categories)
  197. CBrain::getVars‏‎ (2 categories)
  198. FastRandom‏‎ (2 categories)
  199. CControls::NoKeysPressed‏‎ (2 categories)
  200. CGridButton::SetHoverText‏‎ (2 categories)
  201. GetBlobsByNameListBlob‏‎ (2 categories)
  202. Builder Shop‏‎ (2 categories)
  203. CGridMenu::getName‏‎ (2 categories)
  204. GetLocalPlayer‏‎ (2 categories)
  205. CAttachment::getAttachmentPointByName‏‎ (2 categories)
  206. CHUD::ShowCursor‏‎ (2 categories)
  207. GetScreenHeight‏‎ (2 categories)
  208. CBitStream::ResetBitIndex‏‎ (2 categories)
  209. CInventory::canPutItem‏‎ (2 categories)
  210. Gold‏‎ (2 categories)
  211. CBitStream::overwrite at bit s16‏‎ (2 categories)
  212. CShape::SetActive‏‎ (2 categories)
  213. CMap::DestroyTile‏‎ (2 categories)
  214. CBitStream::read at bit s16‏‎ (2 categories)
  215. CSprite::AddScript‏‎ (2 categories)
  216. CMap::getColorLight‏‎ (2 categories)
  217. Knight‏‎ (2 categories)
  218. CBitStream::read s16‏‎ (2 categories)
  219. CSprite::ResetWorldTransform‏‎ (2 categories)
  220. CMap::isBuildableAtPos‏‎ (2 categories)
  221. LoadMap‏‎ (2 categories)
  222. CBitStream::write Vec2f‏‎ (2 categories)
  223. CSprite::SetOffset‏‎ (2 categories)
  224. CMovement::RemoveScript‏‎ (2 categories)
  225. CBitStream::write u32‏‎ (2 categories)
  226. CSprite::getAnimation‏‎ (2 categories)
  227. CNet::DisconnetServer‏‎ (2 categories)
  228. Min‏‎ (2 categories)
  229. CBlob::ClearBubbleMenu‏‎ (2 categories)
  230. CSprite::getRelativeZ‏‎ (2 categories)
  231. CPlayer::getClantag‏‎ (2 categories)
  232. CBlob::CreateGenericButton‏‎ (2 categories)
  233. CSprite::isAnimationEnded‏‎ (2 categories)
  234. CProperties‏‎ (2 categories)
  235. Play‏‎ (2 categories)
  236. CBlob::DetachFromAll‏‎ (2 categories)
  237. CSpriteLayer::ResetTransform‏‎ (2 categories)
  238. CProperties::getScriptObjectsArray‏‎ (2 categories)
  239. CBlob::MoveBlobStuffTo‏‎ (2 categories)
  240. CSpriteLayer::SetRelativeZ‏‎ (2 categories)
  241. CRespawnQueueActor‏‎ (2 categories)
  242. CBlob::RemoveFromInventories‏‎ (2 categories)
  243. CSpriteLayer::getFrameHeight‏‎ (2 categories)
  244. CRules::DeleteScriptObjectByIndex‏‎ (2 categories)
  245. CBlob::SetQuantity‏‎ (2 categories)
  246. CSpriteLayer::isAnimation‏‎ (2 categories)
  247. CRules::getScriptObject‏‎ (2 categories)
  248. CBlob::Sync‏‎ (2 categories)
  249. CTechTree‏‎ (2 categories)
  250. CRules::isIntermission‏‎ (2 categories)
  251. ShapeConsts‏‎ (2 categories)
  252. CBlob::exists‏‎ (2 categories)
  253. CTechTree::setDescription‏‎ (2 categories)
  254. CSeclev::print‏‎ (2 categories)
  255. SpriteVars‏‎ (2 categories)
  256. CBlob::getControls‏‎ (2 categories)
  257. CTileEffect‏‎ (2 categories)
  258. CSecurity::checkAccess Command‏‎ (2 categories)
  259. TakeRequirementsCombined‏‎ (2 categories)
  260. CBlob::getInventoryName‏‎ (2 categories)
  261. CSecurity::getWhitelistActive‏‎ (2 categories)
  262. CBlob::getPosition‏‎ (2 categories)
  263. CSecurity::printPlayerSeclevs‏‎ (2 categories)
  264. Tunnel‏‎ (2 categories)
  265. CBlob::getScriptObjectGroupSize‏‎ (2 categories)
  266. ConfigFile::add (type)‏‎ (2 categories)
  267. CSecurity::sendSeclevs‏‎ (2 categories)
  268. Water‏‎ (2 categories)
  269. CBlob::getTouchingByIndex‏‎ (2 categories)
  270. Controls‏‎ (2 categories)
  271. Cos‏‎ (2 categories)
  272. Wooden Door‏‎ (2 categories)
  273. CBlob::isActive‏‎ (2 categories)
  274. CBlob::isKeyJustReleased‏‎ (2 categories)
  275. DrawFramedPane‏‎ (2 categories)
  276. CBlob::isSnapTodGrid‏‎ (2 categories)
  277. DrawText‏‎ (2 categories)
  278. AddColorMarker‏‎ (2 categories)
  279. CBlob::setVelocity‏‎ (2 categories)
  280. Driver::getScreenHeightRatio‏‎ (2 categories)
  281. Animation::ended‏‎ (2 categories)
  282. CBrain::SetSuggestedKeys‏‎ (2 categories)
  283. AttachmentPoint::getPositon‏‎ (2 categories)
  284. CButton‏‎ (2 categories)
  285. FastSin‏‎ (2 categories)
  286. CControls::getMouseScreenPos‏‎ (2 categories)
  287. Gamemode.cfg‏‎ (2 categories)
  288. CGridMenu‏‎ (2 categories)
  289. GetBlobsByNameListSize‏‎ (2 categories)
  290. CGridMenu::getOwner‏‎ (2 categories)
  291. GetMap‏‎ (2 categories)
  292. CAttachment::getAttachmentWithBlob‏‎ (2 categories)
  293. CHUD::getCursorFrame‏‎ (2 categories)
  294. GetScreenWidth‏‎ (2 categories)
  295. CBitStream::ResetBuffer‏‎ (2 categories)
  296. CInventory::getItem‏‎ (2 categories)
  297. Gold Nugget‏‎ (2 categories)
  298. CBitStream::overwrite at bit s32‏‎ (2 categories)
  299. CShape::SetGravityScale‏‎ (2 categories)
  300. CMap::GetLandYatX‏‎ (2 categories)
  301. InvSqrt‏‎ (2 categories)
  302. CBitStream::read at bit s32‏‎ (2 categories)
  303. CSprite::ForceUpdate‏‎ (2 categories)
  304. CMap::getDayTime‏‎ (2 categories)
  305. CBitStream::read s32‏‎ (2 categories)
  306. CSprite::RotateAllBy‏‎ (2 categories)
  307. CMap::isTileSolid‏‎ (2 categories)
  308. LoadMapCycle‏‎ (2 categories)
  309. CBitStream::write bool‏‎ (2 categories)
  310. CSprite::SetRelativeZ‏‎ (2 categories)
  311. CMovement::SetActive‏‎ (2 categories)
  312. CBitStream::write u8‏‎ (2 categories)
  313. CSprite::getConsts‏‎ (2 categories)
  314. CNet::isClient‏‎ (2 categories)
  315. Modding‏‎ (2 categories)
  316. CBlob::ClearButtons‏‎ (2 categories)
  317. CSprite::getRotation‏‎ (2 categories)
  318. CPlayer::getClassNum‏‎ (2 categories)
  319. CBlob::CreateInventoryMenu‏‎ (2 categories)
  320. CSprite::isFacingLeft‏‎ (2 categories)
  321. CProperties::AddScriptObject‏‎ (2 categories)
  322. CBlob::Die‏‎ (2 categories)
  323. CSpriteLayer::RotateBy‏‎ (2 categories)
  324. CProperties::get (type)‏‎ (2 categories)
  325. Print‏‎ (2 categories)
  326. CBlob::Pickup‏‎ (2 categories)
  327. CSpriteLayer::SetVisible‏‎ (2 categories)
  328. CRespawnQueueActor::getPlayer‏‎ (2 categories)
  329. Quarry‏‎ (2 categories)
  330. CBlob::RemoveScript‏‎ (2 categories)
  331. CSpriteLayer::getFrameIndex‏‎ (2 categories)
  332. CRules::RestartRules‏‎ (2 categories)
  333. CBlob::SetTimeToDie‏‎ (2 categories)
  334. CSpriteLayer::isAnimationEnded‏‎ (2 categories)
  335. CRules::getScriptObjectGroupSize‏‎ (2 categories)
  336. CBlob::Tag‏‎ (2 categories)
  337. CTechTree::addPrerequesite‏‎ (2 categories)
  338. CRules::isMatchRunning‏‎ (2 categories)
  339. ShapeVars‏‎ (2 categories)
  340. CBlob::getAbsoluteAttachemntPoint‏‎ (2 categories)
  341. CTechTree::setIcon‏‎ (2 categories)
  342. CSeclev::removeUser‏‎ (2 categories)
  343. Sqrt‏‎ (2 categories)
  344. CBlob::getHeadNum‏‎ (2 categories)
  345. CTileEffect::Set‏‎ (2 categories)
  346. CSecurity::checkAccess Feature‏‎ (2 categories)
  347. CBlob::getMapTile‏‎ (2 categories)
  348. CSecurity::ignore‏‎ (2 categories)
  349. Thick Rock‏‎ (2 categories)
  350. CBlob::getPostionWIthOffset‏‎ (2 categories)
  351. CSecurity::printSeclevs‏‎ (2 categories)
  352. CBlob::getScriptObjectsArray‏‎ (2 categories)
  353. ConfigFile::keyExists‏‎ (2 categories)
  354. CSecurity::setPlayerSeclev‏‎ (2 categories)
  355. CBlob::getTouchingCount‏‎ (2 categories)
  356. CreateBlob‏‎ (2 categories)
  357. Wooden Platform‏‎ (2 categories)
  358. CBlob::isAttached‏‎ (2 categories)
  359. CBlob::isKeyPressed‏‎ (2 categories)
  360. DrawIcon‏‎ (2 categories)
  361. CBlob::isTouching‏‎ (2 categories)
  362. DrawWindow‏‎ (2 categories)
  363. AddIconToken‏‎ (2 categories)
  364. CBlob::set (type)‏‎ (2 categories)
  365. Driver::getScreenPosFromWorldPos‏‎ (2 categories)
  366. Animation::getFrame‏‎ (2 categories)
  367. CBrain::SetTarget‏‎ (2 categories)
  368. CButton::getOwner‏‎ (2 categories)
  369. CControls::getMouseWorldPos‏‎ (2 categories)
  370. Gameplay‏‎ (2 categories)
  371. Bomber‏‎ (2 categories)
  372. CGridMenu::AddButton‏‎ (2 categories)
  373. GetCamera‏‎ (2 categories)
  374. CAttachment‏‎ (2 categories)
  375. CHUD‏‎ (2 categories)
  376. GetNet‏‎ (2 categories)
  377. CAttachment::getOccupiedCount‏‎ (2 categories)
  378. CHUD::hasButtons‏‎ (2 categories)
  379. GetSecurity‏‎ (2 categories)
  380. CBitStream::SetBitIndex‏‎ (2 categories)
  381. CInventory::getItemsCount‏‎ (2 categories)
  382. CBitStream::overwrite at bit s8‏‎ (2 categories)
  383. CShape::SetPosition‏‎ (2 categories)
  384. CMap::GetTileWorldPosition‏‎ (2 categories)
  385. CBitStream::read at bit s8‏‎ (2 categories)
  386. CSprite::Gib‏‎ (2 categories)
  387. CMap::getEffect‏‎ (2 categories)
  388. Knight Shop‏‎ (2 categories)
  389. CBitStream::read s8‏‎ (2 categories)
  390. CSprite::RotateBy‏‎ (2 categories)
  391. CMap::rayCastSolid‏‎ (2 categories)
  392. LoadNextMap‏‎ (2 categories)
  393. CBitStream::write f32‏‎ (2 categories)
  394. CSprite::SetVisible‏‎ (2 categories)
  395. CMovement::getConsts‏‎ (2 categories)
  396. MakeCoin‏‎ (2 categories)
  397. CBlob‏‎ (2 categories)
  398. CSprite::getFilename‏‎ (2 categories)
  399. CNet::isServer‏‎ (2 categories)
  400. CBlob::ClearGridMenus‏‎ (2 categories)
  401. CSprite::getSpriteLayer‏‎ (2 categories)
  402. CPlayer::getHead‏‎ (2 categories)
  403. Official Forums‏‎ (2 categories)
  404. CBlob::CreateRespawnPoint‏‎ (2 categories)
  405. CSprite::isFrame‏‎ (2 categories)
  406. CProperties::AddScriptObjectGroup‏‎ (2 categories)
  407. CBlob::DropCarried‏‎ (2 categories)
  408. CSpriteLayer::ScaleBy‏‎ (2 categories)
  409. CProperties::set (type)‏‎ (2 categories)
  410. PrintBool‏‎ (2 categories)
  411. CBlob::PickupIntoHands‏‎ (2 categories)
  412. CSpriteLayer::TranslateBy‏‎ (2 categories)
  413. CRespawnQueueActor::getRespawnBlob‏‎ (2 categories)
  414. CBlob::RenderForHUD‏‎ (2 categories)
  415. CSpriteLayer::getFrameWidth‏‎ (2 categories)
  416. CRules::SetCurrentState‏‎ (2 categories)
  417. CBlob::SetVisible‏‎ (2 categories)
  418. CSpriteLayer::isFacingLeft‏‎ (2 categories)
  419. CRules::getSpectatorTeamNum‏‎ (2 categories)
  420. CBlob::Throw‏‎ (2 categories)
  421. CTechTree::addTech‏‎ (2 categories)
  422. CRules::isWarmup‏‎ (2 categories)
  423. Shark‏‎ (2 categories)
  424. CBlob::getAimPos‏‎ (2 categories)
  425. CTechTree::takeTech‏‎ (2 categories)
  426. CSeclev::saveSeclev‏‎ (2 categories)
  427. CBlob::getHeight‏‎ (2 categories)
  428. CWeapon‏‎ (2 categories)
  429. CSecurity::emptySeclevs‏‎ (2 categories)
  430. Tan‏‎ (2 categories)
  431. CBlob::getMass‏‎ (2 categories)
  432. Ceil‏‎ (2 categories)
  433. CSecurity::ignoresExist‏‎ (2 categories)
  434. CBlob::getProperties‏‎ (2 categories)
  435. Command Line Arguments‏‎ (2 categories)
  436. CSecurity::reloadSecurity‏‎ (2 categories)
  437. CBlob::getSexNum‏‎ (2 categories)
  438. ConfigFile::loadFile‏‎ (2 categories)
  439. CSecurity::unBan‏‎ (2 categories)
  440. CBlob::getTouchingOffsetByBlob‏‎ (2 categories)
  441. CreateGridMenu‏‎ (2 categories)
  442. Workbench‏‎ (2 categories)
  443. CBlob::isAttachedTo‏‎ (2 categories)
  444. CBlob::isMapBlock‏‎ (2 categories)
  445. DrawIconByName‏‎ (2 categories)
  446. API Troubleshooting‏‎ (2 categories)
  447. CBlob::setAimPos‏‎ (2 categories)
  448. Drill‏‎ (2 categories)
  449. AddRequirement‏‎ (2 categories)
  450. CBlob::wasKeyPressed‏‎ (2 categories)
  451. Driver::getScreenWidth‏‎ (2 categories)
  452. Animation::getFramesCount‏‎ (2 categories)
  453. CBrain::getNextPathPosition‏‎ (2 categories)
  454. Equals‏‎ (2 categories)
  455. CCamera‏‎ (2 categories)
  456. CControls::isKeyJustPressed‏‎ (2 categories)
  457. CGridMenu::AddItemButton‏‎ (2 categories)
  458. GetControls‏‎ (2 categories)
  459. CAttachment::AddScript‏‎ (2 categories)
  460. CHUD::HideCursor‏‎ (2 categories)
  461. GetPlayerByUsername‏‎ (2 categories)
  462. CBitStream‏‎ (2 categories)
  463. CInventory‏‎ (2 categories)
  464. GetTextDimensions‏‎ (2 categories)
  465. CBitStream::getBitsUsed‏‎ (2 categories)
  466. CInventory::hasRequirements‏‎ (2 categories)
  467. CBitStream::overwrite at bit u16‏‎ (2 categories)
  468. CShape::SetRotationsAllowed‏‎ (2 categories)
  469. CMap::HasSupportAtPos‏‎ (2 categories)
  470. IsPlayerListShowing‏‎ (2 categories)
  471. CBitStream::read at bit u16‏‎ (2 categories)
  472. CSprite::LookAtPoint‏‎ (2 categories)
  473. CMap::getLandHeightAtX‏‎ (2 categories)
  474. Known issues‏‎ (2 categories)
  475. CBitStream::read string‏‎ (2 categories)
  476. CSprite::ScaleBy‏‎ (2 categories)
  477. CMap::setEffect‏‎ (2 categories)
  478. LoadRules‏‎ (2 categories)
  479. CBitStream::write s16‏‎ (2 categories)
  480. CSprite::SetZ‏‎ (2 categories)
  481. CMovement::getVars‏‎ (2 categories)
  482. CBlob::AddForce‏‎ (2 categories)
  483. CSprite::getFrame‏‎ (2 categories)
  484. CPlayer‏‎ (2 categories)
  485. MovementConsts‏‎ (2 categories)
  486. CBlob::ClearMenus‏‎ (2 categories)
  487. CSprite::getSpriteLayerCount‏‎ (2 categories)
  488. CPlayer::getSex‏‎ (2 categories)
  489. CBlob::Damage‏‎ (2 categories)
  490. CSprite::isFrameIndex‏‎ (2 categories)
  491. CProperties::DeleteScriptObject‏‎ (2 categories)
  492. CBlob::GetScriptObjectsArray‏‎ (2 categories)
  493. CSpriteLayer::SetAnimation‏‎ (2 categories)
  494. CRespawn‏‎ (2 categories)
  495. PrintFloat‏‎ (2 categories)
  496. CBlob::PickupIntoInventory‏‎ (2 categories)
  497. CSpriteLayer::addAnimation‏‎ (2 categories)
  498. CRespawnQueueActor::getRespawnPoint‏‎ (2 categories)
  499. Random‏‎ (2 categories)
  500. CBlob::SendCommand‏‎ (2 categories)

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